LUMIERA.clone/tests/core/steam/engine/feed-manifold-test.cpp
Ichthyostega 8c536fc637 Invocation: consider what is required to setup a FeedManifold
...and this line of analysis brings us deep into the ''Buffer Provider''
concept developed in 2012 — which appears to be very well to the point
and stands the test of time.

Adding some ''variadic arguments'' at the right place surprisingly leads
to an ''extension point'' — which in turn directly taps into the
still quite uncharted territory interfacing to a **Domain Ontology**;
the latter is assumed to define how to deal with entities and relationships
defined by some media handling library like e.g. FFmpeg.
So what we're set to do here is actually ''ontology mapping....''
2024-06-29 04:22:23 +02:00

190 lines
6.9 KiB
C++

/*
FeedManifold(Test) - check consistency of buffer table chunk allocation
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file feed-manifold-test.cpp
** unit test \ref FeedManifold_test
*/
#include "lib/test/run.hpp"
#include "lib/error.hpp"
#include "steam/engine/proc-node.hpp"
#include "steam/engine/feed-manifold.hpp"
#include "lib/ref-array.hpp"
#include "lib/format-cout.hpp"
#include <memory>
using test::Test;
namespace steam {
namespace engine{
namespace test {
namespace { // used internally
const uint TABLE_SIZ = 100000;
const uint CHUNK_MAX = 8000;
const uint WIDTH_MAX = 3;
/** just some crap to pass in as ctor argument... */
template<class E>
struct DummyArray : lib::RefArray<E>
{
E decoy;
E const& operator[] (size_t) const { return decoy; }
size_t size() const { return CHUNK_MAX;}
};
DummyArray<ChannelDescriptor> dummy1;
DummyArray<InChanDescriptor> dummy2;
/** a "hijacked" Connectivity descriptor requesting
* a random number of inputs and outputs */
struct MockSizeRequest
: Connectivity
{
uint ii,oo;
MockSizeRequest()
: Connectivity(dummy1,dummy2,0,NodeID()),
ii(rand() % CHUNK_MAX),
oo(rand() % CHUNK_MAX)
{ }
virtual uint getNrI() const { return ii; }
virtual uint getNrO() const { return oo; }
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1367 : Rebuild the Node Invocation
virtual BuffHandle callDown (StateClosure_OBSOLETE&, uint) const
{ throw lumiera::Error("not intended to be called"); }
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #1367 : Rebuild the Node Invocation
};
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
void*
detect_start_level (BuffTableStorage& sto)
{
return BuffTableChunk(MockSizeRequest(), sto ).outHandle;
} // address of first available storage element
inline void*
first_behind (BuffTable const& thisChunk, const uint nrI)
{
return &thisChunk.inHandle[nrI];
}
inline bool
not_within(void* candidate, void* lower, void* upper)
{
return (candidate < lower) || (upper <= candidate);
}
bool
consistencyCheck (BuffTable const& b, Connectivity const& num, void* lastLevel)
{
return (b.outHandle == lastLevel ) // storage is allocated continuously
&& (b.outBuff <= b.inBuff ) // input slots are behind the output slots
&& (b.outHandle <= b.inHandle)
&& (b.inBuff == &b.outBuff [num.nrO])
&& (b.inHandle == &b.outHandle[num.nrO])
&& (not_within(b.outBuff, b.outHandle, &b.inHandle[num.nrO])) // storage doesn't overlap
&& (not_within(b.inBuff, b.outHandle, &b.inHandle[num.nrO]))
&& (not_within(b.outHandle, b.outBuff, &b.inBuff[num.nrO]))
&& (not_within(b.inHandle, b.outBuff, &b.inBuff[num.nrO]))
;
}
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
} // (End) internal defs
/***************************************************************//**
* @test create a random pattern of recursive invocations, each
* allocating a chunk out of a global buffer table storage.
* After returning, each allocation should be cleanly
* deallocated and the internal level in the storage vector
* should have doped to zero again.
*/
class FeedManifold_test : public Test
{
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
using PSto = std::unique_ptr<BuffTableStorage>;
PSto pStorage;
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
ulong counter;
virtual void run(Arg)
{
counter = 0;
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
// allocate storage block to be used chunk wise
pStorage.reset (new BuffTableStorage (TABLE_SIZ));
invocation (0, detect_start_level(*pStorage));
pStorage.reset(0); // dtor throws assertion error if corrupted
cout << "BuffTable chunks allocated: "<<counter<< "\n";
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #852
}
/** recurse down randomly
* until exhausting storage
*/
void invocation (uint consumed, void* lastLevel)
{
MockSizeRequest numbers;
consumed += numbers.getNrI()+numbers.getNrO();
if (TABLE_SIZ <= consumed)
return; // end recursion
++counter;
#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #833
BuffTableChunk thisChunk (numbers, *pStorage);
CHECK (consistencyCheck (thisChunk, numbers, lastLevel));
uint nrBranches ( 1 + (rand() % WIDTH_MAX));
while (nrBranches--)
invocation (consumed, first_behind (thisChunk,numbers.getNrI()));
#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #833
}
};
/** Register this test class... */
LAUNCHER (FeedManifold_test, "unit engine");
}}} // namespace steam::engine::test