LUMIERA.clone/tests/core/steam/engine/buffer-metadata-test.cpp
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/*
BufferMetadata(Test) - properties of internal data buffer metadata
Copyright (C)
2011, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file buffer-metadata-test.cpp
** unit test \ref BufferMetadata_test
*/
#include "lib/error.hpp"
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "steam/engine/buffer-metadata.hpp"
#include "steam/engine/testframe.hpp"
#include "lib/util.hpp"
#include <memory>
using std::strncpy;
using std::unique_ptr;
using lib::test::randStr;
using util::isSameObject;
using util::isnil;
namespace steam {
namespace engine{
namespace test {
using LERR_(FATAL);
using LERR_(INVALID);
using LERR_(LIFECYCLE);
namespace { // Test fixture
template<typename TY>
TY&
accessAs (metadata::Entry& entry)
{
TY* ptr = reinterpret_cast<TY*> (entry.access());
ASSERT (ptr);
return *ptr;
}
template<typename X>
metadata::Buff*
mark_as_Buffer(X& something)
{
return reinterpret_cast<metadata::Buff*> (std::addressof(something));
}
const size_t TEST_MAX_SIZE = 1024 * 1024;
HashVal JUST_SOMETHING = 123;
auto SOME_POINTER = mark_as_Buffer(JUST_SOMETHING);
}//(End) Test fixture and helpers
/***************************************************************//**
* @test verify the properties of the BufferMetadata records used
* internally within BufferProvider to attach additional
* organisational data to the exposed buffers.
*/
class BufferMetadata_test : public Test
{
size_t SIZE_A{0};
size_t SIZE_B{0};
/** common Metadata table to be tested */
unique_ptr<BufferMetadata> meta_;
virtual void
run (Arg)
{
seedRand();
SIZE_A = 1 + rani(TEST_MAX_SIZE);
SIZE_B = 1 + rani(TEST_MAX_SIZE);
CHECK (ensure_proper_fixture());
verifyBasicProperties();
verifyStandardCase();
verifyStateMachine();
}
bool
ensure_proper_fixture()
{
if (!meta_)
meta_.reset(new BufferMetadata("BufferMetadata_test"));
return (SIZE_A != SIZE_B)
and (JUST_SOMETHING != meta_->key(SIZE_A))
and (JUST_SOMETHING != meta_->key(SIZE_B))
;
}
void
verifyBasicProperties()
{
// retrieve some type keys
metadata::Key key = meta_->key(SIZE_A);
CHECK (key);
metadata::Key key1 = meta_->key(SIZE_A);
metadata::Key key2 = meta_->key(SIZE_B);
CHECK (key1);
CHECK (key2);
CHECK (key == key1);
CHECK (key != key2);
// access metadata entries
VERIFY_ERROR (INVALID, meta_->get(0));
VERIFY_ERROR (INVALID, meta_->get(JUST_SOMETHING));
CHECK ( & meta_->get(key));
CHECK ( & meta_->get(key1));
CHECK ( & meta_->get(key2));
CHECK ( isSameObject (meta_->get(key), meta_->get(key)));
CHECK ( isSameObject (meta_->get(key), meta_->get(key1)));
CHECK (!isSameObject (meta_->get(key), meta_->get(key2)));
// entries retrieved thus far were inactive (type only) entries
metadata::Entry& m1 = meta_->get(key);
CHECK (NIL == m1.state());
CHECK (!meta_->isLocked(key));
VERIFY_ERROR (LIFECYCLE, m1.mark(EMITTED));
VERIFY_ERROR (LIFECYCLE, m1.mark(FREE) );
// now create an active (buffer) entry
metadata::Entry& m2 = meta_->markLocked (key, SOME_POINTER);
CHECK (!isSameObject (m1,m2));
CHECK (NIL == m1.state());
CHECK (LOCKED == m2.state());
CHECK (SOME_POINTER == m2.access()); // buffer pointer associated
// entries are unique and identifiable
HashVal keyX = meta_->key(key1, SOME_POINTER);
CHECK (meta_->isLocked(keyX));
CHECK (keyX != key1);
CHECK (keyX);
CHECK ( isSameObject (m1, meta_->get(key)));
CHECK ( isSameObject (m1, meta_->get(key1)));
CHECK ( isSameObject (m2, meta_->get(keyX)));
CHECK ( key1 == m2.parentKey());
// now able to do state transitions
CHECK (LOCKED == m2.state());
m2.mark(EMITTED);
CHECK (EMITTED == m2.state());
CHECK (SOME_POINTER == m2.access());
CHECK ( meta_->isLocked(keyX));
CHECK ( meta_->isKnown(keyX));
// but the FREE state is a dead end
m2.mark(FREE);
CHECK (!meta_->isLocked(keyX));
CHECK ( meta_->isKnown(keyX));
CHECK ( meta_->isKnown(key1));
VERIFY_ERROR (LIFECYCLE, m2.access());
VERIFY_ERROR (FATAL, m2.mark(LOCKED)); // buffer missing
CHECK ( isSameObject (m2, meta_->get(keyX))); // still accessible
// release buffer...
