LUMIERA.clone/src/lib/diff/tree-mutator-collection-binding.hpp
Ichthyostega acb674a9d2 Project: update and clean-up Doxygen configuration
...in an attempt to clarify why numerous cross links are not generated.
In the end, this attempt was not very successful, yet I could find some breadcrumbs...

- file comments generally seem to have a problem with auto link generation;
  only fully qualified names seem to work reliably

- cross links to entities within a namespace do not work,
  if the corresponding namespace is not documented in Doxygen

- documentation for entities within anonymous namespaces
  must be explicitly enabled. Of course this makes only sense
  for detailed documentation (but we do generate detailed
  documentation here, including implementation notes)

- and the notorious problem: each file needs a valid @file comment

- the hierarchy of Markdown headings must be consistent within each
  documentation section. This entails also to individual documented
  entities. Basically, there must be a level-one heading (prefix "#"),
  otherwise all headings will just disappear...

- sometimes the doc/devel/doxygen-warnings.txt gives further clues
2021-01-24 19:35:45 +01:00

760 lines
27 KiB
C++

/*
TREE-MUTATOR-COLLECTION-BINDING.hpp - diff::TreeMutator implementation building block
Copyright (C) Lumiera.org
2016, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file tree-mutator-collection-binding.hpp
** Special binding implementation for lib::diff::TreeMutator, allowing to map
** tree diff operations onto a STL collection of native implementation objects.
** TreeMutator is a customisable intermediary, which enables otherwise opaque
** implementation data structures to receive and respond to generic structural
** change messages ("tree diff").
**
** Each concrete TreeMutator instance will be configured differently, and this
** adaptation is done by implementing binding templates, in the way of building
** blocks, attached and customised through lambdas. It is possible to layer
** several bindings on top of a single TreeMutator -- and indeed this header
** defines a building block for one such layer, specifically for binding to a
** representation of "child objects" managed within a typical STL container.
**
** As a _special case_, binding to a STL map is supported, while this usage is rather
** discouraged, since it contradicts the diff semantics due to intrinsic ordering.
**
** # Internal structure
**
** The task to set up a binding to a _generic STL collection_ has to face some
** technical intricacies, leading to a rather involved implementation, which can
** be hard to understand and maintain. We attempt to address this challenge through
** a decomposition into several sub-tasks, organised into four levels of abstraction
** - at the bottom we use an adaptation layer in the form of a traits template,
** with two concrete specialisations of the ContainerTraits for vector-like
** and map-like collections
** - on top of this the CollectionBinding is established to establish a kind of
** generic access protocol for consuming a collection guided by diff instructions
** - the third level then holds the actual TreeMutator implementation, embodied into
** the ChildCollectionMutator template, which in fact translates and delegates
** any actual access to the underlying collection to its embedded CollectionBinding
** instance...
** - which in turn is assembled on the top level, the DSL level, from building blocks
** provided by the client of this collection binding. The entrance point to this
** DSL layer is the _DefaultBinding, which is established by wrapping the actual
** collection into the concrete CollectionBinding at the point where the builder
** is created. The further DSL verbs on the CollectionBindingBuilder just server
** to provide or overlay some lambdas to fill in the flexible parts of the binding.
**
** And these flexible parts are mostly concerned with the _actual contents_ of the
** STL collection to be bound. Because, at this point, we can not assume much without
** loosing genericity. Thus, the user of this binding has to fill in the missing link
** - to decide if a given diff specification is addressed at this collection binding (»Selector«)
** - when to consider a concrete content element as a _match_ for the diff specification (»Matcher«)
** - the way actually to construct a new content element in accordance to the given diff spec (»Constructor«)
** - the actual implementation of value assignment (optional)
** - and the recursive entrance into mutation of a specific element within that collection (optional)
**
** @note the header tree-mutator-collection-binding.hpp was split off for sake of readability
** and is included automatically from bottom of tree-mutator.hpp
**
** @see tree-mutator-test.cpp
** @see TreeMutator::build()
**
*/
#ifndef LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H
#define LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H
#include "lib/error.hpp"
#include "lib/nocopy.hpp"
#include "lib/meta/trait.hpp"
#include "lib/diff/gen-node.hpp"
#include "lib/diff/tree-mutator.hpp"
#include "lib/iter-adapter-stl.hpp"
#include <utility>
#include <vector>
#include <map>
namespace lib {
namespace diff{
namespace { // Mutator-Builder decorator components...
