LUMIERA.clone/tests/vault/gear/scheduler-activity-test.cpp
Ichthyostega 0b9e184fa3 Library: replace usages of rand() in the whole code base
* most usages are drop-in replacements
 * occasionally the other convenience functions can be used
 * verify call-paths from core code to identify usages
 * ensure reseeding for all tests involving some kind of randomness...

__Note__: some tests were not yet converted,
since their usage of randomness is actually not thread-safe.
This problem existed previously, since also `rand()` is not thread safe,
albeit in most cases it is possible to ignore this problem, as
''garbled internal state'' is also somehow „random“
2024-11-13 04:23:46 +01:00

709 lines
34 KiB
C++

/*
SchedulerActivity(Test) - verify activities processed in the scheduler
Copyright (C) Lumiera.org
2023, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file scheduler-activity-test.cpp
** unit test \ref SchedulerActivity_test
*/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "activity-detector.hpp"
#include "vault/gear/activity-lang.hpp"
#include "vault/real-clock.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/format-cout.hpp"
using test::Test;
using lib::time::Time;
using lib::time::FSecs;
namespace vault{
namespace gear {
namespace test {
/*****************************************************************//**
* @test verify behaviour of the Scheduler _Activity Language._
* @see SchedulerCommutator_test
* @see SchedulerUsage_test
*/
class SchedulerActivity_test : public Test
{
virtual void
run (Arg)
{
seedRand();
simpleUsage();
verifyActivity_Post();
verifyActivity_Invoke();
verifyActivity_Notify();
verifyActivity_Gate_pass();
verifyActivity_Gate_dead();
verifyActivity_Gate_block();
verifyActivity_Gate_notify();
verifyActivity_Gate_opened();
termBuilder();
dispatchChain();
scenario_RenderJob();
scenario_Notification();
scenario_IOJob();
scenario_MetaJob();
}
/** @test demonstrate simple Activity usage */
void
simpleUsage()
{
// Activities are »POD with constructor«
Activity start{Activity::WORKSTART};
CHECK (start.verb_ == Activity::WORKSTART);
CHECK (start.next == nullptr);
CHECK (start.data_.timing.instant == Time::NEVER); //////////////////////////////////////////TICKET #1317 : the purpose of this time data is not clear yet
CHECK (start.data_.timing.quality == 0);
// use the ActivityDetector for test instrumentation...
ActivityDetector detector;
// Activities can be invoked within an ExecutionContext
Time now = RealClock::now();
start.activate (now, detector.executionCtx);
// In this case, activation causes invocation of λ-work on the context
CHECK (detector.verifyInvocation("CTX-work").arg(now, 0));
// cout << detector.showLog()<<endl; // HINT: use this for investigation...
}
/** @test behaviour of Activity::POST
* - invoke the λ-post to dispatch the chain through the queue
* - the chain to be executed is given as `next`
* - time window for scheduling as data field
* - the start time from this window becomes the `when` parameter
* - the `now` parameter from the activation is thus ignored
*/
void
verifyActivity_Post()
{
Activity chain;
Activity post{Time{0,11}, Time{0,22}, &chain};
CHECK (chain.is (Activity::TICK));
CHECK (post .is (Activity::POST));
CHECK (Time(0,11) == post.data_.timeWindow.life);
CHECK (Time(0,22) == post.data_.timeWindow.dead);
CHECK ( & chain == post.next);
ActivityDetector detector;
Time tt{5,5};
post.activate (tt, detector.executionCtx);
CHECK (detector.verifyInvocation("CTX-post").arg("11.000","22.000", "Act(POST", "≺test::CTX≻"));
}
/** @test behaviour of Activity::INVOKE
* - setup requires two FEED-Activities to be chained up as arguments
* - use the rigged execution context provided by ActivityDetector
* - can verify this way that the activation leads to JobFunctor invocation
*/
void
verifyActivity_Invoke()
{
ActivityDetector detector;
uint64_t x1=rani(), x2=rani();
Time nomTime = lib::test::randTime();
Activity feed{x1,x2};
Activity feed2{x1+1,x1+2};
feed.next = &feed2;
Activity invoke{detector.buildMockJobFunctor("job"), nomTime, feed};
Time realTime = RealClock::now();
CHECK (activity::PASS == invoke.activate (realTime, detector.executionCtx));
CHECK (detector.verifyInvocation ("job").arg(nomTime, x1));
}
/** @test behaviour of Activity::NOTIFY when _activated_
* - notification is dispatched as special message to an indicated target Activity
* - when activated, a `NOTIFY`-Activity invokes the λ-post _with its target,_
* - in the actual setup (Scheduler) this leads to [dispatching](\ref Activity::dispatch)
* of said target Activity
* - what happens then depends on the target; usually the target is a `GATE`
* - in first example here, we just use a `TICK`-Activity
* - for a `GATE` there is special treatment to inject the _timing window of the target_
* into the CTX-post invocation; this is essential to handle long notification-chains properly.
