LUMIERA.clone/src/vault/gear/work-force.cpp
Ichthyostega 3169ba88ad Scheduler: devise the arrangement of basic components
- define organisation of vault-layer namespaces
- define the ground plan of the scheduler implementation
2023-06-24 03:14:17 +02:00

64 lines
1.5 KiB
C++

/*
WorkForce.hpp - actively coordinated pool of workers for rendering
Copyright (C) Lumiera.org
2023, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file work-force.cpp
** Implementation of render worker coordination.
**
** @note as of X/2023 this is complete bs
** @todo WIP ///////////////////////TICKET #
**
** @see ////TODO_test usage example
** @see scheduler.cpp implementation
**
** @todo WIP-WIP-WIP 6/2023 »Playback Vertical Slice«
**
*/
#include "vault/gear/work-force.hpp"
//#include "lib/symbol.hpp"
//#include "include/logging.h"
//#include <string>
//using std::string;
//using util::isnil;
namespace vault{
namespace gear {
namespace { // internal details
} // internal details
// NA::~NA() { }
/**
*/
}} // namespace vault::gear