Uniform sequence at start of source files - copyright claim - license - file comment - header guard - lumiera includes - library / system includes Lumiera uses Brittish spelling. Add an according note to the styleguide.
666 lines
19 KiB
C
666 lines
19 KiB
C
/*
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* slist.h - simple intrusive cyclic single linked list
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*
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* Copyright (C) Lumiera.org
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* 2009 Anton Yakovlev <just.yakovlev@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef SLIST_H
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#define SLIST_H
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#include <stddef.h>
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/**
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* @file
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* Intrusive cyclic single linked list.
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*
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* List node is a structure, which consists only of a forward pointer. This is
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* much easier and makes code much cleaner, than to have forward pointer as is.
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* In a empty initialised node, this pointer points to the node itself. Note
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* that this pointer can never ever become NULL.
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*
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* This lists are used by using one node as 'root' node where it's pointer is
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* the head pointer to the actual list. Care needs to be taken to ensure not to
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* apply any operations meant to be applied to data nodes to the root node.
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* This way is the preferred way to use this lists.
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*
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* Alternatively one can store only a chain of data nodes and use a SList
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* pointer to point to the first item (which might be NULL in case no data is
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* stored). When using such approach care must be taken since most functions
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* below expect lists to have a root node.
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*
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* Due to nature of single linked list, there's no easy way to implement
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* functions, which need reverse passing through a list. But some of L1-list
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* interface functions need such ability (for example, when we need to find
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* previous element for current element). Because search of previous element
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* requires visiting of exactly N-1 nodes (where N is length of L1-list), we
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* use root node as start point. This gives to us probability of visiting
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* 1 <= C <= N-1 nodes, and, thus, speed up search.
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*
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* This header can be used in 2 different ways:
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* 1) (preferred) just including it provides all functions as static inlined
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* functions. This is the default
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* 2) #define LLIST_INTERFACE before including this header gives only the declarations
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* #define LLIST_IMPLEMENTATION before including this header yields in definitions
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* this can be used to generate a library. This is currently untested and not
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* recommended.
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* The rationale for using inlined functions is that most functions are very
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* small and likely to be used in performance critical parts. Inlining can give
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* a huge performance and optimisation improvement here. The few functions
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* which are slightly larger are expected to be the less common used ones, so
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* inlining them too shouldn't be a problem either.
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*/
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/* TODO __STDC_VERSION__ 199901L
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150) This macro was not specified in ISO/IEC 9899:1990 and was specified as 199409L in
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ISO/IEC 9899/AMD1:1995. The intention is that this will remain an integer constant of type long
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int that is increased with each revision of this International Standard.
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*/
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#ifdef HAVE_INLINE
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# define SLIST_MACRO static inline
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#else
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# ifdef __GNUC__
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# define SLIST_MACRO static __inline__
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# else
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# define SLIST_MACRO static
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# endif
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#endif
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#if defined(SLIST_INTERFACE)
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/* only the interface is generated */
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#define SLIST_FUNC(proto, ...) proto
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#elif defined(SLIST_IMPLEMENTATION)
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/* generate a non inlined implementation */
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#define SLIST_FUNC(proto, ...) proto { __VA_ARGS__ }
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#else
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/* all functions are macro-like inlined */
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#define SLIST_FUNC(proto, ...) SLIST_MACRO proto { __VA_ARGS__ }
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#endif
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/*
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* Type of a slist node.
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*/
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#ifndef SLIST_DEFINED
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#define SLIST_DEFINED
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struct slist_struct {
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struct slist_struct* next;
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};
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#endif
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typedef struct slist_struct slist;
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typedef slist* SList;
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typedef const slist* const_SList;
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typedef slist** SList_ref;
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/**
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* Macro to instantiate a local llist.
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*
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* @param name of the slist node
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*/
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#define SLIST_AUTO( name ) slist name = { &name }
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/*
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* some macros for convenience
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*/
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#define slist_head slist_next
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#define slist_insert_head( list, element ) slist_insert( list, element )
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/**
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* Сast back from a member of a structure to a pointer of the structure.
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*
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* Example:
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*
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* struct point {
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* int x;
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* int y;
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* slist list;
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* };
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*
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* SList points = ...; // some initialization; must be the root of our list
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*
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* SLIST_FOREACH( points, current_node ) {
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* struct point* current_point = SLIST_TO_STRUCTP( current_node, struct point, list );
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* printf( "point = ( %d, %d )\n", current_point -> x, current_point -> y );
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* }
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*
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* @param list is a pointer to the SList member of the linked structures
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* @param type is type name of the linked structures
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* @param member is a name of the SList member of the linked structures
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*/
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#define SLIST_TO_STRUCTP( list, type, member ) \
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( ( type* ) ( ( ( char* )( list ) ) - offsetof( type, member ) ) )
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/**
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* Iterate forward over a list.
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*
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* @param list the root node of the list to be iterated
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* @param node pointer to the iterated node
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*/
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#define SLIST_FOREACH( list, node ) \
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for ( SList node = slist_head( list ); ! slist_is_end( node, list ); slist_forward( &node ) )
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/**
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* Iterate forward over a range.
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*
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* @param start first node to be interated
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* @param end node after the last node be iterated
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* @param node pointer to the iterated node
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*/
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#define SLIST_FORRANGE( start, end, node ) \
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for ( SList node = start; node != end; slist_forward( &node ) )
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/**
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* Consume a list from head.
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* The body of this statement should remove the head from the list, else it would be a infinite loop
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*
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* @param list the root node of the list to be consumed
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* @param head pointer to the head node
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*/
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#define SLIST_WHILE_HEAD( list, head ) \
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for ( SList head = slist_head( list ); ! slist_is_empty( list ); head = slist_head( list ) )
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/**
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* Initialise a new llist.