using std::forward;
using lib::meta::Strip;
using lib::diff::GenNode;
using lib::iter_stl::eachElm;
/* === Technicalities of container access === */
template<class C>
using _AsVector = std::vector<typename C::value_type>;
template<class C>
using _AsMap = std::map<typename C::key_type, typename C::mapped_type>;
template<class C>
using IF_is_vector = lib::meta::enable_if< std::is_base_of<_AsVector<C>, C>>;
template<class C>
using IF_is_map = lib::meta::enable_if< std::is_base_of<_AsMap<C>, C>>;
/** Helper for uniform treatment of various STL containers */
template<class C, typename SEL =void>
struct ContainerTraits
{
static_assert (not sizeof(C), "unable to determine any supported container type for C");
};
template<typename V>
struct ContainerTraits<V, IF_is_vector<V> >
{
using Vec = _AsVector<V>;
using Elm = typename Vec::value_type;
using Itr = typename Vec::iterator;
static Itr
recentElmRawIter (Vec& vec)
{
return Itr{&vec.back()};
}
static void
append (Vec& vec, Elm&& elm)
{
vec.emplace_back (forward<Elm> (elm));
}
};
template<typename M>
struct ContainerTraits<M, IF_is_map<M> >
{
using Map = _AsMap<M>;
using Key = typename Map::key_type;
using Val = typename Map::mapped_type;
using Elm = std::pair<const Key, Val>;
/** heuristic for `std::map`: lookup via reverse iterator.
* Since std::map iterates in key order, the most recently inserted
* element is likely also the largest element. If this guess fails,
* there will always be a second try by searching over all elements.
*/
static auto
recentElmRawIter (Map& map)
{
auto& recentPos = ++map.rend();
return map.find (recentPos->first);
}
static void
append (Map& map, Elm&& elm)
{
map.emplace (forward<Elm> (elm));
}
};
/**
* Attach to collection: Concrete binding setup.
* This record holds all the actual binding and closures
* used to attach the tree mutator to an external pre-existing
* STL container with child elements/objects. It serves as flexible
* connection, configuration and adaptation element, and will be embedded
* as a whole into the (\ref ChildCollectionMutator), which in turn implements
* the `TreeMutator` interface. The resulting compound is able to consume
* tree diff messages and apply the respective changes and mutations to
* an otherwise opaque implementation data structure.
*
* @tparam COLL a STL compliant collection type holding "child elements"
* @tparam MAT a functor to determine if a child matches a diff spec (GenNode)
* @tparam CTR a functor to construct a new child element from a given diff spec
* @tparam SEL predicate to determine if this binding layer has to process a diff message
* @tparam ASS a functor to assign / set a new value from a given diff spec
* @tparam MUT a functor to construct a nested mutator for some child element
*/
template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
struct CollectionBinding
: util::MoveOnly
{
using Coll = typename Strip<COLL>::TypeReferred;
using Elm = typename Coll::value_type;
using Trait = ContainerTraits<Coll>;
using iterator = typename lib::iter_stl::_SeqT<Coll>::Range;
using const_iterator = typename lib::iter_stl::_SeqT<const Coll>::Range;
ASSERT_VALID_SIGNATURE (MAT, bool(GenNode const& spec, Elm const& elm))
ASSERT_VALID_SIGNATURE (CTR, Elm (GenNode const&))
ASSERT_VALID_SIGNATURE (SEL, bool(GenNode const&))
ASSERT_VALID_SIGNATURE (ASS, bool(Elm&, GenNode const&))
ASSERT_VALID_SIGNATURE (MUT, bool(Elm&, GenNode::ID const&, TreeMutator::Handle))
Coll& collection;
MAT matches;
CTR construct;
SEL isApplicable;
ASS assign;
MUT openSub;
CollectionBinding(Coll& coll, MAT m, CTR c, SEL s, ASS a, MUT u)
: collection(coll)
, matches(m)
, construct(c)
, isApplicable(s)
, assign(a)
, openSub(u)
{ }
// only move construction allowed,
// to enable use of unique_ptr in collections
/* === content manipulation API === */
Coll contentBuffer;
iterator
initMutation ()
{
contentBuffer.clear();
swap (collection, contentBuffer);
return eachElm (contentBuffer);
}
void
inject (Elm&& elm)
{
Trait::append (collection, forward<Elm>(elm));
}
iterator
search (GenNode const& targetSpec, iterator pos)
{
while (pos and not matches(targetSpec, *pos))
++pos;
return pos;
}
/** locate element for assignment or mutation,
* with special shortcut to the recently inserted element */
iterator
locate (GenNode const& targetSpec)
{
if (not collection.empty()
and matches (targetSpec, recentElm()))
return recentElmIter();
else
return search (targetSpec, eachElm(collection));
}
private: /* === Technicalities of container access === */
/** @internal technicality
* Our iterator is actually a Lumiera RangeIter, and thus we need
* to construct a raw collection iterator pointing to the aftmost element
* and then create a range from this iterator and the `end()` iterator.
