Uniform sequence at start of source files - copyright claim - license - file comment - header guard - lumiera includes - library / system includes Lumiera uses Brittish spelling. Add an according note to the styleguide.
138 lines
4.3 KiB
C
138 lines
4.3 KiB
C
/*
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LUID.h - Lumiera unique identifiers
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Copyright (C) Lumiera.org
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2008, Christian Thaeter <ct@pipapo.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file luid.h
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** Lumiera unique object identifier.
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** Lumiera unique identifiers are 128 byte random values. Unlike standard uuid's
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** we don't tag a version within them and we may store generic pointers within the
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** storage space occupied by an LUID.
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**
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** Due to the extremely huge number space, LUID values can be used as unique identifiers
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** without the need to check for duplicates or collisions. At various places, LUIDs are
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** thus used right away on creation of new object instances or elements, in case a
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** distinguishable <i>object identity</i> is required, e.g.
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** - any new attachment of an object into the session ("placement")
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** - unique output designation discovered during the translation into a low-level
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** node graph ("builder")
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** - interface slots for external binding and plug-ins
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**
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** Moreover, there is a \link luidgen.c Luidgen \endlink tool to generate fixed LUIDs
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** to be included into source code. It works by replacing the token \c LUIDGEN in the
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** source code text by a newly generated (random) LUID in octal representation.
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**
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** LUIDs can also be used to generate hash values for hash table storage.
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**
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** @see HashIndexed Adapter for including a LUID into an object
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** @see Placement usage example
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** @see luidgen.c
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** @see hash-util.h hash type definitions
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**
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*/
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#ifndef LIB_LUID_H
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#define LIB_LUID_H
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#include "lib/hash-value.h" /* Types lumiera_uid and LumieraUid */
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#include <stdlib.h>
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/*
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C++ can't initialise arrays from string literals with the trailing \0 cropped
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C can't initialise non constant members,
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there we go
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////////////////////////////////TODO 3/2014 possibly not used anymore, after removing LUIDs from the Interface descriptors (see #925)
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*/
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#ifdef __cplusplus
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#define LUMIERA_UID_INITIALIZER(l) \
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{ \
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l[0], l[1], l[2], l[3], l[4], l[5], l[6], l[7], \
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l[8], l[9], l[10], l[11], l[12], l[13], l[14], l[15] \
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}
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#else
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#define LUMIERA_UID_INITIALIZER(l) l
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#endif
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#define LUMIERA_UID_FMT \
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"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
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"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
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"\\%.3hho\\%.3hho\\%.3hho\\%.3hho" \
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"\\%.3hho\\%.3hho\\%.3hho\\%.3hho"
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#define LUMIERA_UID_CHAR(l,n) ((unsigned char*)l)[n]
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#define LUMIERA_UID_ELEMENTS(l) \
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LUMIERA_UID_CHAR(l,0), LUMIERA_UID_CHAR(l,1), LUMIERA_UID_CHAR(l,2), LUMIERA_UID_CHAR(l,3), \
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LUMIERA_UID_CHAR(l,4), LUMIERA_UID_CHAR(l,5), LUMIERA_UID_CHAR(l,6), LUMIERA_UID_CHAR(l,7), \
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LUMIERA_UID_CHAR(l,8), LUMIERA_UID_CHAR(l,9), LUMIERA_UID_CHAR(l,10), LUMIERA_UID_CHAR(l,11), \
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LUMIERA_UID_CHAR(l,12), LUMIERA_UID_CHAR(l,13), LUMIERA_UID_CHAR(l,14), LUMIERA_UID_CHAR(l,15)
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/**
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* LUIDGEN will be replaced by the 'luidgen' tool with a random uuid
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*/
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#define LUIDGEN PLEASE_RUN_THE_LUIDGEN_TOOL_ON_THIS_FILE
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/**
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* Retrieve a generic pointer stored in a luid
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*/
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void*
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lumiera_uid_ptr_get (lumiera_uid* luid);
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/**
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* Generate a new luid
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*/
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void
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lumiera_uid_gen (lumiera_uid* luid);
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/**
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* Store a generic pointer in a luid
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*/
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void
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lumiera_uid_set_ptr (lumiera_uid* luid, void* ptr);
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/**
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* Copy an luid
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*/
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void
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lumiera_uid_copy (lumiera_uid* dest, lumiera_uid* src);
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/**
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* Test 2 luid's for equality
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*/
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int
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lumiera_uid_eq (lumiera_uid* luida, lumiera_uid* luidb);
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/**
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* Generate a hash sum over an luid
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*/
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size_t
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lumiera_uid_hash (lumiera_uid* luid);
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#endif /*LIB_LUID_H*/
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