avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary. document my intended use of namespaces/interfaces in the renderengine-wiki.
79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/*
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SEGMENTATIONTOOL.hpp - Tool for creating a partitioning of the current timeline
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Copyright (C) CinelerraCV
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2007, Christian Thaeter <ct@pipapo.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef MOBJECT_BUILDER_SEGMENTATIONTOOL_H
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#define MOBJECT_BUILDER_SEGMENTATIONTOOL_H
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#include <list>
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#include "proc/mobject/buildable.hpp"
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#include "proc/mobject/builder/tool.hpp"
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#include "proc/mobject/session/segment.hpp"
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using std::list;
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namespace mobject
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{
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namespace session
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{
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// Forward declarations
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class Clip;
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class Effect;
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}
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namespace builder
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{
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/**
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* Tool implementation for deriving a partitioning of the current
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* timeline, such that each segement has a constant configuration.
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* "Constant" means here, that any remaining changes over time
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* can be represented by automation solely, without the need
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* to change the node connections.
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*/
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class SegmentationTool : public Tool
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{
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public:
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void treat (mobject::session::Clip& clip) ;
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void treat (mobject::session::Effect& effect) ;
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void treat (mobject::Buildable& something) ;
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protected:
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typedef mobject::session::Segment Segment;
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/** Partitioning of the Timeline to be created by this tool. */
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list<Segment*> segments;
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// TODO handle alloc!!!!
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};
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} // namespace mobject::builder
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} // namespace mobject
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#endif
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