*/
iterator
recentElmIter()
{
return iterator{Trait::recentElmRawIter (collection), std::end (collection)};
}
Elm&
recentElm()
{
return *Trait::recentElmRawIter (collection);
}
};
/**
* Attach to collection: Building block for a concrete `TreeMutator`.
* This decorator will be outfitted with actual binding and closures
* and then layered on top of the (\ref TreeMutator) base. The resulting
* compound is able to consume tree diff messages and apply the respective
* changes and mutations to an otherwise opaque implementation data structure.
* @remarks in practice, this is the most relevant and typical `TreeMutator` setup.
* @tparam PAR base implementation TreeMutator; anything not implemented within
* this current "onion layer", is delegated down to the parent. This way,
* a complete TreeMutator implementation is assembled from several layers.
* @tparam BIN binding adapter to the actual target collection. This implementation
* of TreeMutator operations does not directly manipulate the attached
* collection, but rather uses the primitive operation building blocks
* provided through the binding; typically these building blocks are
* in fact lambdas, provided when setting up this binding to the target.
*/
template<class PAR, class BIN>
class ChildCollectionMutator
: public PAR
{
using Iter = typename BIN::iterator;
BIN binding_;
Iter pos_;
public:
ChildCollectionMutator(BIN&& wiringClosures, PAR&& chain)
: PAR(std::forward<PAR>(chain))
, binding_(forward<BIN>(wiringClosures))
, pos_()
{ }
/* ==== Implementation of TreeNode operation API ==== */
virtual void
init() override
{
pos_ = binding_.initMutation();
PAR::init();
}
/** fabricate a new element, based on
* the given specification (GenNode),
* and insert it at current position
* into the target sequence.
*/
virtual bool
injectNew (GenNode const& n) override
{
if (binding_.isApplicable(n))
{
binding_.inject (std::move (binding_.construct(n)));
return true;
}
else
return PAR::injectNew (n);
}
virtual bool
hasSrc () override
{
return bool(pos_) or PAR::hasSrc();
}
/** ensure the next recorded source element
* matches on a formal level with given spec */
virtual bool
matchSrc (GenNode const& spec) override
{
if (binding_.isApplicable(spec))
return pos_ and binding_.matches (spec, *pos_);
else
return PAR::matchSrc (spec);
}
/** skip next pending src element,
* causing this element to be discarded
* @note can not perform a match on garbage data
*/
virtual void
skipSrc (GenNode const& n) override
{
if (binding_.isApplicable(n))
{
if (pos_)
++pos_;
}
else
PAR::skipSrc (n);
}
/** accept existing element, when matching the given spec */
virtual bool
acceptSrc (GenNode const& n) override
{
if (binding_.isApplicable(n))
{
bool isSrcMatch = pos_ and binding_.matches (n, *pos_);
if (isSrcMatch) //NOTE: crucial to perform only our own match check here
{
binding_.inject (move(*pos_));
++pos_;
}
return isSrcMatch;
}
else
return PAR::acceptSrc (n);
}
/** locate designated element and accept it at current position */
virtual bool
findSrc (GenNode const& refSpec) override
{
if (binding_.isApplicable(refSpec))
{
Iter found = binding_.search (refSpec, pos_);
if (found)
{
binding_.inject (move(*found));
}
return bool(found);
}
else
return PAR::findSrc (refSpec);
}
/** repeatedly accept, until after the designated location */
virtual bool
accept_until (GenNode const& spec) override
{
if (spec.matches (Ref::END)
or
(spec.matches (Ref::ATTRIBS)
and binding_.isApplicable (Ref::ATTRIBS)))
{
for ( ; pos_; ++pos_)
binding_.inject (move(*pos_));
return PAR::accept_until (spec);
}
else
if (binding_.isApplicable(spec))
{
bool foundTarget = false;
while (pos_ and not binding_.matches (spec, *pos_))
{
binding_.inject (move(*pos_));
++pos_;
}
if (pos_ and binding_.matches (spec, *pos_))
{
binding_.inject (move(*pos_));
++pos_;
foundTarget = true;
}
return foundTarget;
}
else
return PAR::accept_until (spec);
}
/** locate element already accepted into the target sequence
* and assign the designated payload value to it. */
