...in an attempt to clarify why numerous cross links are not generated. In the end, this attempt was not very successful, yet I could find some breadcrumbs... - file comments generally seem to have a problem with auto link generation; only fully qualified names seem to work reliably - cross links to entities within a namespace do not work, if the corresponding namespace is not documented in Doxygen - documentation for entities within anonymous namespaces must be explicitly enabled. Of course this makes only sense for detailed documentation (but we do generate detailed documentation here, including implementation notes) - and the notorious problem: each file needs a valid @file comment - the hierarchy of Markdown headings must be consistent within each documentation section. This entails also to individual documented entities. Basically, there must be a level-one heading (prefix "#"), otherwise all headings will just disappear... - sometimes the doc/devel/doxygen-warnings.txt gives further clues
105 lines
3.4 KiB
C++
105 lines
3.4 KiB
C++
/*
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GUIFACADE.hpp - access point for communicating with the Lumiera GTK GUI
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file guifacade.hpp
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** Interface for the GUI loader and for accessing the GUI interface from the
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** lower layers of Lumiera. While part of the public interface of the Lumiera GUI,
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** the implementation of this facility is part of the core application (and not
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** contained within the GUI dynamic module), because it's job is to load and
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** activate this module as plug-in and to startup the GUI.
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**
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** @see lumiera::AppState
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** @see lumiera::Option
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** @see guifacade.cpp
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** @see main.cpp
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*/
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#ifndef STAGE_FACADE_H
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#define STAGE_FACADE_H
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#include "common/subsys.hpp"
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#include "lib/nocopy.hpp"
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extern "C" {
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#include "common/interface.h"
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}
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namespace stage {
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/*****************************************************************//**
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* Global access point for loading and starting up the Lumiera GTK GUI
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* and for controlling the GUI lifecycle. The implementation part of
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* this class also is responsible for making the "business" interface
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* of the GUI available, i.e. stage::GuiNotification
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*
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* When running Lumiera with a GUI is required (the default case),
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* it is loaded as dynamic module, thus defining the interface(s)
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* for any further access. After successfully loading and starting
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* the GUI, the actual "business" interfaces of the GUI are opened
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* and wired internally such as to allow transparent access from
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* within the core.
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*
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* # intended usage
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* This is an facade interface to the GUI subsystem, but it's setup
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* is somewhat special, as its sole purpose is to expose the subsystem
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* descriptor, which, when started, loads the GUI as a plugin and
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* invokes `launchUI(term)` there. For the implementation see
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* stage::GuiRunner (guifacade.cpp) and gtk-lumiera.cpp (the plugin).
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*
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* @note this facade is intended to be used by Lumiera main solely.
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* client code should always use the "business" interface(s):
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* - stage::GuiNotification
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*
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*/
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class GuiFacade
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: util::NonCopyable
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{
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public:
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/** provide a descriptor for lumiera::AppState,
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* wired accordingly to allow main to load,
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* start and stop the Lumiera GTK GUI. */
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static lumiera::Subsys& getDescriptor();
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/** weather the GUI has been started and all interfaces are opened */
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static bool isUp();
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protected:
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GuiFacade() = delete;
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};
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/** interface of the GuiStarterPlugin */
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LUMIERA_INTERFACE_DECLARE (lumieraorg_Gui, 1,
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LUMIERA_INTERFACE_SLOT (bool, launchUI, (void*))
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);
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} // namespace stage
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#endif
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