LUMIERA.clone/src/lib/del-stash.hpp
Ichthyostega 992056ea69 reduce include dependencies of DelStash
...get rid of some further Boost includes and remove unnecessary disable_if
2018-04-01 00:37:58 +02:00

234 lines
6 KiB
C++

/*
DEL-STASH.hpp - collect and execute deleter functions
Copyright (C) Lumiera.org
2010, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file del-stash.hpp
** Collecting and finally triggering deleter functions.
** This building block for custom memory management allows memorising how to kill an object.
** Frequently, custom allocation schemes have to deal with type erased elements, where the
** full typed context is only available during construction. When implementing these objects
** without vtable, we need a reliable way of recalling the correct destructor to invoke.
** Typically, such entry objects are to be de-allocated in bulk during shutdown, with
** the possibility to deallocate some objects beforehand explicitly.
**
** The implementation is based on using a vector in a stack-like fashion, thus the
** deallocation of individual objects might degenerate in performance.
**
** @see DelStash_test
** @see AdviceSystem usage example
**
*/
#ifndef LIB_DEL_STASH_H
#define LIB_DEL_STASH_H
#include "lib/error.hpp"
#include "lib/nocopy.hpp"
#include <algorithm>
#include <vector>
namespace lib {
/**
* Manage a collection of deleter functions.
* This component can memorise addresses and deleter functions
* and trigger deletion of single objects, or delete all objects
* on demand or automatically on shutdown.
* @warning clients must not add a given object more than once
*/
class DelStash
: util::NonCopyable
{
typedef void KillFun(void*);
/**
* @internal entry to store target pointer
* and the actual deleter function to use
*/
class Killer
{
void* target_;
KillFun* killIt_;
public:
Killer(KillFun* f, void* t)
: target_{t}
, killIt_{f}
{
REQUIRE(f);
}
void
trigger()
{
if (target_)
killIt_(target_);
target_ = NULL; // remember kill
}
bool operator== (const void* target) const { return target_ == target; }
bool operator!= (const void* target) const { return target_ != target; }
bool
isActive() const
{
return bool(target_);
}
};
typedef std::vector<Killer> Killers;
Killers killers_;
public:
DelStash (size_t elms_to_reserve =0)
: killers_()
{
if (elms_to_reserve)
{
killers_.reserve (elms_to_reserve);
}
}
~DelStash ()
try { killAll(); }
catch(...)
{
Symbol errID = lumiera_error();
WARN (memory, "Problems on de-allocation: %s", errID.c());
}
size_t
size () const
{
size_t activeEntries = 0;
size_t i = killers_.size();
while (i)
if (killers_[--i].isActive())
++activeEntries;
return activeEntries;
}
template<typename TY>
void
manage (TY* obj)//, __disable_if_voidPtr<TY> =0)
{
if (!obj) return;
REQUIRE (!isRegistered (obj));
killers_.push_back (Killer (how_to_kill<TY>, obj));
}
template<typename TY>
void
manage (TY& obj)//, __disable_if_voidPtr<TY> =0)
{
REQUIRE (!isRegistered (&obj));
killers_.push_back (Killer (how_to_kill<TY>, &obj));
}
void
manage (void* obj, KillFun* customDeleter)
{
if (!obj) return;
REQUIRE (!isRegistered (obj));
killers_.push_back (Killer (customDeleter, obj));
}
template<typename TY>
void
kill (TY* obj)
{
triggerKill (obj);
} // note: entry remains in the killer vector,
// but is disabled and can't be found anymore
template<typename TY>
void
kill (TY& obj)
{
triggerKill (&obj);
}
void
killAll ()
{
size_t i = killers_.size();
while (i)
killers_[--i].trigger();
}
private:
/** trampoline function to invoke destructor
* of the specific target type */
template<typename X>
static void
how_to_kill (void* subject)
{
X* victim = static_cast<X*> (subject);
ENSURE (victim);
delete victim;
};
bool
isRegistered (const void* objAddress)
{
REQUIRE (objAddress);
return killers_.end() != findEntry (objAddress);
}
Killers::iterator
findEntry (const void* obj)
{
REQUIRE (obj);
return std::find (killers_.begin(),killers_.end(), obj);
}
void
triggerKill (void* objAddress)
{
Killers::iterator pos = findEntry (objAddress);
if (killers_.end() != pos)
pos->trigger();
ENSURE (!isRegistered (objAddress), "duplicate deleter registration");
}
};
} // namespace lib
#endif