LUMIERA.clone/tests/library/c-lib/test-time.c
Ichthyostega 806db414dd Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
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 * Lumiera source code is provided under the GPL Version 2+

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The most relevant information in the file header is the notice regarding the
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/*
TEST-TIME - test the time conversion lib
Copyright (C)
2010 Stefan Kangas <skangas@skangas.se>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file test-time.c
** C unit test to cover the basic low-level time handling operations
** @see time.h
** @see timevalue.hpp
** @see TimeValue_test high-level time entities
*/
#include "lib/test/test.h"
#include "lib/time.h"
#include <ctype.h>
#include <nobug.h>
static int
calculate_framecount (gavl_time_t t, uint fps)
{
return lumiera_quantise_frames_fps (t,0,fps);
}
TESTS_BEGIN
const int FRAMES = 15;
const int MILLIS = 700;
const int SECONDS = 20;
const int MINUTES = 55;
const int HOURS = 3;
const int FPS = 24;
/*
* 1. Basic functionality
*/
TEST (basic)
{
// Zero
gavl_time_t t = lumiera_build_time (0,0,0,0);
CHECK ((gavl_time_t) t == 0);
CHECK (lumiera_time_millis (t) == 0);
CHECK (lumiera_time_seconds (t) == 0);
CHECK (lumiera_time_minutes (t) == 0);
CHECK (lumiera_time_hours (t) == 0);
CHECK (lumiera_time_frames (t, FPS) == 0);
CHECK (lumiera_time_frames (t, FPS+5) == 0);
CHECK (calculate_framecount (t,FPS) == 0);
CHECK (calculate_framecount (t, FPS+5) == 0);
ECHO ("%s", lumiera_tmpbuf_print_time (t));
// Non-zero
t = lumiera_build_time (MILLIS, SECONDS, MINUTES, HOURS);
CHECK (lumiera_time_millis (t) == MILLIS);
CHECK (lumiera_time_seconds (t) == SECONDS);
CHECK (lumiera_time_minutes (t) == MINUTES);
CHECK (lumiera_time_hours (t) == HOURS);
CHECK (lumiera_time_frames (t, FPS) == FPS * MILLIS / 1000);
CHECK (lumiera_time_frames (t, FPS+5) == (FPS+5) * MILLIS / 1000);
CHECK (calculate_framecount (t, FPS) == 338896);
CHECK (calculate_framecount (t, FPS+5) == 409500);
ECHO ("%s", lumiera_tmpbuf_print_time (t));
}
/*
* 2. Frame rate dependent calculations.
*/
TEST (fps)
{
gavl_time_t t = lumiera_build_time_fps (FPS, FRAMES, SECONDS, MINUTES, HOURS);
CHECK (lumiera_time_millis (t) == FRAMES * 1000 / FPS);
CHECK (lumiera_time_seconds (t) == SECONDS);
CHECK (lumiera_time_minutes (t) == MINUTES);
CHECK (lumiera_time_hours (t) == HOURS);
CHECK (lumiera_time_frames (t, FPS) == FRAMES);
CHECK (lumiera_time_frames (t, FPS+5) == FRAMES * (FPS+5)/FPS);
CHECK (calculate_framecount (t, FPS) == 338895);
CHECK (calculate_framecount (t, FPS+5) == 409498);
}
/*
* 3. NTSC drop-frame calculations.
*/
TEST (ntsc_drop_frame)
{
// Make sure frame 0 begins at 0
gavl_time_t t = lumiera_build_time_ntsc_drop (0, 0, 0, 0);
CHECK ((gavl_time_t) t == 0);
CHECK (lumiera_time_millis (t) == 0);
CHECK (lumiera_time_seconds (t) == 0);
CHECK (lumiera_time_minutes (t) == 0);
CHECK (lumiera_time_hours (t) == 0);
CHECK (lumiera_time_frames (t, FPS) == 0);
CHECK (lumiera_time_frames (t, FPS+5) == 0);
CHECK (calculate_framecount (t, FPS) == 0);
CHECK (calculate_framecount (t, FPS+5) == 0);
t = lumiera_build_time_ntsc_drop (FRAMES, SECONDS, MINUTES, HOURS);
// Calculate manually what result to expect....
int frames = FRAMES + 30*SECONDS + 30*60*MINUTES + 30*60*60*HOURS; // sum up using nominal 30fps
int minutes_to_drop_frames = (MINUTES - MINUTES/10) + (HOURS * 54); // but every minute, with the exception of every 10 minutes...
frames -= 2*minutes_to_drop_frames; // ...drop 2 frames
int64_t expectedMillis = 1000LL * frames * 1001/30000; // now convert frames to time, using the real framerate
expectedMillis %= 1000; // look at the remainder..
CHECK (lumiera_time_millis (t) == expectedMillis);
CHECK (lumiera_time_seconds (t) == SECONDS); // while all other components should come out equal as set
CHECK (lumiera_time_minutes (t) == MINUTES);
CHECK (lumiera_time_hours (t) == HOURS);
// Reverse calculate frames for NTSC drop
//CHECK (lumiera_quantise_frames (t, 0, dropFrameDuration) == frames); // the total nominal frames
CHECK (lumiera_time_ntsc_drop_frames (t) == FRAMES); // maximum one frame off due to rounding
// Cover the whole value range;
// Manually construct a drop-frame timecode
// Make sure our library function returns the same times.
int min;
int sec;
int frame;
int hrs;
for (hrs = 0; hrs <= 24; hrs += 6)
for (min = 0; min <= 59; min += 1)
for (sec = 0; sec <= 59; sec += 10)
for (frame = 0; frame <= 29; frame++)
{
// Skip dropped frames
if (min % 10 && sec == 0 && frame < 2)
continue;
t = lumiera_build_time_ntsc_drop(frame, sec, min, hrs);
/*
ECHO ("%02d:%02d:%02d;%02d"
, lumiera_time_ntsc_drop_hours (t)
, lumiera_time_ntsc_drop_minutes (t)
, lumiera_time_ntsc_drop_seconds (t)
, lumiera_time_ntsc_drop_frames (t)
);
*/
CHECK (lumiera_time_ntsc_drop_frames (t) == frame);
CHECK (lumiera_time_ntsc_drop_seconds (t) == sec);
CHECK (lumiera_time_ntsc_drop_minutes (t) == min);
CHECK (lumiera_time_ntsc_drop_hours (t) == hrs % 24);
}
// Make sure we do not get non-existent frames
int i;
for (i = 0; i < 59; i++)
{
int frame = (i % 10 == 0) ? 0 : 2;
t = lumiera_build_time_ntsc_drop (frame, 0, i, 0);
CHECK (lumiera_time_ntsc_drop_frames (t) == frame);
}
}
TESTS_END