...in an attempt to clarify why numerous cross links are not generated. In the end, this attempt was not very successful, yet I could find some breadcrumbs... - file comments generally seem to have a problem with auto link generation; only fully qualified names seem to work reliably - cross links to entities within a namespace do not work, if the corresponding namespace is not documented in Doxygen - documentation for entities within anonymous namespaces must be explicitly enabled. Of course this makes only sense for detailed documentation (but we do generate detailed documentation here, including implementation notes) - and the notorious problem: each file needs a valid @file comment - the hierarchy of Markdown headings must be consistent within each documentation section. This entails also to individual documented entities. Basically, there must be a level-one heading (prefix "#"), otherwise all headings will just disappear... - sometimes the doc/devel/doxygen-warnings.txt gives further clues
760 lines
27 KiB
C++
760 lines
27 KiB
C++
/*
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TREE-MUTATOR-COLLECTION-BINDING.hpp - diff::TreeMutator implementation building block
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Copyright (C) Lumiera.org
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2016, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file tree-mutator-collection-binding.hpp
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** Special binding implementation for lib::diff::TreeMutator, allowing to map
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** tree diff operations onto a STL collection of native implementation objects.
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** TreeMutator is a customisable intermediary, which enables otherwise opaque
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** implementation data structures to receive and respond to generic structural
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** change messages ("tree diff").
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**
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** Each concrete TreeMutator instance will be configured differently, and this
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** adaptation is done by implementing binding templates, in the way of building
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** blocks, attached and customised through lambdas. It is possible to layer
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** several bindings on top of a single TreeMutator -- and indeed this header
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** defines a building block for one such layer, specifically for binding to a
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** representation of "child objects" managed within a typical STL container.
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**
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** As a _special case_, binding to a STL map is supported, while this usage is rather
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** discouraged, since it contradicts the diff semantics due to intrinsic ordering.
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**
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** # Internal structure
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**
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** The task to set up a binding to a _generic STL collection_ has to face some
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** technical intricacies, leading to a rather involved implementation, which can
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** be hard to understand and maintain. We attempt to address this challenge through
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** a decomposition into several sub-tasks, organised into four levels of abstraction
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** - at the bottom we use an adaptation layer in the form of a traits template,
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** with two concrete specialisations of the ContainerTraits for vector-like
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** and map-like collections
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** - on top of this the CollectionBinding is established to establish a kind of
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** generic access protocol for consuming a collection guided by diff instructions
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** - the third level then holds the actual TreeMutator implementation, embodied into
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** the ChildCollectionMutator template, which in fact translates and delegates
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** any actual access to the underlying collection to its embedded CollectionBinding
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** instance...
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** - which in turn is assembled on the top level, the DSL level, from building blocks
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** provided by the client of this collection binding. The entrance point to this
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** DSL layer is the _DefaultBinding, which is established by wrapping the actual
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** collection into the concrete CollectionBinding at the point where the builder
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** is created. The further DSL verbs on the CollectionBindingBuilder just server
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** to provide or overlay some lambdas to fill in the flexible parts of the binding.
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**
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** And these flexible parts are mostly concerned with the _actual contents_ of the
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** STL collection to be bound. Because, at this point, we can not assume much without
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** loosing genericity. Thus, the user of this binding has to fill in the missing link
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** - to decide if a given diff specification is addressed at this collection binding (»Selector«)
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** - when to consider a concrete content element as a _match_ for the diff specification (»Matcher«)
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** - the way actually to construct a new content element in accordance to the given diff spec (»Constructor«)
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** - the actual implementation of value assignment (optional)
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** - and the recursive entrance into mutation of a specific element within that collection (optional)
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**
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** @note the header tree-mutator-collection-binding.hpp was split off for sake of readability
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** and is included automatically from bottom of tree-mutator.hpp
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**
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** @see tree-mutator-test.cpp
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** @see TreeMutator::build()
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**
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*/
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#ifndef LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H
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#define LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H
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#include "lib/error.hpp"
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#include "lib/nocopy.hpp"
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#include "lib/meta/trait.hpp"
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#include "lib/diff/gen-node.hpp"
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#include "lib/diff/tree-mutator.hpp"
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#include "lib/iter-adapter-stl.hpp"
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#include <utility>
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#include <vector>
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#include <map>
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namespace lib {
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namespace diff{
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namespace { // Mutator-Builder decorator components...
