A classical carry-over of dirty values... Problem arises, when starting an unconditional wait on the same object monitor, which previously conducted a timed wait. Then the obsolete timeout from the previous wait remained in place, causing our Sync-Wrapper (erroneously) to assume a timed wait and then pthread to return immediately from this timed wait. The result was permanent idle looping in the ProcDispatcher, after the first command was processed |
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| draw | ||
| DIR_INFO | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||