...in an attempt to clarify why numerous cross links are not generated. In the end, this attempt was not very successful, yet I could find some breadcrumbs... - file comments generally seem to have a problem with auto link generation; only fully qualified names seem to work reliably - cross links to entities within a namespace do not work, if the corresponding namespace is not documented in Doxygen - documentation for entities within anonymous namespaces must be explicitly enabled. Of course this makes only sense for detailed documentation (but we do generate detailed documentation here, including implementation notes) - and the notorious problem: each file needs a valid @file comment - the hierarchy of Markdown headings must be consistent within each documentation section. This entails also to individual documented entities. Basically, there must be a level-one heading (prefix "#"), otherwise all headings will just disappear... - sometimes the doc/devel/doxygen-warnings.txt gives further clues
502 lines
16 KiB
C++
502 lines
16 KiB
C++
/*
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SYNC.hpp - generic helper for object based locking and synchronisation
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Copyright (C) Lumiera.org
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2008, Christian Thaeter <ct@pipapo.org>
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Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file sync.hpp
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** Object Monitor based synchronisation.
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** The actual locking, signalling and waiting is implemented by delegating to the
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** raw pthreads locking/sync calls. Rather, the purpose of the Sync baseclass is
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** to support locking based on the <b>object monitor pattern</b>. This pattern
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** describes a way of dealing with synchronisation known to play well with
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** scoping, encapsulation and responsibility for a single purpose.
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**
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** A class becomes _lockable_ by inheriting from lib::Sync with the appropriate
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** parametrisation. This causes any instance to inherit a monitor member (object),
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** managing a mutex and (optionally) a condition variable for waiting. The actual
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** synchronisation is achieved by placing a guard object as local (stack) variable
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** into a given scope (typically a member function body). This guard object of
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** class lib::Sync::Lock accesses the enclosing object's monitor and automatically
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** manages the locking and unlocking; optionally it may also be used for waiting
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** on a condition.
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**
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** @note
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** - It is important to select a suitable parametrisation of the monitor.
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** This is done by specifying one of the defined policy classes.
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** - Be sure to pick the recursive mutex implementation when recursive calls
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** of synchronised functions can't be avoided. (performance penalty)
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** - You can't use the Lock#wait and Lock#notify functions unless you pick
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** a parametrisation including a condition variable.
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** - The "this" pointer is fed to the ctor of the Lock guard object. Thus
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** you may use any object's monitor as appropriate, especially in cases
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** when adding the monitor to a given class may cause size problems.
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** - For sake of completeness, this implementation provides the ability for
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** timed waits. But please consider that in most cases there are better
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** solutions for running an operation with given timeout by utilising the
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** Lumiera scheduler. Thus use of timed waits is \b discouraged.
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** - There is a special variant of the Lock guard called ClassLock, which
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** can be used to lock based on a type, not an instance.
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** - in DEBUG mode, the implementation includes NoBug resource tracking.
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**
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** @see mutex.h
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** @see sync-locking-test.cpp
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** @see sync-waiting-test.cpp
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** @see \ref asset::AssetManager::reg() "usage example: asset registration"
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** @see \ref subsystem-runner.hpp "usage example: subsystem start/shutdown"
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*/
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#ifndef LIB_SYNC_H
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#define LIB_SYNC_H
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#include "lib/error.hpp"
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#include "lib/nocopy.hpp"
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#include "lib/util.hpp"
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extern "C" {
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#include "lib/lockerror.h"
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}
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#include <pthread.h>
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#include <cerrno>
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#include <ctime>
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namespace lib {
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/** Helpers and building blocks for Monitor based synchronisation */
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namespace sync {
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/* ========== adaptation layer for accessing backend/system level code ============== */
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struct Wrapped_ExclusiveMutex
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{
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pthread_mutex_t mutex_;
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protected:
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Wrapped_ExclusiveMutex()
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{
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pthread_mutex_init (&mutex_, NULL);
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}
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~Wrapped_ExclusiveMutex()
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{
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if (pthread_mutex_destroy (&mutex_))
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ERROR (sync, "Failure destroying mutex.");
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} // shouldn't happen in a correct program
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void
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lock()
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{
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if (pthread_mutex_lock (&mutex_))
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throw lumiera::error::Fatal ("Mutex acquire failed");
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} // shouldn't happen in a correct program
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void
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unlock()
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{
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if (pthread_mutex_unlock (&mutex_))
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ERROR (sync, "Failure unlocking mutex.");
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} // shouldn't happen in a correct program
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};
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struct Wrapped_RecursiveMutex
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{
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pthread_mutex_t mutex_;
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protected:
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Wrapped_RecursiveMutex();
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~Wrapped_RecursiveMutex()
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{
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if (pthread_mutex_destroy (&mutex_))
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ERROR (sync, "Failure destroying (rec)mutex.");
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} // shouldn't happen in a correct program
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void
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lock()
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{
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if (pthread_mutex_lock (&mutex_))
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throw lumiera::error::Fatal ("(rec)Mutex acquire failed");
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} // shouldn't happen in a correct program
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void
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unlock()
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{
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if (pthread_mutex_unlock (&mutex_))
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ERROR (sync, "Failure unlocking (rec)mutex.");