*/
void
verifyActivity_Notify()
{
Activity chain;
Activity notify{&chain};
ActivityDetector detector;
Time tt{111,11};
notify.activate (tt, detector.executionCtx);
CHECK (detector.verifyInvocation("CTX-post").arg("11.111", Time::NEVER, "Act(TICK", "≺test::CTX≻"));
detector.incrementSeq();
// now we use a `GATE` as target
Time ts{333,33};
Time td{555,55};
Activity gate{1,td};
notify.data_.notification.target = &gate;
notify.data_.notification.timing = ts; // start time hint can be packaged into the notification
notify.activate (tt, detector.executionCtx);
CHECK (detector.verifySeqIncrement(1)
.beforeInvocation("CTX-post").arg("33.333", "55.555", "Act(GATE", "≺test::CTX≻"));
// NOTE: △△△ start △△△ deadline
}
/** @test behaviour of Activity::GATE:
* if conditions are met, the activation is just passed,
* so the executor (in the Scheduler) will just invoke the chain
*/
void
verifyActivity_Gate_pass()
{
Activity chain;
Activity gate{0};
gate.next = &chain;
ActivityDetector detector;
Activity& wiring = detector.buildGateWatcher (gate);
Time tt{333,33};
CHECK (activity::PASS == wiring.activate (tt, detector.executionCtx));
CHECK (detector.verifyInvocation("tap-GATE").arg("33.333 ⧐ Act(GATE"));
}
/** @test behaviour of Activity::GATE:
* the rest of the chain is just skipped in case of deadline violation
*/
void
verifyActivity_Gate_dead()
{
Activity chain;
Activity gate{0, Time{333,33}};
gate.next = &chain;
ActivityDetector detector;
Activity& wiring = detector.buildGateWatcher (gate);
Time t1{330,33}; // still before the deadline
Time t2{333,33}; // exactly at deadline => rejected
Time t3{335,33}; // after the deadline => rejected
CHECK (activity::PASS == wiring.activate (t1, detector.executionCtx));
CHECK (detector.verifyInvocation("tap-GATE").arg("33.330 ⧐ Act(GATE").seq(0));
detector.incrementSeq();
CHECK (activity::SKIP == wiring.activate (t2, detector.executionCtx));
CHECK (detector.verifyInvocation("tap-GATE").arg("33.333 ⧐ Act(GATE").seq(1));
detector.incrementSeq();
CHECK (activity::SKIP == wiring.activate (t3, detector.executionCtx));
CHECK (detector.verifyInvocation("tap-GATE").arg("33.335 ⧐ Act(GATE").seq(2));
}
/** @test behaviour of Activity::GATE:
* the count-down condition determines if activation _passes;_
* otherwise the Gate will just return activity::SKIP
* @remark in the original design, the Gate would poll for changes
* by re-scheduling itself into the Future; this behaviour
* turned out to be unnecessary and problematic.
