LUMIERA.clone/tests/47engine.tests
Ichthyostega a551314e80 Job-Planning: start rework of the planning data aggregation
The initial implementation effort for Player and Job-Planning
has been reviewed and largely reworked, and some parts are now
obsoleted by the reworked alternative and can be disabled.

The basic idea will be retained though: JobPlanning is a
data aggregator and performs the final step of creating a Job
2023-06-15 03:51:07 +02:00

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TESTING "Component Test Suite: Render Engine parts" ./test-suite --group=engine
TEST "Test support: dummy frames" TestFrame_test <<END
return: 0
END
TEST "Test support: dummy buffer provider" TrackingHeapBlockProvider_test <<END
return: 0
END
TEST "Buffer provider diagnostics" BufferProviderProtocol_test <<END
return: 0
END
TEST "buffer metadata type keys" BufferMetadataKey_test <<END
return: 0
END
TEST "buffer metadata and state transitions" BufferMetadata_test <<END
return: 0
END
PLANNED "buffer table" BuffTable_test <<END
return: 0
END
PLANNED "Engine Interface basics" EngineInterface_test <<END
END
PLANNED "Engine calculation streams" CalcStream_test <<END
END
PLANNED "Frame Dispatcher Interface" DispatcherInterface_test <<END
END
TEST "Render job properties" JobHash_test <<END
return: 0
END
PLANNED "Setup for render job planning" JobPlanningSetup_test <<END
return: 0
END
PLANNED "Render job planning calculation" JobPlanning_test <<END
return: 0
END
TEST "Mock support for render job planning" MockSupport_test <<END
return: 0
END
PLANNED "scheduler interface" SchedulerInterface_test <<END
END
PLANNED "Step timing basics" Timings_test <<END
END