- indicate clearly that a ''past discussion'' is documented here - point out what is the primary focus for UI design ''currently'' - arrange some links better - use cross-links / Linkfarm; especially cross-link to the discussion regarding Wouter's Workflow proposals (2025)
47 lines
2.3 KiB
Text
47 lines
2.3 KiB
Text
Scrolling
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=========
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:Date: 2008-05-07
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This is a draft describing how scrolling with the mouse wheel should work in Lumiera to provide the best possible comfort for long editing sessions.
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Scrolling without modifiers
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---------------------------
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Scrolling without modifiers should jump directly from the current frame to the next/previous frame.
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Shift Modifiers
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---------------
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The Shift modifier should be used to toggle how scrolling with the mouse affects the gui.
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So scrolling while holding down Shift should not scroll horizontally but instead let you scroll through the tracks vertically. This is just a very small detail, but it does matter if you want to cut 2 hours of a Musical filmed with several cameras and two or more effects-tracks. Then you will mind whether you have to use your mouse at a border of the timeline or if you can let it stay where it is.
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Alt Modifier
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------------
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The Alt modifier should be used to toggle the degree to which scrolling with the mouse affects the gui.
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If you want to scroll a bit through the video by scrolling, you might not want to see every single frame, but you would be satisfied if you see only every 10th.
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Windows / Tux / Super Modifier
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------------------------------
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The Windows / Tux / Super Modifier should give you a special feature often called a shuttle.
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Hold down Super and scroll a bit up or down to get a very slow but steady forward / backward play like a extreme slow motion but with changing speed.
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(I use the Super/Meta 4 key exclusively for window manager-related operations, as is increasingly common. If we use it in the application, at least let it be unmapped so we don't clobber people's bindings. --rcb)
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Ctrl Modifier
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-------------
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The Ctrl modifier should switch from normal scrolling to zooming like in most other applications.
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Here again the Shift modifier held down together with the Control modifier should switch from time-zoom to switching the height of a track.
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But in the second case there is a need for another definition: As every track can have it's own height, there should also be the possibility of changing the height of all tracks at one time. Here it would be a good idea to let the modifier change its catchment area to all tracks when the mouse pointer is over a trackhead as this should be a big enough area so that you don't have to care on which pixel the mouse pointer exactly is.
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