*/
void
verifyActivity_Gate_block()
{
Activity chain;
Activity gate{23};
gate.next = &chain;
ActivityDetector detector;
Activity& wiring = detector.buildGateWatcher (gate);
Time tt{333,33};
CHECK (activity::SKIP == wiring.activate (tt, detector.executionCtx));
CHECK (23 == gate.data_.condition.rest); // prerequisite-count not altered
CHECK (detector.verifyInvocation("tap-GATE").arg("33.333 ⧐ Act(GATE"));
}
/** @test behaviour of Activity::GATE:
* - if it is _dispatched_ as new chain, instead of just _activating_
* it of part of an ongoing chain, the Gate will receive a *notification*
* - this results in _decrementing_ the prerequisite latch in the Gate
* - what happens then depends on current state; in this test case
* the Gate is decremented yet remains closed
*/
void
verifyActivity_Gate_notify()
{
Activity chain;
Activity gate{23};
gate.next = &chain;
ActivityDetector detector;
Activity& entrance = detector.buildGateWatcher (gate);
Time tt{333,33};
CHECK (activity::SKIP == entrance.dispatch (tt, detector.executionCtx));
CHECK (22 == gate.data_.condition.rest); // prerequisite-count decremented
CHECK (detector.verifyInvocation("tap-GATE").arg("33.333 --notify-↯> Act(GATE"));
}
/** @test behaviour of Activity::GATE on notification
* - Gate configured initially such that it blocks
* (without violating deadline)
* - thus a regular activation signals to skip the chain.
* - when receiving a notification, the latch is decremented
* - if this causes the Gate to open, the follow-up chain will
* be activated immediately, but the Gate also locked forever
* - neither a further activation, nor a further notification
* has any effect after this point...
*/
void
verifyActivity_Gate_opened()
{
Time tt{333,33};
Time td{555,55};
Activity chain;
Activity gate{1,td};
gate.next = &chain;
// Conditionals in the gate block invocations
CHECK (gate.data_.condition.isHold());
CHECK (gate.data_.condition.rest == 1);
CHECK (gate.data_.condition.dead == td);
ActivityDetector detector;
Activity& entrance = detector.buildGateWatcher (gate);
// an attempt to activate blocks (returning SKIP, nothing else happens)
CHECK (activity::SKIP == entrance.activate (tt, detector.executionCtx));
CHECK (1 == gate.data_.condition.rest); // unchanged (and locked)...
CHECK (detector.verifyInvocation("tap-GATE").arg("33.333 ⧐ Act(GATE"));
detector.incrementSeq();
// Gate receives a notification from some prerequisite Activity
CHECK (activity::PASS == entrance.dispatch(tt, detector.executionCtx));
CHECK (0 == gate.data_.condition.rest); // condition has been decremented...
CHECK (detector.verifyInvocation("tap-GATE").seq(0).arg("33.333 ⧐ Act(GATE")
.beforeInvocation("tap-GATE").seq(1).arg("33.333 --notify-↯> Act(GATE"));
CHECK (gate.data_.condition.dead == Time::MIN);
detector.incrementSeq();
Time ttt{444,44};
// when another activation happens later, it is blocked to prevent double activation
CHECK (activity::SKIP == entrance.activate (ttt, detector.executionCtx));
CHECK (detector.verifyInvocation("tap-GATE").seq(2).arg("44.444 ⧐ Act(GATE"));
CHECK (detector.ensureNoInvocation("CTX-post").seq(2)
.afterInvocation("tap-GATE").seq(2));
CHECK (gate.data_.condition.dead == Time::MIN);
detector.incrementSeq();
// even a further notification has no effect now....
CHECK (activity::SKIP == entrance.dispatch (ttt, detector.executionCtx));
// conditionals were not touched:
CHECK (gate.data_.condition.dead == Time::MIN);
CHECK (gate.data_.condition.rest == 0);
// the log shows the further notification (at Seq=3) but no dispatch happens anymore
CHECK (detector.verifySeqIncrement(3)
.beforeInvocation("tap-GATE").seq(3).arg("44.444 --notify-↯> Act(GATE"));
// cout << detector.showLog()<<endl; // HINT: use this for investigation...
