After augmenting our `lib/random.hpp` abstraction framework to add the necessary flexibility, a common seeding scheme was ''built into the Test-Runner.'' * all tests relying on some kind of randomness should invoke `seedRand()` * this draws a seed from the `entropyGen` — which is also documented in the log * individual tests can now be launched with `--seed` to force a dedicated seed * moreover, tests should build a coherent structure of linked generators, especially when running concurrently. The existing tests were adapted accordingly All usages of `rand()` in the code base were investigated and replaced by suitable calls to our abstraction framework; the code base is thus isolated from the actual implementation, simplifying further adaptation.
527 lines
16 KiB
C++
527 lines
16 KiB
C++
/*
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WorkForce(Test) - verify worker thread service
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Copyright (C) Lumiera.org
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2023, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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/** @file work-force-test.cpp
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** unit test \ref WorkForce_test
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*/
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#include "lib/test/run.hpp"
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#include "vault/gear/work-force.hpp"
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#include "lib/thread.hpp"
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#include "lib/sync.hpp"
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#include <functional>
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#include <thread>
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#include <chrono>
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#include <set>
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using test::Test;
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namespace vault{
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namespace gear {
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namespace test {
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using std::this_thread::sleep_for;
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using namespace std::chrono_literals;
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using std::chrono::milliseconds;
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using lib::Thread;
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namespace {
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using WorkFun = std::function<work::SIG_WorkFun>;
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using FinalFun = std::function<work::SIG_FinalHook>;
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/**
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* Helper: setup a Worker-Pool configuration for the test.
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* Derived from the default configuration, it allows to bind
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* a lambda as work-functor and to tweak other parameters.
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*/
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template<class FUN>
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auto
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setup (FUN&& workFun)
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{
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struct Setup
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: work::Config
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{
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WorkFun doWork;
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FinalFun finalHook = [](bool){ /*NOP*/ };
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milliseconds IDLE_WAIT = work::Config::IDLE_WAIT;
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size_t DISMISS_CYCLES = work::Config::DISMISS_CYCLES;
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Setup (FUN&& workFun)
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: doWork{std::forward<FUN> (workFun)}
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{ }
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Setup&&
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withFinalHook (FinalFun finalFun)
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{
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finalHook = move (finalFun);
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return move(*this);
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}
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Setup&&
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withSleepPeriod (std::chrono::milliseconds millis)
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{
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IDLE_WAIT = millis;
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return move(*this);
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}
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Setup&&
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dismissAfter (size_t cycles)
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{
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DISMISS_CYCLES = cycles;
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return move(*this);
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}
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};
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return Setup{std::forward<FUN> (workFun)};
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}
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}
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/*************************************************************************//**
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* @test WorkForce-Service: maintain a pool of active worker threads.
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* @warning this test relies on empirical timings and can be brittle.
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* @see SchedulerUsage_test
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*/
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class WorkForce_test : public Test
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{
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virtual void
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run (Arg)
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{
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simpleUsage();
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verify_pullWork();
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verify_workerHalt();
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verify_workerSleep();
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verify_workerRetard();
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verify_workerDismiss();
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verify_finalHook();
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verify_detectError();
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verify_defaultPool();
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verify_scalePool();
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verify_countActive();
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verify_dtor_blocks();
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}
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/** @test demonstrate simple worker pool usage
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*/
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void
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simpleUsage()
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{
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atomic<uint> check{0};
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WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
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// ^^^ this is the doWork-λ
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CHECK (0 == check);
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wof.activate();
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sleep_for(20ms);
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CHECK (0 < check); // λ invoked in the worker threads
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}
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/** @test the given work-functor is invoked repeatedly, once activated.
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*/
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void
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verify_pullWork()
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{
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atomic<uint> check{0};
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WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
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CHECK (0 == check);
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wof.incScale();
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sleep_for(20ms);
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uint invocations = check;
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CHECK (0 < invocations);
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sleep_for(2ms);
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CHECK (invocations < check);
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invocations = check;
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sleep_for(2ms);
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CHECK (invocations < check);
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wof.awaitShutdown();
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invocations = check;
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sleep_for(2ms);
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CHECK (invocations == check);
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}
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/** @test can cause a worker to terminate by return-value from the work-functor
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*/
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void
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verify_workerHalt()
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{
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atomic<uint> check{0};
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atomic<activity::Proc> control{activity::PASS};
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WorkForce wof{setup ([&]{ ++check; return activity::Proc(control); })};
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wof.incScale();
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sleep_for(1ms);
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uint invocations = check;
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CHECK (0 < invocations);
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control = activity::HALT;
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sleep_for(1ms);
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invocations = check;
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sleep_for(10ms);
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CHECK (invocations == check);
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}
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/** @test a worker can be sent to sleep, throttling the poll frequency.
