* Lumiera source code always was copyrighted by individual contributors * there is no entity "Lumiera.org" which holds any copyrights * Lumiera source code is provided under the GPL Version 2+ == Explanations == Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above. For this to become legally effective, the ''File COPYING in the root directory is sufficient.'' The licensing header in each file is not strictly necessary, yet considered good practice; attaching a licence notice increases the likeliness that this information is retained in case someone extracts individual code files. However, it is not by the presence of some text, that legally binding licensing terms become effective; rather the fact matters that a given piece of code was provably copyrighted and published under a license. Even reformatting the code, renaming some variables or deleting parts of the code will not alter this legal situation, but rather creates a derivative work, which is likewise covered by the GPL! The most relevant information in the file header is the notice regarding the time of the first individual copyright claim. By virtue of this initial copyright, the first author is entitled to choose the terms of licensing. All further modifications are permitted and covered by the License. The specific wording or format of the copyright header is not legally relevant, as long as the intention to publish under the GPL remains clear. The extended wording was based on a recommendation by the FSF. It can be shortened, because the full terms of the license are provided alongside the distribution, in the file COPYING.
244 lines
5.9 KiB
C++
244 lines
5.9 KiB
C++
/*
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AppState - application initialisation and behaviour
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Copyright (C)
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2008, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file appstate.cpp
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** Implementation of the _main application object_ of Lumiera.
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** This is a service to manage some _really global_ state and to
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** organise, start and stop the ["Subsystems"](\ref subsys.hpp).
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** The AppState object provides the building blocks for the
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** `main()` function to control the global lifecycle.
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**
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** @see main.cpp
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*/
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#include "lib/error.hpp"
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#include "common/appstate.hpp"
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#include "common/subsystem-runner.hpp"
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extern "C" {
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#include "common/config-interface.h"
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#include "common/interface.h"
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#include "common/interfaceregistry.h"
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#include "common/plugin.h"
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}
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#include "lib/symbol.hpp"
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#include "lib/util.hpp"
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using lib::Literal;
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using std::unique_ptr;
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namespace lumiera {
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namespace { // implementation details
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inline void
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log_and_clear_unexpected_errorstate ()
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{
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if (lumiera_err errorstate = lumiera_error ())
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ALERT (common, "*** Unexpected error: %s\n Triggering emergency exit.", errorstate);
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}
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}
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/** perform initialisation triggered on first access.
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* Will execute BasicSetup sequence to determine the location
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* of the executable and read in \c setup.ini --
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* Since above a LifecycleHook is installed ON_BASIC_INIT,
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* this can be expected to happen on static initialisation
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* of this compilation unit, if not earlier (if some other
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* static initialisation code accesses the instance).
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* @note all further application startup is conducted by \c main.cpp
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*/
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AppState::AppState()
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: setup_{LUMIERA_LOCATION_OF_BOOTSTRAP_INI}
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, subsystems_{}
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, emergency_{false}
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, core_up_{false}
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{ }
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/** storage for the Appstate Singleton instance */
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lib::Depend<AppState> AppState::instance;
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string
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AppState::fetchSetupValue (Literal key)
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{
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return setup_.get(key).as<string>();
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}
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// ===== Implementation startup and shutdown sequence for main() ========
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#define _MAYBE_THROW_ \
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maybeThrow<error::Fatal> ("internal failure while initialising the "\
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"Lumiera application framework");
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void
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AppState::init (Option& options)
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{
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TRACE (common, "initialising application core...");
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lumiera_interfaceregistry_init ();
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_MAYBE_THROW_
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lumiera_plugin_discover (lumiera_plugin_load, lumiera_plugin_register);
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_MAYBE_THROW_
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lumiera_config_interface_init ();
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_MAYBE_THROW_
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core_up_= true;
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LifecycleHook::trigger (ON_GLOBAL_INIT);
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_MAYBE_THROW_
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subsystems_.reset (new SubsystemRunner (options));
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TRACE (common, "Lumiera core started successfully.");
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}
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void
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AppState::maybeStart (lumiera::Subsys& subsys)
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{
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TRACE (common, "maybe startup %s...?", cStr(subsys));
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REQUIRE (subsystems_);
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subsystems_->maybeRun (subsys);
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}
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typedef AppState::ExitCode ExitCode;
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/** @remark
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* This function is executed at the end of main(), after the necessary subsystems
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* have been started, typically in separate threads. Thus, the main thread will
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* enter a blocking wait, until all activated subsystems have signalled shutdown.
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* After returning, we can proceed with the normal shutdown sequence.
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*
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* The SubsystemRunner ensures that in case of a premature failure of one subsystem,
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* the termination of all other subsystems is initiated; when detecting this case,
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* the emergency exit sequence is called. Any error which can't be handled within
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* this scheme, should be thrown as exception, in which case the abort handler
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* is activated.
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*/
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ExitCode
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AppState::maybeWait()
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{
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if (subsystems_)
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{
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emergency_ |= subsystems_->wait();
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subsystems_.reset(0);
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}
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NOTICE (common, "Shutting down Lumiera...");
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if (emergency_)
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{
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ALERT (common, "Triggering emergency exit...");
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LifecycleHook::trigger (ON_EMERGENCY);
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return CLEAN_EMERGENCY_EXIT;
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}
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else
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{
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LifecycleHook::trigger (ON_GLOBAL_SHUTDOWN);
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return NORMAL_EXIT;
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}
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}
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ExitCode
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AppState::abort (lumiera::Error& problem)
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{
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ERROR (common, "Aborting Lumiera after unhandled error: %s", cStr(problem.what()));
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log_and_clear_unexpected_errorstate();
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try
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{
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if (subsystems_)
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{
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subsystems_->triggerEmergency(true);
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subsystems_->shutdownAll();
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}
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return maybeWait ();
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}
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catch (...)
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{
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return abort();
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}
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}
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ExitCode
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AppState::abort () noexcept
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{
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log_and_clear_unexpected_errorstate();
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if (emergency_)
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{
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LifecycleHook::trigger (ON_EMERGENCY);
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return FAILED_EMERGENCY_EXIT;
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}
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else
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{
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LifecycleHook::trigger (ON_GLOBAL_SHUTDOWN);
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return CLEAN_EXIT_AFTER_ERROR;
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}
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}
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/** anything which should be closed as late as possible and after
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* the normal shutdown sequence can be placed into the AppState dtor.
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* But note though, when the application is halted unconditionally,
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* no dtors will be executed.
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*/
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AppState::~AppState()
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{
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if (core_up_)
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try
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{
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TRACE (common, "shutting down basic application layer...");
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lumiera_config_interface_destroy ();
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lumiera_interfaceregistry_destroy ();
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}
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catch (...)
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{
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log_and_clear_unexpected_errorstate();
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} }
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} // namespace lumiera
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