LUMIERA.clone/src/proc/play
Ichthyostega a344604f1b Clang(#928): adjustments regarding scope and visibility
Clang doesn't allow to declare a private nested class as friend.
This is unfortunate, but likely correct to the letter of the standard.

As a workaround, now we're creating the instances within a static
function of DependencyFactory -- in the end this improves readability


A second issue fixed with this changeset is the scope of the
marker function. Clang is right, this isn't ADL, thus an inline
friend definition is simply not visible outside the class.
2013-10-20 21:51:28 +02:00
..
sound detailed planning how to build the player subsystem 2011-09-25 19:25:49 +02:00
dummy-play-connection.cpp Ticket #934: switch entire code-base to use the new Singleton factory 2013-10-20 03:19:36 +02:00
dummy-play-connection.hpp allow simple query-for-pipe again (revert) 2012-12-26 02:20:11 +01:00
dummy-player-interface-proxy.hpp resolve the remaining liblumieracommon.so dependency problems 2013-01-04 07:45:18 +01:00
dummy-player-service.cpp Ticket #934: switch entire code-base to use the new Singleton factory 2013-10-20 03:19:36 +02:00
dummy-player-service.hpp resolve the remaining liblumieracommon.so dependency problems 2013-01-04 07:45:18 +01:00
output-director.cpp Ticket #934: switch entire code-base to use the new Singleton factory 2013-10-20 03:19:36 +02:00
output-director.hpp Clang(#928): adjustments regarding scope and visibility 2013-10-20 21:51:28 +02:00
output-manager.hpp clarify the relation of PlayProcess, CalcStream and EngineFacade 2011-12-17 02:20:48 +01:00
output-slot-connection.hpp Clang(#928): refactor OutputSlot implementation to resolve a scoping problem 2013-09-27 23:25:51 +02:00
output-slot.cpp clarify the handling of specific output operation modes (e.g. number of channels) 2011-12-23 02:22:38 +01:00
output-slot.hpp WIP: CalcStream initialisation 2013-06-15 04:02:48 +02:00
play-controller.cpp Refactoring: use the output Feed as intermediary construction step 2011-09-25 19:25:58 +02:00
play-controller.hpp create outline of PlayService, add stubs for Play::Controller 2011-09-25 19:25:56 +02:00
play-process.cpp refactor to simplify generating a PlayProcess 2011-12-18 02:02:55 +01:00
play-process.hpp planning next steps: how to transform DummyPlayer into a real player 2012-10-10 05:18:57 +02:00
play-service.cpp WIP: how to start the actual calculation streams within EngineService 2013-06-03 05:25:13 +02:00
play-service.hpp how to pass a render configuration strategy when creating a new play process 2011-12-17 22:37:53 +01:00
render-configurator.cpp WIP: how to start the actual calculation streams within EngineService 2013-06-03 05:25:13 +02:00
render-configurator.hpp solution to integrate an Engine Mock implementation 2012-10-10 05:18:57 +02:00
timings.cpp complilation fixes 2013-08-18 03:16:49 +02:00
timings.hpp complilation fixes 2013-08-18 03:16:49 +02:00