The build system Scons switched from using Python 2.7 to using Python 3.x, so the build breaks on, for example, Debian Bullseye. As a first step use `ato3` to convert Python scripts from 2 to 3.
67 lines
2 KiB
Python
67 lines
2 KiB
Python
# coding: utf-8
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##
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## ToolCCache.py - SCons tool for integrating with CCache compiler cache
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##
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# Copyright (C) Lumiera.org and FreeOrion.org
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# 2008, Hermann Vosseler <Ichthyostega@web.de>
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#
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# **Lumiera** is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License as published by the
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# Free Software Foundation; either version 2 of the License, or (at your
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# option) any later version. See the file COPYING for further details.
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#####################################################################
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# This SCons builder was extracted from http://www.freeorion.org/
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# FreeOrion is an open-source platform-independent galactic conquest game
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#
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# history: 12/2008 adapted for Lumiera build system
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import os
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from Buildhelper import *
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def generate(env):
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""" Modify the environment such as to redirect any
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C/C++ compiler invocations through CCache, while using
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CCache config variables found in the os.environment.
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"""
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if not exists(env): return
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assert env['CCACHE']
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if not env['CCACHE'] in env['CC']:
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env['CC'] = env.subst('$CCACHE $CC')
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if not env['CCACHE'] in env['CXX']:
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env['CXX'] = env.subst('$CCACHE $CXX')
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print(env.subst("* Build using $CCACHE"))
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for i in ['HOME'
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,'CCACHE_DIR'
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,'CCACHE_TEMPDIR'
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,'CCACHE_LOGFILE'
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,'CCACHE_PATH'
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,'CCACHE_CC'
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,'CCACHE_CPP2'
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,'CCACHE_PREFIX'
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,'CCACHE_DISABLE'
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,'CCACHE_READONLY'
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,'CCACHE_NOSTATS'
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,'CCACHE_NLEVELS'
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,'CCACHE_HARDLINK'
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,'CCACHE_RECACHE'
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,'CCACHE_UMASK'
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,'CCACHE_HASHDIR'
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,'CCACHE_UNIFY'
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,'CCACHE_EXTENSION'
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]:
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if i in os.environ and i not in env:
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env['ENV'][i] = os.environ[i]
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def exists(env):
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""" Ensure CCache is available.
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"""
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return checkCommandOption(env, 'CCACHE', cmdName='ccache')
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