LUMIERA.clone/tests/lib/iter-core-adapter-test.cpp
Ichthyostega a835a796b2 Library: investigate further ramifications and clean-up Itertools
The detailed analysis of corner cases indicated a lot of hidden dangers
when stretching the `IterExplorer` design beyond its limits.

By deliberate choice, this design was kept open so that advanced cohesive
implementation structures can be built. It is even possible ''and tolerated''
to rely on ''references'' to some degree -- assuming however that the
referred memory location remains stable.

As it turned out, these basic assumptions can be broken by a combination
of read-ahead processing (as is necessary for grouping and filtering),
together with adaptor objects embedded as value, especially when
the resulting pipeline object is then moved or copied during evaluation.

While my general attitude towards such extremely clever implementation
constructs is "don't shoot yourself into your foot unless you need to" --
it seems prudent to clean-up some crappy code from the first attempts
towards an iterator pipeline -- notably some of the »Itertools«.
2026-04-01 01:49:36 +02:00

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/*
IterCoreAdapter(Test) - iterating over a »state core«
Copyright (C)
2024, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file iter-core-adapter-test.cpp
** unit test \ref IterCoreAdapter_test
*/
#include "test/run.hpp"
#include "test/test-helper.hpp"
#include "lib/util.hpp"
#include "lib/iter-adapter.hpp"
#include <string>
using LERR_(ITER_EXHAUST);
using util::isSameObject;
using test::showType;
using std::string;
namespace lib {
namespace test{
namespace { // Test fixture
/**
* A test »**State Core**« which steps down a number to zero.
* @note this is a minimal description of a state progression towards a goal
* - default constructed is equivalent to _goal was reached_
* - can be copied, manipulated and compared
* - yields reference to internal state
* - no safety checks whatsoever
*/
struct StepDown
{
uint n;
StepDown (uint start =0)
: n{start}
{ }
bool
checkPoint() const
{
return n != 0;
}
uint&
yield() const
{
return util::unConst(n);
}
void
iterNext()
{
--n;
}
bool
operator== (StepDown const& o) const
{
return n == o.n;
}
};
}// (END) test dummy
/*****************************************************************//**
* @test cover the concept of a »state core«, which is used in Lumiera
* for various aspects of data generation and iteration.
* @see IterStateWrapper
* @see iter-adapter.hpp
* @see iter-explorer.hpp
*/
class IterCoreAdapter_test : public Test
{
virtual void
run (Arg)
{
simpleUsage();
stateManipulation();
checked_and_protected();
value_and_reference_yield();
verify_TypeReconciliation();
}
/** @test build a »Lumiera Forward Iterator«
* to transition a State-Core towards it final state.
*/
void
simpleUsage()
{
auto it = IterableDecorator<StepDown>{3};
CHECK (it);
CHECK (*it == 3);
++it;
CHECK (it);
CHECK (*it == 2);
++it;
CHECK (it);
CHECK (*it == 1);
++it;
CHECK (not it);
}
/** @test state of a decorated un-checked core can be manipulated */
void
stateManipulation()
{
auto it = IterableDecorator<StepDown>{};
CHECK (not it);
CHECK (*it == 0);
++it;
CHECK (*it == uint(-1));
CHECK (it);
*it = 5;
CHECK (*it == 5);
++it;
CHECK (*it == 4);
it.n = 1;
CHECK (*it == 1);
CHECK (it);
++it;
CHECK (not it);
CHECK (it.n == 0);
CHECK (isSameObject(*it, it.n));
}
/** @test additional wrappers to add safety checks
* or to encapsulate the state core altogether */
void
checked_and_protected()
{
auto cc = CheckedCore<StepDown>{2};
CHECK (cc.checkPoint());
CHECK (cc.yield() == 2u);
cc.n = 1;
CHECK (cc.yield() == 1u);
cc.iterNext();
CHECK (not cc.checkPoint());
CHECK (cc.n == 0u);
VERIFY_ERROR (ITER_EXHAUST, cc.yield() );
VERIFY_ERROR (ITER_EXHAUST, cc.iterNext() );
auto it = IterStateWrapper{StepDown{2}};
CHECK (it);
