LUMIERA.clone/src/gui/display-interface-proxy.hpp

94 lines
2.9 KiB
C++

/*
Display(Proxy) - service providing access to a display for outputting frames
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file display-interface-proxy.hpp
** This is an implementation fragment, intended to be included into common/interfaceproxy.cpp
**
** The purpose is to define a proxy implementation of lumiera::Display, in order to
** redirect any calls through the associated C Language Interface "lumieraorg_Display"
**
** @see display-facade.hpp
** @see display-service.hpp actual implementation within the GUI
*/
/* ==================== gui::Display ====================================== */
#include "include/display-facade.h"
namespace lumiera {
/** storage for the facade proxy factory
* used by client code to invoke through the interface */
lumiera::facade::Accessor<Display> Display::facade;
/// emit the vtable here into this translation unit within liblumieracommon.so...
Display::~Display() { }
} // namespace lumiera
namespace lumiera {
namespace facade {
typedef InstanceHandle< LUMIERA_INTERFACE_INAME(lumieraorg_Display, 0)
, lumiera::Display
> IHandle_Display;
template<>
class Proxy<IHandle_Display>
: public Holder<IHandle_Display>
{
//----Proxy-Implementation-of-lumiera::Display--------
Display::Sink
getHandle (LumieraDisplaySlot display)
{
_i_.allocate (display);
Sink sinkHandle;
sinkHandle.activate (display, _i_.release);
if (lumiera_error_peek() || !sinkHandle)
throw lumiera::error::State("failed to allocate output DisplayerSlot",
lumiera_error());
return sinkHandle;
}
public:
Proxy (IHandle const& iha) : THolder(iha) {}
};
template void openProxy<IHandle_Display> (IHandle_Display const&);
template void closeProxy<IHandle_Display> (void);
} // namespace facade
} // namespace lumiera