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*/
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void
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verify_workerSleep()
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{
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atomic<uint> check{0};
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WorkForce wof{setup ([&]{ ++check; return activity::WAIT; })
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.withSleepPeriod (10ms)};
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wof.incScale();
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sleep_for(1ms);
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CHECK (1 == check);
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sleep_for(10us);
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CHECK (1 == check);
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sleep_for(12ms); // after waiting one sleep-period...
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CHECK (2 == check); // ...functor invoked again
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}
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/** @test a worker can be retarded and throttled in case of contention.
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*/
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void
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verify_workerRetard()
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{
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atomic<uint> check{0};
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{ // ▽▽▽▽ regular work-cycles without delay
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WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
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wof.incScale();
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sleep_for(5ms);
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}
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uint cyclesPASS{check};
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check = 0;
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{ // ▽▽▽▽ signals »contention«
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WorkForce wof{setup ([&]{ ++check; return activity::KICK; })};
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wof.incScale();
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sleep_for(5ms);
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}
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uint cyclesKICK{check};
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CHECK (cyclesKICK < cyclesPASS);
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CHECK (cyclesKICK < 50);
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}
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/** @test when a worker is sent into sleep-cycles for an extended time,
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* the worker terminates itself.
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*/
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void
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verify_workerDismiss()
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{
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atomic<uint> check{0};
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WorkForce wof{setup ([&]{ ++check; return activity::WAIT; })
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.withSleepPeriod (10ms)
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.dismissAfter(5)};
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wof.incScale();
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sleep_for(1ms);
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CHECK (1 == check);
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sleep_for(12ms);
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CHECK (2 == check); // after one wait cycle, one further invocation
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sleep_for(100ms);
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CHECK (5 == check); // only 5 invocations total...
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CHECK (0 == wof.size()); // ...after that, the worker terminated
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}
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/** @test verify invocation of a thread-termination callback
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*/
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void
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verify_finalHook()
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{
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atomic<uint> exited{0};
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atomic<activity::Proc> control{activity::PASS};
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WorkForce wof{setup([&]{ return activity::Proc(control); })
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.withFinalHook([&](bool){ ++exited; })};
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CHECK (0 == exited);
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wof.activate();
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sleep_for(10ms);
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CHECK (wof.size() == work::Config::COMPUTATION_CAPACITY);
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CHECK (0 == exited);
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control = activity::HALT;
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sleep_for(10ms);
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CHECK (0 == wof.size());
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CHECK (exited == work::Config::COMPUTATION_CAPACITY);
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}
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/** @test exceptions emanating from within the worker are catched
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* and reported by setting the isFailure argument flag of
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* the `finalHook` functor invoked at worker termination.
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*/
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void
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verify_detectError()
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{
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atomic<uint> check{0};
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atomic<uint> errors{0};
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WorkForce wof{setup ([&]{
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if (++check == 555)
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throw error::State("evil");
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return activity::PASS;
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})
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.withFinalHook([&](bool isFailure)
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{
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if (isFailure)
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++errors;
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})};
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CHECK (0 == check);
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CHECK (0 == errors);
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wof.incScale();
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wof.incScale();
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wof.incScale();
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sleep_for(10us);
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CHECK (3 == wof.size());
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CHECK (0 < check);
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CHECK (0 == errors);
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sleep_for(200ms); // wait for the programmed disaster
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CHECK (2 == wof.size());
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CHECK (1 == errors);
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}
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/** @test by default, the WorkForce is initially inactive;
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* once activated, it scales up to the number of cores
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* reported by the runtime system.