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using std::forward;
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using lib::meta::Strip;
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using lib::diff::GenNode;
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using lib::iter_stl::eachElm;
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/* === Technicalities of container access === */
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template<class C>
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using _AsVector = std::vector<typename C::value_type>;
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template<class C>
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using _AsMap = std::map<typename C::key_type, typename C::mapped_type>;
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template<class C>
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using IF_is_vector = lib::meta::enable_if< std::is_base_of<_AsVector<C>, C>>;
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template<class C>
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using IF_is_map = lib::meta::enable_if< std::is_base_of<_AsMap<C>, C>>;
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/** Helper for uniform treatment of various STL containers */
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template<class C, typename SEL =void>
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struct ContainerTraits
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{
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static_assert (not sizeof(C), "unable to determine any supported container type for C");
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};
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template<typename V>
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struct ContainerTraits<V, IF_is_vector<V> >
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{
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using Vec = _AsVector<V>;
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using Elm = typename Vec::value_type;
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using Itr = typename Vec::iterator;
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static Itr
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recentElmRawIter (Vec& vec)
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{
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return Itr{&vec.back()};
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}
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static void
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append (Vec& vec, Elm&& elm)
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{
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vec.emplace_back (forward<Elm> (elm));
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}
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};
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template<typename M>
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struct ContainerTraits<M, IF_is_map<M> >
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{
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using Map = _AsMap<M>;
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using Key = typename Map::key_type;
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using Val = typename Map::mapped_type;
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using Elm = std::pair<const Key, Val>;
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/** heuristic for `std::map`: lookup via reverse iterator.
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* Since std::map iterates in key order, the most recently inserted
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* element is likely also the largest element. If this guess fails,
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* there will always be a second try by searching over all elements.
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*/
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static auto
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recentElmRawIter (Map& map)
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{
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auto& recentPos = ++map.rend();
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return map.find (recentPos->first);
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}
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static void
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append (Map& map, Elm&& elm)
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{
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map.emplace (forward<Elm> (elm));
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}
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};
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/**
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* Attach to collection: Concrete binding setup.
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* This record holds all the actual binding and closures
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* used to attach the tree mutator to an external pre-existing
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* STL container with child elements/objects. It serves as flexible
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* connection, configuration and adaptation element, and will be embedded
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* as a whole into the (\ref ChildCollectionMutator), which in turn implements
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* the `TreeMutator` interface. The resulting compound is able to consume
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* tree diff messages and apply the respective changes and mutations to
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* an otherwise opaque implementation data structure.
