The new solution is to (still) use a Gdk::Pixbuf, because in GTK-3 the more modern alternatives are not yet provided. But we can pass this Pixbuf directly to Gtk::Image, instead of trying to do low-level drawing on the X-Window. Other than that, I more or less transformed the old C-style code into the corresponding calls in Gdkmm. __SUCCESS__: we get **some display** __TODO__ : the displayed image is Garbage, which means that the pixel layout is not correct |
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| .. | ||
| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||