virtual bool
assignElm (GenNode const& spec) override
{
if (binding_.isApplicable(spec))
{
Iter target_found = binding_.locate (spec);
return target_found and binding_.assign (*target_found, spec);
}
else
return PAR::assignElm (spec);
}
/** locate the designated target element and build a suitable
* sub-mutator for this element into the provided target buffer */
virtual bool
mutateChild (GenNode const& spec, TreeMutator::Handle targetBuff) override
{
if (binding_.isApplicable(spec))
{
Iter target_found = binding_.locate (spec);
return target_found and binding_.openSub (*target_found, spec.idi, targetBuff);
}
else
return PAR::mutateChild (spec, targetBuff);
}
/** verify all our pending (old) source elements where mentioned.
* @note allows chained "onion-layers" to clean-up and verify.*/
virtual bool
completeScope() override
{
return PAR::completeScope()
and isnil(this->pos_);
}
};
/**
* Nested DSL to define the specifics of a collection binding.
*/
template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
struct CollectionBindingBuilder
: CollectionBinding<COLL,MAT,CTR,SEL,ASS,MUT>
{
using CollectionBinding<COLL,MAT,CTR,SEL,ASS,MUT>::CollectionBinding;
template<class FUN>
CollectionBindingBuilder<COLL, FUN ,CTR,SEL,ASS,MUT>
matchElement (FUN matcher) ///< expected lambda: `bool(GenNode const& spec, Elm const& elm)`
{
return { this->collection
, matcher
, this->construct
, this->isApplicable
, this->assign
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT, FUN ,SEL,ASS,MUT>
constructFrom (FUN constructor) ///< expected lambda: `Elm (GenNode const&)`
{
return { this->collection
, this->matches
, constructor
, this->isApplicable
, this->assign
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT,CTR, FUN ,ASS,MUT>
isApplicableIf (FUN selector) ///< expected lambda: `bool(GenNode const&)`
{
return { this->collection
, this->matches
, this->construct
, selector
, this->assign
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT,CTR,SEL, FUN ,MUT>
assignElement (FUN setter) ///< expected lambda: `bool(Elm&, GenNode const&)`
{
return { this->collection
, this->matches
, this->construct
, this->isApplicable
, setter
, this->openSub
};
}
template<class FUN>
CollectionBindingBuilder<COLL,MAT,CTR,SEL,ASS, FUN >
buildChildMutator (FUN childMutationBuilder) ///< expected lambda: `bool(Elm&, GenNode::ID const&, TreeMutator::Handle)`
{
return { this->collection
, this->matches
, this->construct
, this->isApplicable
, this->assign
, childMutationBuilder
};
}
}; /////////////////////////////////TICKET #1041 provide a shortcut for just invoking a nested DiffMutable
/** builder function to synthesise builder type from given functors */
template<class COLL, class MAT, class CTR, class SEL, class ASS, class MUT>
inline auto
createCollectionBindingBuilder (COLL& coll, MAT m, CTR c, SEL s, ASS a, MUT u)
{
using Coll = typename Strip<COLL>::TypeReferred;
return CollectionBindingBuilder<Coll, MAT,CTR,SEL,ASS,MUT> {coll, m,c,s,a,u};
}
template<class ELM>
struct _EmptyBinding
{
static bool
__ERROR_missing_matcher (GenNode const&, ELM const&)
{
throw error::Logic ("unable to build a sensible default matching predicate");
}
static ELM
__ERROR_missing_constructor (GenNode const&)
{
throw error::Logic ("unable to build a sensible default for creating new elements");
}
static bool
ignore_selector (GenNode const& spec)
{
return spec != Ref::ATTRIBS;
// by default apply diff unconditionally,
// but don't respond to after(ATTRIBS)
}
static bool
disable_assignment (ELM&, GenNode const&)
{
return false;
}
static bool
disable_childMutation (ELM&, GenNode::ID const&, TreeMutator::Handle)
{
return false;
}
template<class COLL>
static auto
attachTo (COLL& coll)
{
return createCollectionBindingBuilder (coll
,__ERROR_missing_matcher
,__ERROR_missing_constructor
,ignore_selector
,disable_assignment
,disable_childMutation
);
}
};
using lib::meta::enable_if;
using lib::diff::can_wrap_in_GenNode;
/**
* starting point for configuration of a binding to STL container.