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} // shouldn't happen in a correct program
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};
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template<class MTX>
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struct Wrapped_Condition
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: MTX
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{
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pthread_cond_t cond_;
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protected:
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Wrapped_Condition()
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{
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pthread_cond_init (&cond_, NULL);
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}
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~Wrapped_Condition()
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{
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if (pthread_cond_destroy (&cond_))
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ERROR (sync, "Failure destroying condition variable.");
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} // shouldn't happen in a correct program
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bool
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wait()
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{
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int err;
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do { err = pthread_cond_wait (&this->cond_, &this->mutex_);
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} while(err == EINTR);
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if (err) lumiera_lockerror_set (err, &NOBUG_FLAG(sync), NOBUG_CONTEXT_NOFUNC);
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return not err;
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}
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bool
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timedwait (const struct timespec* timeout)
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{
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int err;
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do { err = pthread_cond_timedwait (&this->cond_, &this->mutex_, timeout);
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} while(err == EINTR);
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if (err) lumiera_lockerror_set (err, &NOBUG_FLAG(sync), NOBUG_CONTEXT_NOFUNC);
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return not err;
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}
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void signal() { pthread_cond_signal (&cond_); }
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void broadcast() { pthread_cond_broadcast (&cond_); }
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};
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/* ========== abstractions defining the usable synchronisation primitives ============== */
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template<class MTX>
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class Mutex
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: protected MTX
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{
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protected:
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~Mutex () { }
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Mutex () { }
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Mutex (const Mutex&); ///< noncopyable...
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const Mutex& operator= (const Mutex&);
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public:
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void
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acquire()
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{
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MTX::lock ();
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}
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void
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release()
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{
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MTX::unlock ();
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}
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};
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/**
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* helper for specifying an optional timeout for an timed wait.
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* Wrapping a timespec-struct, it allows for easy initialisation
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* by a given relative offset.
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* @todo integrate with std::chrono //////////////////////////TICKET #1055
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*/
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struct Timeout
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: timespec
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{
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Timeout() { reset(); }
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void reset() { tv_sec=tv_nsec=0; }
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/** initialise to NOW() + offset (in milliseconds) */
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Timeout&
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setOffset (ulong offs)
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{
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if (offs)
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{
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clock_gettime(CLOCK_REALTIME, this); //////////////////////////TICKET #886
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tv_sec += offs / 1000;
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tv_nsec += 1000000 * (offs % 1000);
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if (tv_nsec >= 1000000000)
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{
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tv_sec += tv_nsec / 1000000000;
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tv_nsec %= 1000000000;
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} }
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else
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reset();
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return *this;
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}
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explicit operator bool() { return 0 != tv_sec; } // allows if (timeout_)....
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};
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template<class MTX>
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class Condition
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: public Mutex<Wrapped_Condition<MTX>>
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{
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typedef Wrapped_Condition<MTX> Cond;
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public:
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void
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signal (bool wakeAll=false)
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{
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if (wakeAll)
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Cond::broadcast ();
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else
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Cond::signal ();
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}
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template<class BF>
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bool
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wait (BF& predicate, Timeout& waitEndTime)
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{
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bool ok = true;
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while (ok and !predicate())
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if (waitEndTime)
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ok = Cond::timedwait (&waitEndTime);
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else
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ok = Cond::wait ();
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if (not ok and lumiera_error_expect(LUMIERA_ERROR_LOCK_TIMEOUT)) return false;
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lumiera::throwOnError(); // any other error throws
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return true;
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}
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};
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/* ==== functor types for defining the waiting condition ==== */
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typedef volatile bool& Flag;
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struct BoolFlagPredicate
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{
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Flag flag_;
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BoolFlagPredicate (Flag f) : flag_(f) {}
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bool operator() () { return flag_; }
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};
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template<class X>
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struct BoolMethodPredicate
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{
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typedef bool (X::*Method)(void);
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X& instance_;
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Method method_;
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BoolMethodPredicate (X& x, Method m) : instance_(x), method_(m) {}
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bool operator() () { return (instance_.*method_)(); }
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};
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/**
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* Object Monitor for synchronisation and waiting.
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* Implemented by a (wrapped) set of sync primitives,
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* which are default constructible and noncopyable.
