LUMIERA.clone/src/lib/luid.h
Ichthyostega 41ad41d1f1 clean-up: sourcefile layout and spell checking
Uniform sequence at start of source files
- copyright claim
- license
- file comment
- header guard
- lumiera includes
- library / system includes

Lumiera uses Brittish spelling. Add an according note to the styleguide.
2014-10-23 23:04:35 +02:00

138 lines
4.3 KiB
C

/*
LUID.h - Lumiera unique identifiers
Copyright (C) Lumiera.org
2008, Christian Thaeter <ct@pipapo.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file luid.h
** Lumiera unique object identifier.
** Lumiera unique identifiers are 128 byte random values. Unlike standard uuid's
** we don't tag a version within them and we may store generic pointers within the
** storage space occupied by an LUID.
**
** Due to the extremely huge number space, LUID values can be used as unique identifiers
** without the need to check for duplicates or collisions. At various places, LUIDs are
** thus used right away on creation of new object instances or elements, in case a
** distinguishable <i>object identity</i> is required, e.g.
** - any new attachment of an object into the session ("placement")
** - unique output designation discovered during the translation into a low-level
** node graph ("builder")
** - interface slots for external binding and plug-ins
**
** Moreover, there is a \link luidgen.c Luidgen \endlink tool to generate fixed LUIDs
** to be included into source code. It works by replacing the token \c LUIDGEN in the
** source code text by a newly generated (random) LUID in octal representation.
**
** LUIDs can also be used to generate hash values for hash table storage.
**
** @see HashIndexed Adapter for including a LUID into an object
** @see Placement usage example
** @see luidgen.c
** @see hash-util.h hash type definitions
**
*/
#ifndef LIB_LUID_H
#define LIB_LUID_H
#include "lib/hash-value.h" /* Types lumiera_uid and LumieraUid */
#include <stdlib.h>
/*
C++ can't initialise arrays from string literals with the trailing \0 cropped
C can't initialise non constant members,
there we go
////////////////////////////////TODO 3/2014 possibly not used anymore, after removing LUIDs from the Interface descriptors (see #925)
*/
#ifdef __cplusplus
#define LUMIERA_UID_INITIALIZER(l) \
{ \
l[0], l[1], l[2], l[3], l[4], l[5], l[6], l[7], \
l[8], l[9], l[10], l[11], l[12], l[13], l[14], l[15] \
}
#else
#define LUMIERA_UID_INITIALIZER(l) l
#endif
#define LUMIERA_UID_FMT \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
"\\%.3hho\\%.3hho\\%.3hho\\%.3hho"
#define LUMIERA_UID_CHAR(l,n) ((unsigned char*)l)[n]
#define LUMIERA_UID_ELEMENTS(l) \
LUMIERA_UID_CHAR(l,0), LUMIERA_UID_CHAR(l,1), LUMIERA_UID_CHAR(l,2), LUMIERA_UID_CHAR(l,3), \
LUMIERA_UID_CHAR(l,4), LUMIERA_UID_CHAR(l,5), LUMIERA_UID_CHAR(l,6), LUMIERA_UID_CHAR(l,7), \
LUMIERA_UID_CHAR(l,8), LUMIERA_UID_CHAR(l,9), LUMIERA_UID_CHAR(l,10), LUMIERA_UID_CHAR(l,11), \
LUMIERA_UID_CHAR(l,12), LUMIERA_UID_CHAR(l,13), LUMIERA_UID_CHAR(l,14), LUMIERA_UID_CHAR(l,15)
/**
* LUIDGEN will be replaced by the 'luidgen' tool with a random uuid
*/
#define LUIDGEN PLEASE_RUN_THE_LUIDGEN_TOOL_ON_THIS_FILE
/**
* Retrieve a generic pointer stored in a luid
*/
void*
lumiera_uid_ptr_get (lumiera_uid* luid);
/**
* Generate a new luid
*/
void
lumiera_uid_gen (lumiera_uid* luid);
/**
* Store a generic pointer in a luid
*/
void
lumiera_uid_set_ptr (lumiera_uid* luid, void* ptr);
/**
* Copy an luid
*/
void
lumiera_uid_copy (lumiera_uid* dest, lumiera_uid* src);
/**
* Test 2 luid's for equality
*/
int
lumiera_uid_eq (lumiera_uid* luida, lumiera_uid* luidb);
/**
* Generate a hash sum over an luid
*/
size_t
lumiera_uid_hash (lumiera_uid* luid);
#endif /*LIB_LUID_H*/