LUMIERA.clone/uml/cinelerra3/5.session
Ichthyostega 85a8f87245 Preliminary Design of the Asset Subsystem.
While I don't want to target this complex now, I designed some of the fundamental aspects
as far as needed to be able to add Objects to the EDL and build a render graph from them.
2007-09-02 17:51:46 +02:00

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window_sizes 1140 783 270 860 584 120
diagrams
active classdiagram_ref 130309 // Asset Kinds
853 560 100 4 0 2
end
show_stereotypes
selected
package_ref 129 // cinelerra3
open
package_ref 129413 // common
deploymentview_ref 128517 // gen
artifact_ref 135941 // category
artifact_ref 136453 // media
artifact_ref 136581 // proc
artifact_ref 136709 // struct
artifact_ref 136965 // preview
artifact_ref 137093 // unknown
artifact_ref 137221 // effect
artifact_ref 137605 // outport
artifact_ref 137477 // track
deploymentview_ref 128773 // gen
package_ref 129797 // gui
class_ref 136453 // Asset
class_ref 136581 // AssetManager
class_ref 136709 // Media
class_ref 137349 // Clip
classview_ref 128005 // Session
classview_ref 128133 // Engine Workings
class_ref 135685 // Logic
class_ref 135813 // Config
class_ref 135941 // State
class_ref 136069 // Invalid
class_ref 136197 // External
class_ref 136325 // std::exception
class_ref 135429 // Appconfig
classview_ref 128266 // SmartPointers
end
end