LUMIERA.clone/src/backend/thread-wrapper.hpp
Ichthyostega 974c670d41 fix **** in doxygen comments
to make them stand out more prominently, some entity comments
where started with a line of starts. Unfortunately, doxygen
(and javadoc) only recogise comments which are started exactly
with /**

This caused quite some comments to be ignored by doxygen.
Credits to Hendrik Boom for spotting this problem!

A workaround is to end the line of stars with *//**
2013-10-24 23:06:36 +02:00

273 lines
9.5 KiB
C++

/*
THREADWRAPPER.hpp - thin convenience wrapper for starting lumiera threads
Copyright (C) Lumiera.org
2008, 2010 Hermann Vosseler <Ichthyostega@web.de>
Christian Thaeter <ct@pipapo.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef LIB_THREADWRAPPER_H
#define LIB_THREADWRAPPER_H
#include "lib/error.hpp"
#include "include/logging.h"
#include "lib/bool-checkable.hpp"
#include "lib/result.hpp"
extern "C" {
#include "backend/threads.h"
}
#include "backend/threadpool-init.hpp"
#include <tr1/functional>
#include <boost/noncopyable.hpp>
namespace backend {
using std::tr1::bind;
using std::tr1::function;
using lib::Literal;
namespace error = lumiera::error;
using error::LUMIERA_ERROR_STATE;
using error::LUMIERA_ERROR_EXTERNAL;
typedef struct nobug_flag* NoBugFlag;
/************************************************************************//**
* A thin convenience wrapper for dealing with threads,
* as implemented by the threadpool in the backend (based on pthread).
* Using this wrapper...
* - helps with passing data to the function executed in the new thread
* - allows to bind to various kinds of functions including member functions
* The new thread starts immediately within the ctor; after returning, the new
* thread has already copied the arguments and indeed actively started to run.
*
* \par Joining, cancellation and memory management
* In the basic version (class Thread), the created thread is completely detached
* and not further controllable. There is no way to find out its execution state,
* wait on termination or even cancel it. Client code needs to implement such
* facilities explicitly, if needed. Care has to be taken with memory management,
* as there are no guarantees beyond the existence of the arguments bound into
* the operation functor. If the operation in the started thread needs additional
* storage, it has to manage it actively.
*
* There is an extended version (class ThreadJoinable) to allow at least to wait
* on the started thread's termination (joining). Building on this it is possible
* to create a self-contained "thread in an object"; the dtor of such an class
* must join to prevent pulling away member variables the thread function will
* continue to use.
*
* \par failures in the thread function
* The operation started in the new thread is protected by a top-level catch block.
* Error states or caught exceptions can be propagated through the lumiera_error
* state flag, when using the \c join() facility. By invoking \join().maybeThrow()
* on a join-able thread, exceptions can be propagated.
* @note any errorstate or caught exception detected on termination of a standard
* async Thread is considered a violation of policy and will result in emergency
* shutdown of the whole application.
*
* \par synchronisation barriers
* Lumiera threads provide a low-level synchronisation mechanism, which is used
* to secure the hand-over of additional arguments to the thread function. It
* can be used by client code, but care has to be taken to avoid getting out
* of sync. When invoking the #sync and #syncPoint functions, the caller will
* block until the counterpart has also invoked the corresponding function.
* If this doesn't happen, you'll block forever.
*/
class Thread
: boost::noncopyable
{
protected:
typedef function<void(void)> Operation;
struct ThreadStartContext
: boost::noncopyable
{
Operation const& operation_;
static void
run (void* arg)
{
REQUIRE (arg);
ThreadStartContext* ctx = reinterpret_cast<ThreadStartContext*>(arg);
Operation _doIt_(ctx->operation_);
lumiera_thread_sync (); // sync point: arguments handed over
try
{
_doIt_(); // execute the actual operation in the new thread
}
catch (std::exception& failure)
{
if (!lumiera_error_peek())
LUMIERA_ERROR_SET (sync, STATE
,failure.what());
}
catch (...)
{
LUMIERA_ERROR_SET_ALERT (sync, EXTERNAL
, "Thread terminated abnormally");
}
}
public:
ThreadStartContext (LumieraThread& handle
,Operation const& operation_to_execute
,Literal& purpose
,NoBugFlag logging_flag
,uint additionalFlags =0
)
: operation_(operation_to_execute)
{
REQUIRE (!lumiera_error(), "Error pending at thread start") ;
handle =
lumiera_thread_run ( LUMIERA_THREADCLASS_INTERACTIVE | additionalFlags
, &run // invoking the run helper and..
, this // passing this start context as parameter
, purpose.c()
, logging_flag
);
if (!handle)
throw error::State ("Failed to start a new Thread for \"+purpose+\""
, lumiera_error());
// make sure the new thread had the opportunity to take the Operation
// prior to leaving and thereby possibly destroying this local context
lumiera_thread_sync_other (handle);
}
};
LumieraThread thread_;
Thread() : thread_(0) { }
public:
/** Create a new thread to execute the given operation.
* The new thread starts up synchronously, it can't
* be cancelled and it can't be joined.
* @param purpose fixed char string used to denote the thread for diagnostics
* @param logging_flag NoBug flag to receive diagnostics regarding the new thread
* @param operation defining what to execute within the new thread. Any functor
* which can be bound to function<void(void)>. Note this functor will be
* copied onto the stack of the new thread, thus it can be transient.
*/
Thread (Literal purpose, Operation const& operation, NoBugFlag logging_flag = &NOBUG_FLAG(thread))
: thread_(0)
{
ThreadStartContext (thread_, operation, purpose, logging_flag);
}
/** @note by design there is no possibility to find out
* just based on the thread handle if some thread is alive.
* We define our own accounting here based on the internals
* of the thread wrapper. This will break down, if you mix
* uses of the C++ wrapper with the raw C functions. */
bool
isValid() const
{
return thread_;
}
/** Synchronisation barrier. In the function executing in this thread
* needs to be a corresponding Thread::syncPoint() call. Blocking until
* both the caller and the thread have reached the barrier.
*/
void
sync ()
{
REQUIRE (isValid(), "Thread terminated");
if (!lumiera_thread_sync_other (thread_))
lumiera::throwOnError();
}
/** counterpart of the synchronisation barrier, to be called from
* within the thread to be synchronised. Will block until both
* this thread and the outward partner reached the barrier.
*/
static void
syncPoint ()
{
lumiera_thread_sync ();
}
};
/**
* Variant of the standard case, allowing additionally
* to join on the termination of this thread.
*/
class ThreadJoinable
: public lib::BoolCheckable<ThreadJoinable
,Thread> // baseclass
{
public:
ThreadJoinable (Literal purpose, Operation const& operation,
NoBugFlag logging_flag = &NOBUG_FLAG(thread))
{
ThreadStartContext (thread_, operation, purpose, logging_flag,
LUMIERA_THREAD_JOINABLE);
}
/** put the caller into a blocking wait until this thread has terminated.
* @return token signalling either success or failure.
* The caller can find out by invoking \c isValid()
* or \c maybeThrow() on this result token
*/
lib::Result<void>
join ()
{
if (!isValid())
throw error::Logic ("joining on an already terminated thread");
lumiera_err errorInOtherThread =
lumiera_thread_join (thread_);
thread_ = 0;
if (errorInOtherThread)
return error::State ("Thread terminated with error", errorInOtherThread);
else
return true;
}
};
} // namespace backend
#endif