}
/** @test verify the Activity term builder
* - use the builder syntax to define a simple Activity chain
* - verify the basic outfitting and sane connectivity
* - verify values reported by the BlockFlow allocator
* - ensure the defined Job can be properly invoked
*/
void
termBuilder()
{
ActivityDetector detector;
BlockFlowAlloc bFlow;
ActivityLang activityLang{bFlow};
Time start{0,1};
Time dead{0,10};
Activity* act{nullptr};
{
auto term = activityLang.buildCalculationJob (detector.buildMockJob(), start,dead);
act = & term.post();
}// NOTE: generated Activity chain remains valid after term goes out of scope
// Values reported for the BlockFlow allocator look sane...
CHECK (watch(bFlow).cntElm() == 7); // POST, GATE, WORKSTART, INVOKE, FEED, FEED, WORKSTOP
CHECK (watch(bFlow).cntEpochs() == 1); // all placed into a single epoch...
CHECK (watch(bFlow).find(*act) > dead); // which terminates shortly after the given deadline
CHECK (watch(bFlow).find(*act) < dead+Time(500,0));
// Time window parameters have been included
CHECK (act->is (Activity::POST));
CHECK (start == act->data_.timeWindow.life);
CHECK (dead == act->data_.timeWindow.dead);
// sane wiring, leading to an INVOCATE eventually
while (not act->is (Activity::INVOKE))
act = act->next;
CHECK (act->is (Activity::INVOKE));
CHECK (watch(bFlow).find(*act) != Time::NEVER); // can also be found within the BlockFlow allocator
// this invocation is properly defined and executable
Time now{55,5};
CHECK (activity::PASS == act->activate (now, detector.executionCtx));
CHECK (detector.verifyInvocation("mockJob"));
}
/** @test verify the ability to _dispatch and perform_ a chain of activities.
* - use a directly wired, arbitrary chain
* - dispatch will activate all Activities
* - however, when the Gate is configured to be blocked
* (waiting on prerequisites), then the rest of the chain is not activated.
* - the dispatch function also handles the notifications;
* when a notification towards the Gate is dispatched, the Gate is
* decremented and thereby opened; activation of the rest of the chain
* is then planned (but not executed synchronously in the same call)
*/
void
dispatchChain()
{
Time tt{11,1};
Time td{22,2};
Activity tick;
Activity gate{0,td};
gate.next = &tick;
Activity post{tt, &gate};
// so now we have POST ⟶ GATE ⟶ TICK;
ActivityDetector detector;
detector.executionCtx.getSchedTime = [&]{ return tt; };
// insert instrumentation to trace activation
detector.watchGate (post.next, "Gate");
CHECK (activity::PASS == ActivityLang::dispatchChain (&post, detector.executionCtx)); // start execution (case/seq == 0)
CHECK (detector.verifyInvocation("Gate") .arg("1.011 ⧐ Act(GATE") // ...first the Gate was activated
.beforeInvocation("after-Gate").arg("1.011 ⧐ Act(TICK") // ...then activation passed out of Gate...
.beforeInvocation("CTX-tick") .arg("1.011")); // ...and finally the TICK invoked the λ-tick
detector.incrementSeq();
gate.data_.condition.incDependencies(); // Gate is blocked
CHECK (activity::PASS == ActivityLang::dispatchChain (&post, detector.executionCtx)); // start execution (case/seq == 1)
CHECK (detector.verifyInvocation("Gate").seq(1).arg("1.011 ⧐ Act(GATE")); // ...the Gate was activated, but blocked...
CHECK (detector.ensureNoInvocation("after-Gate").seq(1) // verify activation was not passed out behind Gate
.afterInvocation("Gate").seq(1));
CHECK (detector.ensureNoInvocation("CTX-tick").seq(1) // verify also the λ-tick was not invoked this time
.afterInvocation("Gate").seq(1));
detector.incrementSeq();
// Notification via instrumented connection to the Gate (activate(NOTIFY) -> λ-post(target) -> notify GATE
CHECK (activity::PASS == ActivityLang::dispatchChain (post.next, detector.executionCtx)); // dispatch a notification (case/seq == 2)
CHECK (0 == gate.data_.condition.rest); // Effect of the notification is to decrement the latch
CHECK (detector.verifyInvocation("Gate") .seq(2).arg("1.011 --notify-↯> Act(GATE") // ...notification dispatched towards the Gate
.beforeInvocation("after-Gate").seq(2).arg("1.011 ⧐ Act(TICK") // ...this opened the Gate, passing activation...