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*
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* @tparam COLL a STL compliant collection type holding "child elements"
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* @tparam MAT a functor to determine if a child matches a diff spec (GenNode)
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* @tparam CTR a functor to construct a new child element from a given diff spec
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* @tparam SEL predicate to determine if this binding layer has to process a diff message
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* @tparam ASS a functor to assign / set a new value from a given diff spec
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* @tparam MUT a functor to construct a nested mutator for some child element
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*/
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template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
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struct CollectionBinding
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: util::MoveOnly
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{
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using Coll = typename Strip<COLL>::TypeReferred;
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using Elm = typename Coll::value_type;
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using Trait = ContainerTraits<Coll>;
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using iterator = typename lib::iter_stl::_SeqT<Coll>::Range;
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using const_iterator = typename lib::iter_stl::_SeqT<const Coll>::Range;
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ASSERT_VALID_SIGNATURE (MAT, bool(GenNode const& spec, Elm const& elm))
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ASSERT_VALID_SIGNATURE (CTR, Elm (GenNode const&))
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ASSERT_VALID_SIGNATURE (SEL, bool(GenNode const&))
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ASSERT_VALID_SIGNATURE (ASS, bool(Elm&, GenNode const&))
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ASSERT_VALID_SIGNATURE (MUT, bool(Elm&, GenNode::ID const&, TreeMutator::Handle))
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Coll& collection;
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MAT matches;
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CTR construct;
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SEL isApplicable;
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ASS assign;
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MUT openSub;
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CollectionBinding(Coll& coll, MAT m, CTR c, SEL s, ASS a, MUT u)
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: collection(coll)
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, matches(m)
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, construct(c)
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, isApplicable(s)
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, assign(a)
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, openSub(u)
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{ }
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// only move construction allowed,
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// to enable use of unique_ptr in collections
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/* === content manipulation API === */
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Coll contentBuffer;
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iterator
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initMutation ()
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{
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contentBuffer.clear();
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swap (collection, contentBuffer);
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return eachElm (contentBuffer);
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}
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void
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inject (Elm&& elm)
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{
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Trait::append (collection, forward<Elm>(elm));
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}
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iterator
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search (GenNode const& targetSpec, iterator pos)
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{
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while (pos and not matches(targetSpec, *pos))
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++pos;
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return pos;
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}
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/** locate element for assignment or mutation,
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* with special shortcut to the recently inserted element */
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iterator
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locate (GenNode const& targetSpec)
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{
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if (not collection.empty()
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and matches (targetSpec, recentElm()))
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return recentElmIter();
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else
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return search (targetSpec, eachElm(collection));
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}
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private: /* === Technicalities of container access === */
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/** @internal technicality
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* Our iterator is actually a Lumiera RangeIter, and thus we need
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* to construct a raw collection iterator pointing to the aftmost element
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* and then create a range from this iterator and the `end()` iterator.
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*/
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iterator
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recentElmIter()
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{
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return iterator{Trait::recentElmRawIter (collection), std::end (collection)};
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}
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Elm&
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recentElm()
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{
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return *Trait::recentElmRawIter (collection);
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}
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};
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/**
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* Attach to collection: Building block for a concrete `TreeMutator`.
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* This decorator will be outfitted with actual binding and closures
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* and then layered on top of the (\ref TreeMutator) base. The resulting
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* compound is able to consume tree diff messages and apply the respective
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* changes and mutations to an otherwise opaque implementation data structure.
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* @remarks in practice, this is the most relevant and typical `TreeMutator` setup.
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* @tparam PAR base implementation TreeMutator; anything not implemented within
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* this current "onion layer", is delegated down to the parent. This way,
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* a complete TreeMutator implementation is assembled from several layers.
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* @tparam BIN binding adapter to the actual target collection. This implementation
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* of TreeMutator operations does not directly manipulate the attached
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* collection, but rather uses the primitive operation building blocks
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* provided through the binding; typically these building blocks are
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* in fact lambdas, provided when setting up this binding to the target.
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*/
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template<class PAR, class BIN>
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class ChildCollectionMutator
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: public PAR
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{
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using Iter = typename BIN::iterator;
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BIN binding_;
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Iter pos_;
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public:
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ChildCollectionMutator(BIN&& wiringClosures, PAR&& chain)
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: PAR(std::forward<PAR>(chain))
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, binding_(forward<BIN>(wiringClosures))
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, pos_()
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{ }
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/* ==== Implementation of TreeNode operation API ==== */
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virtual void
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init() override
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{
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pos_ = binding_.initMutation();
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PAR::init();
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}
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/** fabricate a new element, based on
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* the given specification (GenNode),
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* and insert it at current position
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* into the target sequence.