meta_->release(keyX);
CHECK (!meta_->isLocked(keyX));
CHECK (!meta_->isKnown(keyX));
CHECK ( meta_->isKnown(key1));
VERIFY_ERROR (INVALID, meta_->get(keyX)); // now unaccessible
}
/** @test simulate a standard buffer provider usage cycle
* @note to get the big picture, please refer to
* BufferProviderProtocol_test#verifyStandardCase()
* This testcase here performs precisely the metadata related
* operations necessary to carry out the standard case
* outlined at a higher level in the aforementioned test.
*/
void
verifyStandardCase()
{
// to build a descriptor for a buffer holding a TestFrame
TypeHandler attachTestFrame = TypeHandler::create<TestFrame>();
metadata::Key bufferType1 = meta_->key(sizeof(TestFrame), attachTestFrame);
// to build a descriptor for a raw buffer of size SIZE_B
metadata::Key rawBuffType = meta_->key(SIZE_B);
// to announce using a number of buffers of this type
LocalTag transaction1(1);
LocalTag transaction2(2);
bufferType1 = meta_->key(bufferType1, transaction1);
rawBuffType = meta_->key(rawBuffType, transaction2);
// these type keys are now handed over to the client,
// embedded into a Buffer Descriptor...
// later, when it comes to actually *locking* those buffers...
using RawBuffer = std::byte;
void* storage = malloc (2*SIZE_B);
// do the necessary memory allocations behind the scenes...
RawBuffer* rawbuf = (RawBuffer*)storage; // coding explicit allocations here for sake of clarity;
TestFrame* frames = new TestFrame[3]; // a real-world BufferProvider would use some kind of allocator
// track individual buffers by metadata entries
metadata::Entry& f0 = meta_->markLocked(bufferType1, mark_as_Buffer(frames[0]));
metadata::Entry& f1 = meta_->markLocked(bufferType1, mark_as_Buffer(frames[1]));
metadata::Entry& f2 = meta_->markLocked(bufferType1, mark_as_Buffer(frames[2]));
metadata::Entry& r0 = meta_->markLocked(rawBuffType, mark_as_Buffer(rawbuf[ 0]));
metadata::Entry& r1 = meta_->markLocked(rawBuffType, mark_as_Buffer(rawbuf[SIZE_B]));
CHECK (LOCKED == f0.state());
CHECK (LOCKED == f1.state());
CHECK (LOCKED == f2.state());
CHECK (LOCKED == r0.state());
CHECK (LOCKED == r1.state());
CHECK (transaction1 == f0.localTag());
CHECK (transaction1 == f1.localTag());
CHECK (transaction1 == f2.localTag());
CHECK (transaction2 == r0.localTag());
CHECK (transaction2 == r1.localTag());
auto adr =[](auto* x){ return reinterpret_cast<size_t>(x); };
CHECK (adr(f0.access()) == adr(frames+0));
CHECK (adr(f1.access()) == adr(frames+1));
CHECK (adr(f2.access()) == adr(frames+2));
CHECK (adr(r0.access()) == adr(rawbuf+0 ));
CHECK (adr(r1.access()) == adr(rawbuf+SIZE_B));
TestFrame defaultFrame;
CHECK (defaultFrame == f0.access());
CHECK (defaultFrame == f1.access());
CHECK (defaultFrame == f2.access());
// at that point, we'd return BuffHandles to the client
HashVal handle_f0(f0);
HashVal handle_f1(f1);
HashVal handle_f2(f2);
HashVal handle_r0(r0);
HashVal handle_r1(r1);
// client uses the buffers---------------------(Start)
accessAs<TestFrame> (f0) = testData(1);
accessAs<TestFrame> (f1) = testData(2);
accessAs<TestFrame> (f2) = testData(3);
CHECK (testData(1) == frames[0]);
CHECK (testData(2) == frames[1]);
CHECK (testData(3) == frames[2]);
CHECK (TestFrame::isAlive (f0.access()));
CHECK (TestFrame::isAlive (f1.access()));
CHECK (TestFrame::isAlive (f2.access()));
strncpy (& accessAs<char> (r0), randStr(SIZE_B - 1).c_str(), SIZE_B);
strncpy (& accessAs<char> (r1), randStr(SIZE_B - 1).c_str(), SIZE_B);
// client might trigger some state transitions
f0.mark(EMITTED);
f1.mark(EMITTED);
f1.mark(BLOCKED);
// client uses the buffers---------------------(End)
f0.mark(FREE); // note: implicitly invoking the embedded dtor
f1.mark(FREE);
f2.mark(FREE);
r0.mark(FREE);
r1.mark(FREE);
meta_->release(handle_f0);
meta_->release(handle_f1);
meta_->release(handle_f2);
meta_->release(handle_r0);
meta_->release(handle_r1);
CHECK (TestFrame::isDead (&frames[0])); // was destroyed implicitly
CHECK (TestFrame::isDead (&frames[1]));
CHECK (TestFrame::isDead (&frames[2]));
// manual cleanup of test allocations
delete[] frames;
free(storage);
CHECK (!meta_->isLocked(handle_f0));
CHECK (!meta_->isLocked(handle_f1));
CHECK (!meta_->isLocked(handle_f2));
CHECK (!meta_->isLocked(handle_r0));
CHECK (!meta_->isLocked(handle_r1));
}
void
verifyStateMachine()
{
// start with building a type key....