.beforeInvocation("CTX-tick") .seq(2).arg("1.011")); // ...to the chain, finally invoking λ-tick
}
/** @test usage scenario: Activity graph for a simple render job
* - build an activity term based on the »CalculationJob« wiring template
* - dispatch the generated Activity chain and verify sequence of invocations
*/
void
scenario_RenderJob()
{
Time nominal{7,7};
Time start{0,1};
Time dead{0,10};
ActivityDetector detector;
Job testJob{detector.buildMockJob("testJob", nominal, 12345)};
TimeVar now = Time{5,5};
detector.executionCtx.getSchedTime = [&]{ // increase "current" time on each access
now += FSecs(1,20);
return now;
};
BlockFlowAlloc bFlow;
ActivityLang activityLang{bFlow};
// Build the Activity-Term for a simple calculation job...
Activity& anchor = activityLang.buildCalculationJob (testJob, start,dead)
.post(); // retrieve the entrance point to the chain
// insert instrumentation to trace activation
detector.watchGate (anchor.next, "theGate");
CHECK (activity::PASS == ActivityLang::dispatchChain (&anchor, detector.executionCtx));
CHECK (detector.verifyInvocation("theGate").arg("5.105 ⧐ Act(GATE")
.beforeInvocation("after-theGate").arg("⧐ Act(WORKSTART")
.beforeInvocation("CTX-work").arg("5.155","")
.beforeInvocation("testJob") .arg("7.007",12345)
.beforeInvocation("CTX-done").arg("5.355",""));
}
/** @test usage scenario: Notification from prerequisite Jobs within time window
* - build [similar](\ref #scenario_RenderJob) »CalculationJob« wiring
* - configure extended dependency notification capabilities
* - Case-1 : a Notification decreases the latch, but blocks otherwise
* - Case-2 : when the primary chain is activated after the Notification,
* then the tail chain behind the Gate is dispatched
*/
void
scenario_Notification()
{
Time nominal{7,7};
Time start{0,1};
Time dead{0,10};
ActivityDetector detector;
Job testJob{detector.buildMockJob("testJob", nominal, 12345)};
BlockFlowAlloc bFlow;
ActivityLang activityLang{bFlow};
// emulate a blocking prerequisite dependency
Activity trigger{Activity::NOTIFY};
// Build the Activity-Term...
auto term = activityLang.buildCalculationJob (testJob, start,dead)
.expectNotification (trigger) // ...require notification from prerequisite
.requireDirectActivation(); // ...additionally insert inhibition to avoid activation
// before the primary-chain has been scheduled
Activity& anchor = term.post();
CHECK (anchor.is (Activity::POST));
CHECK (anchor.next->is (Activity::NOTIFY));
CHECK (anchor.next->next->is (Activity::GATE));
CHECK (anchor.next->next->next->is (Activity::WORKSTART));
CHECK (anchor.next->next->next->next->is (Activity::INVOKE));
CHECK (anchor.next->next->next->next->next->is (Activity::FEED));
CHECK (anchor.next->next->next->next->next->next->is (Activity::FEED));
CHECK (anchor.next->next->next->next->next->next->next->is (Activity::WORKSTOP));
CHECK (anchor.next->next->next->next->next->next->next->next == nullptr);
// insert test-instrumentation to trace activation
detector.watchGate (anchor.next->next, "theGate");
detector.insertActivationTap(trigger.data_.notification.target, "trigger");
detector.insertActivationTap(anchor.next->data_.notification.target, "deBlock");