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*/
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virtual bool
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injectNew (GenNode const& n) override
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{
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if (binding_.isApplicable(n))
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{
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binding_.inject (std::move (binding_.construct(n)));
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return true;
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}
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else
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return PAR::injectNew (n);
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}
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virtual bool
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hasSrc () override
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{
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return bool(pos_) or PAR::hasSrc();
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}
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/** ensure the next recorded source element
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* matches on a formal level with given spec */
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virtual bool
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matchSrc (GenNode const& spec) override
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{
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if (binding_.isApplicable(spec))
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return pos_ and binding_.matches (spec, *pos_);
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else
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return PAR::matchSrc (spec);
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}
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/** skip next pending src element,
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* causing this element to be discarded
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* @note can not perform a match on garbage data
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*/
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virtual void
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skipSrc (GenNode const& n) override
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{
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if (binding_.isApplicable(n))
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{
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if (pos_)
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++pos_;
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}
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else
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PAR::skipSrc (n);
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}
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/** accept existing element, when matching the given spec */
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virtual bool
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acceptSrc (GenNode const& n) override
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{
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if (binding_.isApplicable(n))
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{
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bool isSrcMatch = pos_ and binding_.matches (n, *pos_);
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if (isSrcMatch) //NOTE: crucial to perform only our own match check here
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{
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binding_.inject (move(*pos_));
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++pos_;
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}
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return isSrcMatch;
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}
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else
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return PAR::acceptSrc (n);
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}
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/** locate designated element and accept it at current position */
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virtual bool
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findSrc (GenNode const& refSpec) override
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{
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if (binding_.isApplicable(refSpec))
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{
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Iter found = binding_.search (refSpec, pos_);
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if (found)
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{
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binding_.inject (move(*found));
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}
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return bool(found);
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}
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else
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return PAR::findSrc (refSpec);
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}
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/** repeatedly accept, until after the designated location */
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virtual bool
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accept_until (GenNode const& spec) override
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{
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if (spec.matches (Ref::END)
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or
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(spec.matches (Ref::ATTRIBS)
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and binding_.isApplicable (Ref::ATTRIBS)))
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{
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for ( ; pos_; ++pos_)
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binding_.inject (move(*pos_));
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return PAR::accept_until (spec);
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}
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else
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if (binding_.isApplicable(spec))
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{
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bool foundTarget = false;
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while (pos_ and not binding_.matches (spec, *pos_))
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{
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binding_.inject (move(*pos_));
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++pos_;
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}
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if (pos_ and binding_.matches (spec, *pos_))
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{
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binding_.inject (move(*pos_));
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++pos_;
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foundTarget = true;
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}
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return foundTarget;
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}
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else
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return PAR::accept_until (spec);
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}
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/** locate element already accepted into the target sequence
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* and assign the designated payload value to it. */
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virtual bool
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assignElm (GenNode const& spec) override
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{
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if (binding_.isApplicable(spec))
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{
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Iter target_found = binding_.locate (spec);
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return target_found and binding_.assign (*target_found, spec);
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}
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else
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return PAR::assignElm (spec);
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}
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/** locate the designated target element and build a suitable
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* sub-mutator for this element into the provided target buffer */
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virtual bool
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mutateChild (GenNode const& spec, TreeMutator::Handle targetBuff) override
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{
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if (binding_.isApplicable(spec))
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{
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Iter target_found = binding_.locate (spec);
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return target_found and binding_.openSub (*target_found, spec.idi, targetBuff);
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}
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else
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return PAR::mutateChild (spec, targetBuff);
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}
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/** verify all our pending (old) source elements where mentioned.
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* @note allows chained "onion-layers" to clean-up and verify.*/
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virtual bool
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completeScope() override
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{
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return PAR::completeScope()
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and isnil(this->pos_);
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}
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};
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/**
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|
* Nested DSL to define the specifics of a collection binding.
