Clone from the Lumiera Master-Repo (as Test for Forgejo)
https://git.lumiera.org/
In-depth analysis indicated that an ''opaque solution'' would be possible, yet complex to implement in detail - a Builder interface would be required - this interface needs to package all given param values as ValBuff - furthermore, each such value must be accompanied with a BaseTypeID - the actual builder would then become ''a PImpl'' - it could be either implemented as heap-allocated with unique_ptr - or be a `PolymorphicValue` itself (in which case the builder front-end should be non-copyable and used by reference, inline in a builder expression - in any case, the front-End builder would proxy all calls to the actual builder - and the latter would return an opaque parameter at the end This setup would even allow to use ''full type erasure'' on the Parameter front-end, and might reduce the ''header inclusion tax'' BUT -- that being said, if we just require the user to specify the desired type explicitly, not only when building a new parameter, but also when cloning a parameter from a prototype, then the actual implementation could use one simple builder object and all the complexities outlined above could be skipped. So the latter is what we do for now -- since this whole effort is rather a design draft and should enable to explore actual usages of the parameter framework. At a later point, the elaborate version could still be implemented |
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Lumiera -- the video NLE for Linux ================================== Version: 0.pre.05~dev :Date: 11/2025 ************************************************************* Lumiera is a non-linear video editing and compositing tool. The Application will allow to edit footage using common multimedia formats and audio/video stream codecs. Lumiera features nondestructive editing, compositing tools, a selection of effects plugins, processing in RGB, YUV and RGB-float colour models and the ability to mix media with differing sizes and framerates. Lumiera is especially well suited for large and elaborate professional editing tasks with lots of material, several scenes, nested sequences, colour grading, 3D support, full fledged sound montage and multiple edit versions prepared in parallel. NOTE: as of 11/2025, Lumiera is in early development stage; it is not usable yet. The above describes the Lumiera project vision, the implementation of which will require many more years. Visit https://Lumiera.org and join the mailing list when interested in Lumiera planning and development. **************************************************************** Lumiera pre-Alpha Versions -------------------------- .This source tree doesn't contain a working video editing application yet. Rather, it contains the framework and technology core of the envisioned Application »Lumiera«. What we attempt to build here is innovative, and we must engage in a series of integration steps to search for suitable pathways towards our envisaged architecture. Since 2024, the integration of the Render Engine takes centre stage, in an effort to establish a steady state realtime processing and display pipeline, still relying on generated video data rather than using a library to read and playback a video file. - https://Lumiera.org/documentation/design/governance/integration.html[Integration steps] - See also https://issues.lumiera.org/roadmap[Project roadmap] Build Requirements ------------------ For building Lumiera, you'll need: * C++23 compiler GCC >=14 (Clang fails atm) * Git Version management system * https://www.scons.org/[SCons build system] * https://www.boost.org/[Boost libraries] * https://github.com/bplaum/gavl[GAVL library] * https://www.alsa-project.org/[ALSA (libasound2-dev)] * https://nobug.pipapo.org/[NoBug library] * https://gtkmm.gnome.org/en/[gtkmm] * https://cgit.freedesktop.org/xorg/lib/libXv[libXv] * https://wiki.gnome.org/Projects/LibRsvg[lib rSVG] * https://git.lumiera.org/gitweb?p=debian/gdl;a=summary[lib GDL] * https://git.lumiera.org/gitweb?p=debian/gdlmm;a=summary[GDL-mm bindings] Further information: * Online documentation at https://Lumiera.org/download.html[Build and install]. * Documentation is also available in-tree in 'doc/user/tutorials/building.txt' * Source code can be retrieved with `git clone git://git.lumiera.org/LUMIERA` Debian Package -------------- Hermann Vosseler (aka Ichthyo) maintains a *Debian* packaging of the source tree - the package definition can be pulled from `git://git.lumiera.org/debian/lumiera/` - the package can be built by `git-buildpackage`