70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
/*
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Category - tree like classification of Assets
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Copyright (C) CinelerraCV
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2007, Christian Thaeter <ct@pipapo.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "proc/asset/category.hpp"
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#include "common/util.hpp"
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#include "nobugcfg.h"
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#include <boost/algorithm/string.hpp>
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using boost::algorithm::starts_with;
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using util::isnil;
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namespace asset
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{
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/** human readable representation of the asset::Category.
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* @todo to be localized.
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*/
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Category::operator string () const
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{
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char *kinds[6] = { "AUDIO"
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, "VIDEO"
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, "EFFECT"
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, "CODEC"
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, "STRUCT"
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, "META"
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};
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REQUIRE ( 0<=kind_ && kind_< 6 );
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string str (kinds[kind_]);
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if (!isnil (path_))
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str += "/"+path_;
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return str;
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}
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/** hierarchical inclusion test.
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* @return true if \c this can be considered
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* a subcategory of the given reference
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*/
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bool
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Category::isWithin (const Category& ref) const
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{
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return ( ref.hasKind (kind_)
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&& starts_with (path_, ref.path_)
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);
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}
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} // namespace asset
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