CHECK (*it == 2u);
++it;
CHECK (*it == 1u);
++it;
CHECK (not it);
VERIFY_ERROR (ITER_EXHAUST, *it );
VERIFY_ERROR (ITER_EXHAUST, ++it );
}
/** @test adapters can (transparently) handle a core which yields values
* - demonstrate how cores can be augmented by decoration...
* - the decorated core here yields by-value, not by-ref.
* - Both CheckedCore and IterableDecorator can cope with that
* - the result is then also delivered by-value from the iterator.
* @remark the »Lumiera Forward Iterator« concept does not exactly specify
* what to expect when dereferencing an iterator; yet for obvious reasons,
* most iterators in practice expose a reference to some underlying container
* or internal engine state, since this is more or less the whole point of using
* an iterator: we want to expose something for manipulation, without revealing
* what it actually is (even while in most cases the implementation is visible
* for the compiler, the code using the iterator is not tightly coupled). This
* scheme has ramifications for the way any iterator pipeline works; notably
* any _transformation_ will have to capture a function result. However,
* sometimes an iterator can only return a computed value; such an usage
* can be valid and acceptable and is supported to the degree possible.
*/
void
value_and_reference_yield ()
{
struct ValueStep
: StepDown
{
using StepDown::StepDown;
int yield() const { return StepDown::yield(); }
};
auto it = IterableDecorator<CheckedCore<ValueStep>>{2};
CHECK (it);
CHECK (*it == 2);
CHECK (it.n == 2);
CHECK (not isSameObject(*it, it.n));
CHECK (showType<decltype(*it)>() == "int"_expect);
StepDown& ix{it};
CHECK (ix.yield() == 2u);
CHECK ( isSameObject(ix.yield(), ix.n));
CHECK ( isSameObject(ix.yield(), it.n));
CHECK (showType<decltype(ix.yield())>() == "uint&"_expect);
++it;
CHECK (*it == 1);
++it;
VERIFY_ERROR (ITER_EXHAUST, *it );
VERIFY_ERROR (ITER_EXHAUST, ++it );
}
/** @test construction of a common result type.
* - based on `std::common_type`
* - so there must be some common ground
* - if any of the types is by-value, the result is
* - if any of the types is const, the result is const
*/
void
verify_TypeReconciliation()
{
using C1 = Common<int,string>;
CHECK (not C1());
CHECK (not C1::value);
using C2 = Common<int,long*>;
CHECK (not C2()); // can not be reconciled
CHECK (not C2::value);
// using X = C2::ResType; // does not (and should not) compile
using C3 = Common<string,string>;
CHECK (C3());
CHECK (showType<C3::ResType>() == "string"_expect );
using C4 = Common<string&,string>;
CHECK (showType<C4::ResType>() == "string"_expect );
using C5 = Common<string&,string&>;
CHECK (showType<C5::ResType>() == "string&"_expect ); // ref access to both is possible
using C6 = Common<string&,string&&>;
CHECK (showType<C6::ResType>() == "string"_expect ); // caution, RValue might be a temporary
using C7 = Common<string&&,string&&>;
CHECK (showType<C7::ResType>() == "string"_expect );
using C8 = Common<string const&, string const&>;
CHECK (showType<C8::ResType>() == "string const&"_expect );
using C9 = Common<string const&, string&>;
CHECK (showType<C9::ResType>() == "string const&"_expect ); // reconcile to const&
using C10 = Common<string const&, string>;
CHECK (showType<C10::ResType>() == "const string"_expect );
using C11 = Common<string&&, string const&>;
CHECK (showType<C11::ResType>() == "const string"_expect ); // reconciled to value type
using C12 = Common<long const&, int>;
CHECK (showType<C12::ResType>() == "const long"_expect ); // reconciled to the larger number type
using C13 = Common<double&, long const&>;
CHECK (showType<C13::ResType>() == "double const&"_expect ); // usual in C++ (loss of precision possible)
}
template<typename T1, typename T2>
using Common = meta::CommonResultYield<T1,T2>;
};
LAUNCHER (IterCoreAdapter_test, "unit common");
}} // namespace lib::test