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*/
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template<class IMPL>
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class Monitor
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: IMPL
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{
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Timeout timeout_;
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public:
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Monitor() {}
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~Monitor() {}
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/** allow copy, without interfering with the identity of IMPL */
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Monitor (Monitor const& ref) : IMPL(), timeout_(ref.timeout_) { }
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const Monitor& operator= (Monitor const& ref) { timeout_ = ref.timeout_; return *this; }
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void acquireLock() { IMPL::acquire(); }
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void releaseLock() { IMPL::release(); }
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void signal(bool a){ IMPL::signal(a); }
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bool
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wait (Flag flag, ulong timedwait=0)
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{
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BoolFlagPredicate checkFlag(flag);
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return IMPL::wait(checkFlag, timeout_.setOffset(timedwait));
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}
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template<class X>
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bool
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wait (X& instance, bool (X::*method)(void), ulong timedwait=0) ///////////////////////TICKET #1051 : add support for lambdas
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{
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BoolMethodPredicate<X> invokeMethod(instance, method); ///////////////////////TICKET #1057 : const correctness, allow use of const member functions
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return IMPL::wait(invokeMethod, timeout_.setOffset(timedwait));
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}
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void setTimeout(ulong relative) {timeout_.setOffset(relative);}
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bool isTimedWait() {return bool{timeout_};}
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};
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typedef Mutex<Wrapped_ExclusiveMutex> NonrecursiveLock_NoWait;
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typedef Mutex<Wrapped_RecursiveMutex> RecursiveLock_NoWait;
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typedef Condition<Wrapped_ExclusiveMutex> NonrecursiveLock_Waitable;
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typedef Condition<Wrapped_RecursiveMutex> RecursiveLock_Waitable;
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} // namespace sync (helpers and building blocks)
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/* Interface to be used by client code:
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* Inherit from class Sync with a suitable Policy.
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* Then use the embedded Lock class.
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*/
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/* ======= Policy classes ======= */
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using sync::NonrecursiveLock_NoWait;
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using sync::NonrecursiveLock_Waitable;
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using sync::RecursiveLock_NoWait;
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using sync::RecursiveLock_Waitable;
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/*********************************************************************//**
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* Facility for monitor object based locking.
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* To be attached either on a per class base or per object base.
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* Typically, the client class will inherit from this template (but it
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* is possible to use it stand-alone, if inheriting isn't an option).
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* The interface for clients to access the functionality is the embedded
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* Lock template, which should be instantiated as an automatic variable
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* within the scope to be protected.
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*
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* # Usage
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* - for *locking*, just place an instant of the embedded Lock into the local
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* scope to be protected. All lock instances within the same object share
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* the monitor; thus any time, only one of them gets the mutex all other
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* instances block on construction.
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* - for *waiting* likewise place an instance of the Lock class (which gets
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* you a mutex). Then invoke the wait method on that instance; this suspends
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* the current thread and releases the mutex. To awake and check the condition,
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* some other thread must invoke the Lock::notify() within the same object.
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* The Lock::wait() call returns `true` when the condition was met, and
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* `false` if awakened due to timeout. The call might throw in case of
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* technical errors. In any case, when returning from the `wait()` call,
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* the mutex has been re-acquired.
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*/
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template<class CONF = NonrecursiveLock_NoWait>
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class Sync
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{
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typedef sync::Monitor<CONF> Monitor;
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mutable Monitor objectMonitor_;
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static Monitor&
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getMonitor(const Sync* forThis)
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{
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REQUIRE (forThis);
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return forThis->objectMonitor_;
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}
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public:
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/*****************************************//**
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* scoped object to control the actual locking.
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*/
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class Lock
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: util::NonCopyable
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{
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Monitor& mon_;
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public:
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template<class X>
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Lock(X* it) : mon_(getMonitor(it)){ mon_.acquireLock(); }
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~Lock() { mon_.releaseLock(); }
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void notify() { mon_.signal(false);}
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void notifyAll() { mon_.signal(true); }
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void setTimeout(ulong time) { mon_.setTimeout(time); }
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bool isTimedWait() { return mon_.isTimedWait(); }
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template<typename C>
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bool
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wait (C& cond, ulong timeout=0) //////////////////////////////////////TICKET #1055 : accept std::chrono values here
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{
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return mon_.wait(cond,timeout);
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}
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template<typename X>
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bool
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wait (X& instance, bool (X::*predicate)(void), ulong timeout=0) //////////////////////TICKET #1051 : enable use of lambdas
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{
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return mon_.wait(instance,predicate,timeout);
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}
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/** convenience shortcut:
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* Locks and immediately enters wait state,
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* observing a condition defined as member function. */
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template<class X>
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Lock(X* it, bool (X::*method)(void))
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: mon_(getMonitor(it))
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{
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mon_.acquireLock();
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mon_.wait(*it,method);
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}
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protected:
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/** for creating a ClassLock */
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Lock(Monitor& m) : mon_(m)
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{ mon_.acquireLock(); }
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/** for controlled access to the
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* underlying sync primitives */
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Monitor&
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accessMonitor() { return mon_; }
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};
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};
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} // namespace lumiera
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#endif
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