metadata::Key key = meta_->key(SIZE_A);
CHECK (NIL == meta_->get(key).state());
CHECK (meta_->get(key).isTypeKey());
CHECK (!meta_->isLocked(key));
VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(LOCKED) );
VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(EMITTED));
VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(BLOCKED));
VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(FREE) );
VERIFY_ERROR (LIFECYCLE, meta_->get(key).mark(NIL) );
// now build a concrete buffer entry
metadata::Entry& entry = meta_->markLocked(key, SOME_POINTER);
CHECK (LOCKED == entry.state());
CHECK (!entry.isTypeKey());
CHECK (SOME_POINTER == entry.access());
VERIFY_ERROR (FATAL, entry.mark(LOCKED) ); // invalid state transition
VERIFY_ERROR (FATAL, entry.mark(NIL) );
entry.mark (EMITTED); // valid transition
CHECK (EMITTED == entry.state());
CHECK (entry.isLocked());
VERIFY_ERROR (FATAL, entry.mark(LOCKED) );
VERIFY_ERROR (FATAL, entry.mark(EMITTED));
VERIFY_ERROR (FATAL, entry.mark(NIL) );
CHECK (EMITTED == entry.state());
entry.mark (FREE);
CHECK (FREE == entry.state());
CHECK (!entry.isLocked());
CHECK (!entry.isTypeKey());
VERIFY_ERROR (LIFECYCLE, entry.access() );
VERIFY_ERROR (FATAL, entry.mark(LOCKED) );
VERIFY_ERROR (FATAL, entry.mark(EMITTED));
VERIFY_ERROR (FATAL, entry.mark(BLOCKED));
VERIFY_ERROR (FATAL, entry.mark(FREE) );
VERIFY_ERROR (FATAL, entry.mark(NIL) );
// re-use buffer slot, start new lifecycle
auto* SOME_OTHER_LOCATION = mark_as_Buffer(*this);
entry.lock (SOME_OTHER_LOCATION);
CHECK (LOCKED == entry.state());
CHECK (entry.isLocked());
VERIFY_ERROR (LIFECYCLE, entry.lock(SOME_POINTER));
entry.mark (BLOCKED); // go directly to the blocked state
CHECK (BLOCKED == entry.state());
VERIFY_ERROR (FATAL, entry.mark(LOCKED) );
VERIFY_ERROR (FATAL, entry.mark(EMITTED) );
VERIFY_ERROR (FATAL, entry.mark(BLOCKED) );
VERIFY_ERROR (FATAL, entry.mark(NIL) );
CHECK (SOME_OTHER_LOCATION == entry.access());
entry.mark (FREE);
CHECK (!entry.isLocked());
VERIFY_ERROR (LIFECYCLE, entry.access() );
meta_->lock(key, SOME_POINTER);
CHECK (entry.isLocked());
entry.mark (EMITTED);
entry.mark (BLOCKED);
CHECK (BLOCKED == entry.state());
CHECK (SOME_POINTER == entry.access());
// can't discard metadata, need to free first
VERIFY_ERROR (LIFECYCLE, meta_->release(entry) );
CHECK (meta_->isKnown(entry));
CHECK (entry.isLocked());
entry.mark (FREE);
meta_->release(entry);
CHECK (!meta_->isKnown(entry));
CHECK ( meta_->isKnown(key));
}
};
/** Register this test class... */
LAUNCHER (BufferMetadata_test, "unit player");
}}} // namespace steam::engine::test