The Lumiera »Reference Platform« is now upgraded to Debian/Buster, which provides GCC-14 and Clang-20. Thus the compiler support for C++20 language features seems solid enough, and C++23, while still in ''experimental stage'' can be seen as a complement and addendum. This changeset * upgrades the compile switches for the build system * provides all the necessary adjustments to keep the code base compilable Notable changes: * λ-capture by value now requires explicit qualification how to handle `this` * comparison operators are now handled transparently by the core language, largely obsoleting boost::operators. This change incurs several changes to implicit handling rules and causes lots of ambiguities — which typically pinpoint some long standing design issues, especially related to MObjects and the ''time entities''. Most tweaks done here can be ''considered preliminary'' * unfortunately the upgraded standard ''fails'' to handle **tuple-like** entities in a satisfactory way — rather an ''exposition-only'' concept is introduced, which applies solely to some containers from the STL, thereby breaking some very crucial code in the render entities, which was built upon the notion of ''tuple-like'' entities and the ''tuple protocol''. The solution is to abandon the STL in this respect and **provide an alternative implementation** of the `apply` function and related elements.
107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
/*
|
||
IdentityOfAssets(Test) - Asset object identity and versioning
|
||
|
||
Copyright (C)
|
||
2008, Hermann Vosseler <Ichthyostega@web.de>
|
||
|
||
**Lumiera** is free software; you can redistribute it and/or modify it
|
||
under the terms of the GNU General Public License as published by the
|
||
Free Software Foundation; either version 2 of the License, or (at your
|
||
option) any later version. See the file COPYING for further details.
|
||
|
||
* *****************************************************************/
|
||
|
||
/** @file identity-of-assets-test.cpp
|
||
** unit test \ref IdentityOfAssets_test
|
||
*/
|
||
|
||
|
||
#include "include/logging.h"
|
||
#include "lib/test/run.hpp"
|
||
#include "lib/util.hpp"
|
||
|
||
#include "steam/assetmanager.hpp"
|
||
#include "steam/asset/media.hpp"
|
||
#include "steam/asset/proc.hpp"
|
||
|
||
#include "steam/asset/asset-diagnostics.hpp"
|
||
#include "vault/media-access-mock.hpp"
|
||
#include "lib/depend-inject.hpp"
|
||
|
||
using util::isnil;
|
||
using std::string;
|
||
|
||
|
||
namespace steam {
|
||
namespace asset{
|
||
namespace test {
|
||
|
||
using MediaAccessMock = lib::DependInject<vault::MediaAccessFacade>
|
||
::Local<vault::test::MediaAccessMock>;
|
||
|
||
|
||
|
||
|
||
/*******************************************************************//**
|
||
* @test creating several Assets and checking object identity,
|
||
* detection of duplicates and version handling.
|
||
* @see proc_interface::AssetManager#reg
|
||
*/
|
||
class IdentityOfAssets_test : public Test
|
||
{
|
||
virtual void run(Arg arg)
|
||
{
|
||
createDuplicate();
|
||
|
||
if (!isnil (arg))
|
||
dumpAssetManager();
|
||
TRACE (asset_mem, "leaving IdentityOfAssets_test::run()");
|
||
}
|
||
|
||
|
||
|
||
typedef shared_ptr<asset::Media> PM;
|
||
|
||
/** @test produce an ID clash.
|
||
* documents the current behaviour of the code as of 9/07
|
||
* @todo this test is expected to break when the detection
|
||
* of duplicate registrations is implemented.
|
||
*/
|
||
void createDuplicate()
|
||
{
|
||
MediaAccessMock useMockMedia;
|
||
|
||
PM mm1 = asset::Media::create ("test-1.mov", VIDEO);
|
||
|
||
Asset::Ident idi (mm1->ident); // duplicate Ident record
|
||
PM mm1X = asset::Media::create (idi); // note: we actually don't call any ctor
|
||
CHECK (mm1 == mm1X); // instead, we got mm1 back.
|
||
|
||
PM mm2 = asset::Media::create (idi,"test-2.mov");
|
||
|
||
CHECK (mm1->getID() == mm2->getID()); // different object, same hash
|
||
|
||
AssetManager& aMang = AssetManager::instance();
|
||
CHECK (aMang.getAsset (mm1->getID()) == mm2); // record of mm1 was replaced by mm2
|
||
CHECK (aMang.getAsset (mm2->getID()) == mm2); ////////////////////////TICKET #501 : clarify Placement and MObject identity
|
||
|
||
CHECK (aMang.known (mm1->getID()));
|
||
CHECK (aMang.known (mm2->getID()));
|
||
CHECK (mm1->ident.name == "test-1");
|
||
CHECK (mm2->ident.name == "test-1");
|
||
CHECK (mm1->getFilename() == "test-1.mov");
|
||
CHECK (mm2->getFilename() == "test-2.mov");
|
||
|
||
|
||
TRACE (asset_mem, "leaving test method scope");
|
||
}
|
||
|
||
};
|
||
|
||
|
||
/** Register this test class... */
|
||
LAUNCHER (IdentityOfAssets_test, "unit asset");
|
||
|
||
|
||
|
||
}}} // namespace steam::asset::test
|