LUMIERA.clone/src/steam/mobject/paramprovider.cpp
Ichthyostega 793c9950d4 Invocation: evaluate ways to represent control parameters
As a follow-up to the decisions regarding Render Job arguments,
it should be noted that the `ProcessKey` in the `TurnoutSystem` becomes redundant;
we'd need some access to ''generic Parameters'' rather
2026-06-30 16:30:41 +02:00

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/*
ParamProvider - interface denoting a source for actual Parameter values
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file paramprovider.cpp
** Implementation functions of the Parameter abstraction.
**
** @todo as of 2016, we still need to work out our parameter/automation concept.
** @deprecated 2026 the basic idea is valid — yet the final design will certainly be different;
** the only usage of this code is Fixture::getAutomation() ⟼ `Auto<double>*`
*/
#include "steam/mobject/paramprovider.hpp"
#include "steam/mobject/parameter.hpp"
#include "steam/mobject/interpolator.hpp"
namespace steam {
namespace mobject {
template<class VAL>
VAL
ParamProvider<VAL>::getValue ()
{}
}} // namespace steam::mobject