// rig the λ-post to forward dispatch as expected in real usage
detector.executionCtx.post.implementedAs(
[&](Time, Time, Activity* postedAct, auto& ctx)
{
return ActivityLang::dispatchChain (postedAct, ctx);
});
///// Case-1 : send a notification from prerequisite, but prior to activating primary-chain
CHECK (activity::PASS == ActivityLang::dispatchChain (&trigger, detector.executionCtx));
CHECK (detector.verifyInvocation("CTX-post").seq(0).arg("01.000","10.000","trigger","≺test::CTX≻") // notification is POSTed (with time and deadline from target)
.beforeInvocation("trigger") .seq(0).arg("5.555 --notify-↯> Act(GATE") // notification dispatched to the Gate (note: now using curr-sched-time 5.555)
.arg("<2, until 0:00:10.000")); // Note: the Gate-latch expects 2 notifications
CHECK (detector.ensureNoInvocation("testJob") // ==> the latch was decremented but no invocation yet
.afterInvocation("trigger"));
///// Case-2 : now activate the primary-chain
detector.incrementSeq();
CHECK (activity::PASS == ActivityLang::dispatchChain (&anchor, detector.executionCtx));
CHECK (detector.verifyInvocation("CTX-post").seq(1).arg("01.000","10.000","deBlock","≺test::CTX≻") // at begin, the internal self-notification is POSTed (with time and deadline this chain)
.beforeInvocation("deBlock") .seq(1).arg("5.555 --notify-↯> Act(GATE") // and this call is immediately dispatched towards the Gate (using curr-sched-time 5.555)
.arg("<1, until 0:00:10.000") // Note: at this point, the Gate-latch expects 1 notifications ==> latch decremented, Gate OPENS
.beforeInvocation("after-theGate") .arg("5.555 ⧐ Act(WORKSTART") // ...causing the activation to pass behind the Gate
.beforeInvocation("CTX-work").seq(1).arg("5.555","") // ...through WORKSTART
.beforeInvocation("testJob") .seq(1).arg("7.007",12345) // ...then invoke the JobFunctor itself (with the nominal Time{7,7})
.beforeInvocation("CTX-done").seq(1).arg("5.555","") // ...and finally the WORKSTOP
.beforeInvocation("theGate") .seq(1).arg("5.555 ⧐ Act(GATE") // RETURN to the primary-chain activation (after the internal self-notification)
.arg("<0, until -85401592:56:01.825")); // -- however, after opening the Gate, the notification has blocked it permanently
CHECK (detector.ensureNoInvocation("testJob") // ==> thus no further (redundant) activation of the JobFunctor
.afterInvocation("CTX-done").seq(1));
detector.incrementSeq();
CHECK (activity::PASS == ActivityLang::dispatchChain (&trigger, detector.executionCtx)); // and any further external trigger is likewise blocked:
CHECK (detector.verifyInvocation("CTX-post").seq(2).arg("01.000",Time::NEVER,"trigger","≺test::CTX≻") // notification is POSTed (in the real Scheduler the deadline will block already here)
.beforeInvocation("trigger") .seq(2).arg("5.555 --notify-↯> Act(GATE") // ... but even if it would reach the Gate...
.arg("<0, until -85401592:56:01.825")); // ... the Gate has been closed permanently (by setting the deadline to Time::MIN)
CHECK (detector.ensureNoInvocation("testJob") // ==> no further invocation
.afterInvocation("trigger").seq(2));
// cout << detector.showLog()<<endl; // HINT: use this for investigation...