* When using the "nested DSL" to setup a binding to child elements
* managed within a STL collection, all the variable and flexible
* aspects of the binding are preconfigured to a more or less
* disabled and inactive state. The resulting binding layer
* offers just minimal functionality. Typically you'd use
* the created (\ref CollectionBindingBuilder) to replace
* those defaults with lambdas tied into the actual
* implementation of the target data structure.
* @note depending on the payload type within the collection,
* we provide some preconfigured default specialisations
*/
template<class ELM, typename SEL =void>
struct _DefaultBinding
: _EmptyBinding<ELM>
{ };
template<class ELM>
struct _DefaultBinding<ELM, enable_if<can_wrap_in_GenNode<ELM>>>
{
template<class COLL>
static auto
attachTo (COLL& coll)
{
return _EmptyBinding<ELM>::attachTo(coll)
.matchElement([](GenNode const& spec, ELM const& elm)
{
return spec.matches(elm);
})
.constructFrom([](GenNode const& spec) -> ELM
{
return spec.data.get<ELM>();
});
}
};
/** standard configuration to deal with GenNode collections.
* @see tree-mutator-gen-node-binding.hpp */
template<>
struct _DefaultBinding<GenNode>
{
template<class COLL>
static auto
attachTo (COLL& coll)
{
return _EmptyBinding<GenNode>::attachTo(coll)
.matchElement([](GenNode const& spec, GenNode const& elm)
{
return spec.matches(elm);
})
.constructFrom([](GenNode const& spec) -> GenNode
{
return GenNode{spec};
})
.assignElement ([](GenNode& target, GenNode const& spec) -> bool
{
target.data = spec.data;
return true;
})
.buildChildMutator ([](GenNode& target, GenNode::ID const& subID, TreeMutator::Handle buff) -> bool
{
if (target.idi == subID // require match on already existing child object
and target.data.isNested())
{
mutateInPlace (target.data.get<Rec>())
.buildMutator(buff);
buff.get()->init();
return true;
}
else
return false;
});
}
};
/**
* Entry point to a nested DSL
* for setup and configuration of a collection binding.
* This function shall be used right within Builder::attach()
* and wrap a language reference to the concrete collection
* implementing the "object children". The result is a default configured
* binding, which could be further adapted with the builder functions,
* using lambdas as callback into the otherwise opaque implementation code.
*/
template<class COLL>
inline auto
collection (COLL& coll)
{
using Elm = typename COLL::value_type;
return _DefaultBinding<Elm>::attachTo(coll);
}
/** Entry point for DSL builder */
template<class PAR>
template<class BIN>
inline auto
Builder<PAR>::attach (BIN&& collectionBindingSetup)
{
return chainedBuilder<ChildCollectionMutator<PAR,BIN>> (forward<BIN>(collectionBindingSetup));
}
}//(END)Mutator-Builder decorator components...
}} // namespace lib::diff
#endif /*LIB_DIFF_TREE_MUTATOR_COLLECTION_BINDING_H*/