DisplayService is intended to implement the Display facade and additionally manage N display output sinks (DisplayerSlot). Now the playback-controller contains just the bare controller logic, all services like tick generation or signal dispatching have been factored out... makes me feel better :-)
97 lines
2.1 KiB
C++
97 lines
2.1 KiB
C++
/*
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playback-controller.cpp - Implementation of the playback controller object
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Copyright (C) Lumiera.org
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2008, Joel Holdsworth <joel@airwebreathe.org.uk>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "gui/controller/playback-controller.hpp"
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#include "gui/display-service.hpp"
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#include "lib/error.hpp"
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#include <nobug.h>
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namespace gui {
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namespace controller {
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PlaybackController::PlaybackController() :
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playing(false)
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{ }
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void
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PlaybackController::play()
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{
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if (playHandle)
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{
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playHandle.play(true);
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playing = true;
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}
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else
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try
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{
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playHandle = proc::play::DummyPlayer::facade().start();
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playing = true;
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}
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catch (lumiera::error::State& err)
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{
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WARN (gui, "failed to start playback: %s" ,err.what());
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lumiera_error();
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playing = false;
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}
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}
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void
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PlaybackController::pause()
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{
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if (playHandle)
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playHandle.play(false);
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playing = false;
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}
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void
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PlaybackController::stop()
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{
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playHandle.close();
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playing = false;
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}
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bool
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PlaybackController::is_playing()
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{
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return playing;
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}
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void
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PlaybackController::attach_viewer (FrameDestination const& outputDestination)
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{
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/////////////////////TODO: unsolved problem: how to access the display-service from /within/ the GUI??
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DisplayService& displayService = do_something_magic();
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viewerHandle_ = displayService.setUp (outputDestination);
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}
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} // namespace controller
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} // namespace gui
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