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*/
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template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
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struct CollectionBindingBuilder
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: CollectionBinding<COLL,MAT,CTR,SEL,ASS,MUT>
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{
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using CollectionBinding<COLL,MAT,CTR,SEL,ASS,MUT>::CollectionBinding;
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template<class FUN>
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CollectionBindingBuilder<COLL, FUN ,CTR,SEL,ASS,MUT>
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matchElement (FUN matcher) ///< expected lambda: `bool(GenNode const& spec, Elm const& elm)`
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{
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return { this->collection
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, matcher
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, this->construct
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, this->isApplicable
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, this->assign
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, this->openSub
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};
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}
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template<class FUN>
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CollectionBindingBuilder<COLL,MAT, FUN ,SEL,ASS,MUT>
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constructFrom (FUN constructor) ///< expected lambda: `Elm (GenNode const&)`
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{
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return { this->collection
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, this->matches
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, constructor
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, this->isApplicable
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, this->assign
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, this->openSub
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};
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}
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template<class FUN>
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CollectionBindingBuilder<COLL,MAT,CTR, FUN ,ASS,MUT>
|
|
isApplicableIf (FUN selector) ///< expected lambda: `bool(GenNode const&)`
|
|
{
|
|
return { this->collection
|
|
, this->matches
|
|
, this->construct
|
|
, selector
|
|
, this->assign
|
|
, this->openSub
|
|
};
|
|
}
|
|
|
|
template<class FUN>
|
|
CollectionBindingBuilder<COLL,MAT,CTR,SEL, FUN ,MUT>
|
|
assignElement (FUN setter) ///< expected lambda: `bool(Elm&, GenNode const&)`
|
|
{
|
|
return { this->collection
|
|
, this->matches
|
|
, this->construct
|
|
, this->isApplicable
|
|
, setter
|
|
, this->openSub
|
|
};
|
|
}
|
|
|
|
template<class FUN>
|
|
CollectionBindingBuilder<COLL,MAT,CTR,SEL,ASS, FUN >
|
|
buildChildMutator (FUN childMutationBuilder) ///< expected lambda: `bool(Elm&, GenNode::ID const&, TreeMutator::Handle)`
|
|
{
|
|
return { this->collection
|
|
, this->matches
|
|
, this->construct
|
|
, this->isApplicable
|
|
, this->assign
|
|
, childMutationBuilder
|
|
};
|
|
}
|
|
}; /////////////////////////////////TICKET #1041 provide a shortcut for just invoking a nested DiffMutable
|
|
|
|
|
|
/** builder function to synthesise builder type from given functors */
|
|
template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
|
|
inline auto
|
|
createCollectionBindingBuilder (COLL& coll, MAT m, CTR c, SEL s, ASS a, MUT u)
|
|
{
|
|
using Coll = typename Strip<COLL>::TypeReferred;
|
|
|
|
return CollectionBindingBuilder<Coll, MAT,CTR,SEL,ASS,MUT> {coll, m,c,s,a,u};
|
|
}
|
|
|
|
|
|
|
|
template<class ELM>
|
|
struct _EmptyBinding
|
|
{
|
|
static bool
|
|
__ERROR_missing_matcher (GenNode const&, ELM const&)
|
|
{
|
|
throw error::Logic ("unable to build a sensible default matching predicate");
|
|
}
|
|
|
|
static ELM
|
|
__ERROR_missing_constructor (GenNode const&)
|
|
{
|
|
throw error::Logic ("unable to build a sensible default for creating new elements");
|
|
}
|
|
|
|
static bool
|
|
ignore_selector (GenNode const& spec)
|
|
{
|
|
return spec != Ref::ATTRIBS;
|
|
// by default apply diff unconditionally,
|
|
// but don't respond to after(ATTRIBS)
|
|
}
|
|
|
|
static bool
|
|
disable_assignment (ELM&, GenNode const&)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static bool
|
|
disable_childMutation (ELM&, GenNode::ID const&, TreeMutator::Handle)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
template<class COLL>
|
|
static auto
|
|
attachTo (COLL& coll)
|
|
{
|
|
return createCollectionBindingBuilder (coll
|
|
,__ERROR_missing_matcher
|
|
,__ERROR_missing_constructor
|
|
,ignore_selector
|
|
,disable_assignment
|
|
,disable_childMutation
|
|
);
|
|
}
|
|
};
|
|
|
|
|
|
|
|
using lib::meta::enable_if;
|
|
using lib::diff::can_wrap_in_GenNode;
|
|
|
|
/**
|
|
* starting point for configuration of a binding to STL container.