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*/
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void
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verify_defaultPool()
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{
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atomic<uint> check{0};
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WorkForce wof{setup ([&]{ ++check; return activity::PASS; })};
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// after construction, the WorkForce is inactive
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CHECK (0 == wof.size());
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CHECK (0 == check);
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wof.activate();
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sleep_for(20ms);
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CHECK (0 < check);
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CHECK (wof.size() == work::Config::COMPUTATION_CAPACITY);
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CHECK (work::Config::COMPUTATION_CAPACITY == std::thread::hardware_concurrency());
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}
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/** @test the number of (separate) workers can be scaled up,
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* both stepwise and as fraction of full hardware concurrency
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*/
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void
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verify_scalePool()
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{
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/** helper to count distinct thread-IDs */
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class UniqueCnt
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: public std::set<std::thread::id>
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, public lib::Sync<>
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{
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public:
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void
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mark (std::thread::id const& tID)
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{
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Lock guard{this};
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this->insert(tID);
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}
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operator size_t() const
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{
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Lock guard{this};
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return this->size();
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}
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}
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uniqueCnt;
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WorkForce wof{setup ([&]{
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uniqueCnt.mark(std::this_thread::get_id());
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return activity::PASS;
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})};
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CHECK (0 == uniqueCnt);
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CHECK (0 == wof.size());
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wof.incScale();
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sleep_for(1ms);
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CHECK (1 == uniqueCnt);
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CHECK (1 == wof.size());
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wof.incScale();
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sleep_for(1ms);
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CHECK (2 == uniqueCnt);
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CHECK (2 == wof.size());
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auto fullCnt = work::Config::COMPUTATION_CAPACITY;
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wof.activate (1.0);
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sleep_for(5ms);
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CHECK (fullCnt == uniqueCnt);
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CHECK (fullCnt == wof.size());
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wof.activate (2.0);
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sleep_for(10ms);
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CHECK (2*fullCnt == uniqueCnt);
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CHECK (2*fullCnt == wof.size());
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wof.awaitShutdown();
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CHECK (0 == wof.size());
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uniqueCnt.clear();
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sleep_for(5ms);
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CHECK (0 == uniqueCnt);
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wof.activate (0.5);
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sleep_for(5ms);
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CHECK (fullCnt/2 == uniqueCnt);
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CHECK (fullCnt/2 == wof.size());
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}
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/** @test dynamically determine count of currently active workers.
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*/
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void
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verify_countActive()
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{
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atomic<uint> check{0};
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WorkForce wof{setup ([&]{
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++check;
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if (check == 5'000 or check == 5'110)
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return activity::HALT;
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else
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return activity::PASS;
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})};
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CHECK (0 == wof.size());
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wof.incScale();
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wof.incScale();
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wof.incScale();
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sleep_for(10us); // this may be fragile; must be sufficiently short
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CHECK (3 == wof.size());
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while (check < 6'000)
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sleep_for(15ms); // .....sufficiently long to count way beyond 10'000
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CHECK (check > 6'000);
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CHECK (1 == wof.size());
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}
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/** @test verify that the WorkForce dtor waits for all active threads to disappear
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* - use a work-functor which keeps all workers blocked
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* - start the WorkForce within a separate thread
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* - in this separate thread, cause the WorkForce destructor to be called
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* - in the test main thread release the work-functor blocking
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* - at this point, all workers return, detect shutdown and terminate
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*/
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void
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verify_dtor_blocks()
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{
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atomic<bool> trapped{true};
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auto blockingWork = [&]{
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while (trapped)
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/* spin */;
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return activity::PASS;
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};
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atomic<bool> pool_scaled_up{false};
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atomic<bool> shutdown_done{false};
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Thread operate{"controller"
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,[&] {
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{// nested scope...
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WorkForce wof{setup (blockingWork)};
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wof.activate();
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sleep_for (10ms);
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CHECK (wof.size() == work::Config::COMPUTATION_CAPACITY);
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pool_scaled_up = true;
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} // WorkForce goes out of scope => dtor called
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// when reaching this point, dtor has terminated
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shutdown_done = true;
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}};
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CHECK (operate); // operate-thread is in running state
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sleep_for(100ms);
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CHECK (pool_scaled_up);
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CHECK (not shutdown_done); // all workers are trapped in the work-functor
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// thus the destructor can't dismantle the pool
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trapped = false;
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sleep_for(20ms);
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CHECK (shutdown_done);
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CHECK (not operate); // operate-thread has detached and terminated
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}
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};
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/** Register this test class... */
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LAUNCHER (WorkForce_test, "unit engine");
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}}} // namespace vault::gear::test
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