}
/** @test usage scenario: Activity graph for an async Job
* - use a simple [calculation job term](\ref #scenario_RenderJob) as follow-up receiver
* - build an activity Term based on the »Async Load Job« wiring and link it to the receiver
* - also retrieve the Activity record used as re-entrance point after completing async IO
*/
void
scenario_IOJob()
{
Time nominal{7,7};
Time start{0,1};
Time dead{0,10};
ActivityDetector detector;
Job loadJob{detector.buildMockJob("loadJob", nominal, 12345)};
Job calcJob{detector.buildMockJob("calcJob")};
BlockFlowAlloc bFlow;
ActivityLang activityLang{bFlow};
auto followup = activityLang.buildCalculationJob (calcJob, start,dead);
auto loadTerm = activityLang.buildAsyncLoadJob (loadJob, start,dead)
.appendNotificationTo (followup);
Activity& anchor = loadTerm.post();
Activity& notify = loadTerm.callback();
CHECK (anchor.is (Activity::POST));
CHECK (anchor.next->is (Activity::WORKSTART));
CHECK (anchor.next->next->is (Activity::INVOKE));
CHECK (anchor.next->next->next->is (Activity::FEED));
CHECK (anchor.next->next->next->next->is (Activity::FEED));
CHECK (anchor.next->next->next->next->next == nullptr); // Note: chain is severed here
CHECK (notify.is (Activity::WORKSTOP)); // ...WORKSTOP will be emitted from callback
CHECK (notify.next->is (Activity::NOTIFY)); // ...followed by notification of dependent job(s)
CHECK (notify.next->next == nullptr);
CHECK (notify.next->data_.notification.target == followup.post().next); // was wired to the GATE of the follow-up activity Term
CHECK (followup.post().next->is (Activity::GATE));
// rig the λ-post to forward dispatch as expected in real usage
detector.executionCtx.post.implementedAs(
[&](Time, Time, Activity* postedAct, auto& ctx)
{
return ActivityLang::dispatchChain (postedAct, ctx);
});
///// Case-1 : trigger off the async IO job
CHECK (activity::PASS == ActivityLang::dispatchChain (&anchor, detector.executionCtx));
CHECK (detector.verifyInvocation("CTX-work").seq(0).arg("5.555", "") // activation of WORKSTART
.beforeInvocation("loadJob") .seq(0).arg("7.007", 12345)); // activation of JobFunctor
CHECK (detector.ensureNoInvocation("CTX-done").seq(0) // IO operation just runs, no further activity yet
.afterInvocation("loadJob").seq(0));
///// Case-2 : activate the rest of the chain after IO is done
detector.incrementSeq();
CHECK (activity::PASS == ActivityLang::dispatchChain (&notify, detector.executionCtx));
CHECK (detector.verifyInvocation("CTX-done").seq(1).arg("5.555", "") // activation of WORKSTOP via callback
.beforeInvocation("CTX-post").seq(1).arg("01.00","10.00","GATE","≺test::CTX≻") // the notification posts the GATE of the follow-up chain
.beforeInvocation("CTX-work").seq(1).arg("5.555", "") // GATE passes -> activation of the follow-up work commences
.beforeInvocation("calcJob") .seq(1)
.beforeInvocation("CTX-done").seq(1).arg("5.555", ""));
}
/** @test usage scenario: Activity graph for administrative job
* - by default, neither Gate, nor start/stop notification used
* - rather, the `INVOKE` and the argument-`FEED` is posted directly
* @remark the job itself is thus performed in »management mode«
* (holding the `GroomingToken`), and may modify the queue
* to generate new jobs.
*/
void
scenario_MetaJob()
{
Time nominal{7,7};
Time start{0,1};
Time dead{0,10};
ActivityDetector detector;
Job testJob{detector.buildMockJob("metaJob", nominal, 12345)};
BlockFlowAlloc bFlow;
ActivityLang activityLang{bFlow};
// Build Activity-Term with a chain defining a meta-job...
Activity& anchor = activityLang.buildMetaJob (testJob, start,dead)
.post();
CHECK (anchor.is (Activity::POST));
CHECK (anchor.next->is (Activity::INVOKE));
CHECK (anchor.next->next->is (Activity::FEED));
CHECK (anchor.next->next->next->is (Activity::FEED));
CHECK (anchor.next->next->next->next == nullptr);
// insert test-instrumentation
detector.insertActivationTap(anchor.next);
CHECK (activity::PASS == ActivityLang::dispatchChain (&anchor, detector.executionCtx));
CHECK (detector.verifyInvocation("tap-INVOKE").arg("5.555 ⧐ Act(INVOKE")
.beforeInvocation("metaJob") .arg("7.007",12345));
}
};
/** Register this test class... */
LAUNCHER (SchedulerActivity_test, "unit engine");
}}} // namespace vault::gear::test