|
|
* When using the "nested DSL" to setup a binding to child elements
|
|
* managed within a STL collection, all the variable and flexible
|
|
* aspects of the binding are preconfigured to a more or less
|
|
* disabled and inactive state. The resulting binding layer
|
|
* offers just minimal functionality. Typically you'd use
|
|
* the created (\ref CollectionBindingBuilder) to replace
|
|
* those defaults with lambdas tied into the actual
|
|
* implementation of the target data structure.
|
|
* @note depending on the payload type within the collection,
|
|
* we provide some preconfigured default specialisations
|
|
*/
|
|
template<class ELM, typename SEL =void>
|
|
struct _DefaultBinding
|
|
: _EmptyBinding<ELM>
|
|
{ };
|
|
|
|
template<class ELM>
|
|
struct _DefaultBinding<ELM, enable_if<can_wrap_in_GenNode<ELM>>>
|
|
{
|
|
template<class COLL>
|
|
static auto
|
|
attachTo (COLL& coll)
|
|
{
|
|
return _EmptyBinding<ELM>::attachTo(coll)
|
|
.matchElement([](GenNode const& spec, ELM const& elm)
|
|
{
|
|
return spec.matches(elm);
|
|
})
|
|
.constructFrom([](GenNode const& spec) -> ELM
|
|
{
|
|
return spec.data.get<ELM>();
|
|
});
|
|
}
|
|
};
|
|
|
|
|
|
/** standard configuration to deal with GenNode collections.
|
|
* @see tree-mutator-gen-node-binding.hpp */
|
|
template<>
|
|
struct _DefaultBinding<GenNode>
|
|
{
|
|
template<class COLL>
|
|
static auto
|
|
attachTo (COLL& coll)
|
|
{
|
|
return _EmptyBinding<GenNode>::attachTo(coll)
|
|
.matchElement([](GenNode const& spec, GenNode const& elm)
|
|
{
|
|
return spec.matches(elm);
|
|
})
|
|
.constructFrom([](GenNode const& spec) -> GenNode
|
|
{
|
|
return GenNode{spec};
|
|
})
|
|
.assignElement ([](GenNode& target, GenNode const& spec) -> bool
|
|
{
|
|
target.data = spec.data;
|
|
return true;
|
|
})
|
|
.buildChildMutator ([](GenNode& target, GenNode::ID const& subID, TreeMutator::Handle buff) -> bool
|
|
{
|
|
if (target.idi == subID // require match on already existing child object
|
|
and target.data.isNested())
|
|
{
|
|
mutateInPlace (target.data.get<Rec>())
|
|
.buildMutator(buff);
|
|
buff.get()->init();
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
});
|
|
}
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
* Entry point to a nested DSL
|
|
* for setup and configuration of a collection binding.
|
|
* This function shall be used right within Builder::attach()
|
|
* and wrap a language reference to the concrete collection
|
|
* implementing the "object children". The result is a default configured
|
|
* binding, which could be further adapted with the builder functions,
|
|
* using lambdas as callback into the otherwise opaque implementation code.
|
|
*/
|
|
template<class COLL>
|
|
inline auto
|
|
collection (COLL& coll)
|
|
{
|
|
using Elm = typename COLL::value_type;
|
|
|
|
return _DefaultBinding<Elm>::attachTo(coll);
|
|
}
|
|
|
|
|
|
|
|
/** Entry point for DSL builder */
|
|
template<class PAR>
|
|
template<class BIN>
|
|
inline auto
|
|
Builder<PAR>::attach (BIN&& collectionBindingSetup)
|
|
{
|
|
return chainedBuilder<ChildCollectionMutator<PAR,BIN>> (forward<BIN>(collectionBindingSetup));
|
|
}
|
|
|
|
|
|
}//(END)Mutator-Builder decorator components...
|
|
|
|
}} // namespace lib::diff
|
|
#endif /*LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H*/
|