234 lines
6 KiB
C++
234 lines
6 KiB
C++
/*
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DEL-STASH.hpp - collect and execute deleter functions
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Copyright (C) Lumiera.org
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2010, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file del-stash.hpp
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** Collecting and finally triggering deleter functions.
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** This building block for custom memory management allows memorising how to kill an object.
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** Frequently, custom allocation schemes have to deal with type erased elements, where the
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** full typed context is only available during construction. When implementing these objects
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** without vtable, we need a reliable way of recalling the correct destructor to invoke.
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** Typically, such entry objects are to be de-allocated in bulk during shutdown, with
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** the possibility to deallocate some objects beforehand explicitly.
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**
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** The implementation is based on using a vector in a stack-like fashion, thus the
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** deallocation of individual objects might degenerate in performance.
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**
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** @see DelStash_test
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** @see AdviceSystem usage example
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**
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*/
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#ifndef LIB_DEL_STASH_H
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#define LIB_DEL_STASH_H
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#include "lib/error.hpp"
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#include "lib/nocopy.hpp"
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#include <algorithm>
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#include <vector>
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namespace lib {
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/**
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* Manage a collection of deleter functions.
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* This component can memorise addresses and deleter functions
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* and trigger deletion of single objects, or delete all objects
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* on demand or automatically on shutdown.
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* @warning clients must not add a given object more than once
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*/
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class DelStash
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: util::NonCopyable
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{
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typedef void KillFun(void*);
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/**
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* @internal entry to store target pointer
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* and the actual deleter function to use
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*/
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class Killer
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{
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void* target_;
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KillFun* killIt_;
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public:
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Killer(KillFun* f, void* t)
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: target_{t}
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, killIt_{f}
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{
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REQUIRE(f);
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}
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void
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trigger()
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{
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if (target_)
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killIt_(target_);
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target_ = NULL; // remember kill
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}
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bool operator== (const void* target) const { return target_ == target; }
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bool operator!= (const void* target) const { return target_ != target; }
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bool
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isActive() const
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{
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return bool(target_);
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}
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};
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typedef std::vector<Killer> Killers;
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Killers killers_;
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public:
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DelStash (size_t elms_to_reserve =0)
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: killers_()
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{
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if (elms_to_reserve)
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{
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killers_.reserve (elms_to_reserve);
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}
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}
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~DelStash ()
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try { killAll(); }
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catch(...)
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{
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Symbol errID = lumiera_error();
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WARN (memory, "Problems on de-allocation: %s", errID.c());
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}
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size_t
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size () const
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{
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size_t activeEntries = 0;
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size_t i = killers_.size();
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while (i)
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if (killers_[--i].isActive())
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++activeEntries;
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return activeEntries;
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}
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template<typename TY>
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void
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manage (TY* obj)//, __disable_if_voidPtr<TY> =0)
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{
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if (!obj) return;
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REQUIRE (!isRegistered (obj));
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killers_.push_back (Killer (how_to_kill<TY>, obj));
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}
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template<typename TY>
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void
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manage (TY& obj)//, __disable_if_voidPtr<TY> =0)
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{
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REQUIRE (!isRegistered (&obj));
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killers_.push_back (Killer (how_to_kill<TY>, &obj));
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}
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void
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manage (void* obj, KillFun* customDeleter)
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{
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if (!obj) return;
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REQUIRE (!isRegistered (obj));
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killers_.push_back (Killer (customDeleter, obj));
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}
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template<typename TY>
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void
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kill (TY* obj)
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{
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triggerKill (obj);
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} // note: entry remains in the killer vector,
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// but is disabled and can't be found anymore
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template<typename TY>
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void
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kill (TY& obj)
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{
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triggerKill (&obj);
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}
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void
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killAll ()
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{
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size_t i = killers_.size();
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while (i)
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killers_[--i].trigger();
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}
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private:
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/** trampoline function to invoke destructor
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* of the specific target type */
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template<typename X>
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static void
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how_to_kill (void* subject)
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{
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X* victim = static_cast<X*> (subject);
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ENSURE (victim);
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delete victim;
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};
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bool
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isRegistered (const void* objAddress)
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{
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REQUIRE (objAddress);
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return killers_.end() != findEntry (objAddress);
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}
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Killers::iterator
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findEntry (const void* obj)
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{
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REQUIRE (obj);
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return std::find (killers_.begin(),killers_.end(), obj);
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}
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void
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triggerKill (void* objAddress)
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{
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Killers::iterator pos = findEntry (objAddress);
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if (killers_.end() != pos)
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pos->trigger();
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ENSURE (!isRegistered (objAddress), "duplicate deleter registration");
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}
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};
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} // namespace lib
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#endif
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