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* Must not be applied to a list node which is not empty! Lists need to be initialised
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* before any other operation on them is called.
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*
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* @param list node to be initialised
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*/
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SLIST_FUNC (
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void slist_init( SList list ),
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list -> next = list;
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);
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/**
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* Check if a node is not linked with some other node.
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*/
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SLIST_FUNC (
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int slist_is_empty( const_SList list ),
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return list -> next == list;
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);
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/**
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* Check if self is the only node in a list or self is not in a list.
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*
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* Warning:
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* There's no check for empty list, so if you have a list with no items,
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* you'll get seg fault here.
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*
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* @param list is root node of the list to be checked
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*/
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SLIST_FUNC (
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int slist_is_single( const_SList list ),
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return list -> next -> next == list;
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);
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/**
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* Check for the head of a list.
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*
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* @param list is root node of the list
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* @param head is expected head of the list
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*/
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SLIST_FUNC (
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int slist_is_head( const_SList list, const_SList head ),
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return list -> next == head;
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);
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/**
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* Check for the end of a list.
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* The end is by definition one past the tail of a list, which is the root node itself.
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*
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* @param list is root node of the list
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* @param end is expected end of the list
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*/
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SLIST_FUNC (
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int slist_is_end( const_SList list, const_SList end ),
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return list == end;
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);
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/**
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* Check if a node is a member of a list.
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*
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* @param list is root node of the list
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* @param member is node to be searched
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*/
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SLIST_FUNC (
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int slist_is_member( const_SList list, const_SList member ),
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for ( const_SList i = member -> next; i != member; i = i -> next ) {
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if ( i == list ) {
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return 1;
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}
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}
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return 0;
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);
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/**
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* Check the order of elements in a list.
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*
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* @param list is root node of the list
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* @param before is expected to be before after
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* @param after is expected to be after before
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*/
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SLIST_FUNC (
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int slist_is_before_after( const_SList list, const_SList before, const_SList after ),
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for ( const_SList i = before -> next; i != list; i = i -> next ) {
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if ( i == after ) {
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return 1;
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}
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}
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return 0;
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);
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/**
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* Count the nodes of a list.
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*
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* @param list is root node of the list
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* @return number of nodes in `list`
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*/
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SLIST_FUNC (
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unsigned slist_count( const_SList list ),
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unsigned cnt = 0;
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for ( const_SList i = list; i -> next != list; ++cnt, i = i -> next ) {
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;
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}
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return cnt;
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);
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/**
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* Get next node.
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* Will not stop at tail.
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*
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* @param node is current node
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* @return node after current node
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*/
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SLIST_FUNC (
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SList slist_next( const_SList node ),
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return node -> next;
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);
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/**
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* Get previous node.
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*
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* @param list is root node of the list
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* @param node is current node
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* @return node before current node
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*/
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SLIST_FUNC (
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SList slist_prev( SList list, SList node ),
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while ( list -> next != node ) {
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list = list -> next;
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}
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return list;
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);
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/**
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* Remove a node from a list.
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*
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* @param list is root node of the list
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* @param node to be removed
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* @return node
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*/
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SLIST_FUNC (
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SList slist_unlink( SList list, SList node ),
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SList prev_node = slist_prev( list, node );
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prev_node -> next = node -> next;
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return node -> next = node;
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);
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/**
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* Insert a node after another.
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*
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* @param head is node after which we want to insert
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* @param node is node which shall be inserted after `head`. Could already linked to a list from where it will be removed.
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* @return head
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*/
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SLIST_FUNC (
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SList slist_insert( SList head, SList node ),
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if ( ! slist_is_empty( node ) ) {
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slist_unlink( node, node );
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}
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node -> next = head -> next;
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head -> next = node;
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return head;
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);
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/**
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* Move the content of a list after a node in another list.
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*
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* @param xnode is node after which we want to insert a list
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* @param ylist is root node of the list which shall be inserted after self. This list will be empty after call.
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* @return xnode
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*/
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SLIST_FUNC (
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SList slist_insert_list( SList xnode, SList ylist ),
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if ( ! slist_is_empty( ylist ) ) {
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SList tail = slist_prev( ylist, ylist ); // search for the Y list tail
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tail -> next = xnode -> next;
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xnode -> next = ylist -> next;
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ylist -> next = ylist; // clear the Y list
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}
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return xnode;
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);
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/**
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* Move a range of nodes after a given node.
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*
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* @param node is node after which the range shall be inserted
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* @param start first node in range to be moved
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* @param end node after the last node of the range
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* @return node
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*/
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SLIST_FUNC (
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SList slist_insert_range( SList node, SList start, SList end ),
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// insert range
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SList tail = slist_prev( start, end ); // search for the end of range
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tail -> next = node -> next;
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node -> next = start -> next;
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// fix list
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start -> next = end;
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return node;
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);
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/**
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* Swap a node with its next node.
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* Advancing will not stop at tail, one has to check that if this is intended.
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*
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* @param list is root node of the list
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* @param node is node to be advaced
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* @return node
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*/
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SLIST_FUNC (
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SList slist_advance( SList list, SList node ),
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SList prev = slist_prev( list, node );
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prev -> next = node -> next;
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node -> next = node -> next -> next;
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prev -> next -> next = node;
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return node;
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);
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/**
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* Advance a pointer to a node to its next node.
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*
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* @param node pointer-to-pointer to the current node. `node` will point to the next node after this call.
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*/
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SLIST_FUNC (
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void slist_forward( SList_ref node ),
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*node = ( *node ) -> next;
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);
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/**
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* Get the nth element of a list (this function does not stop at head/tail).
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*
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* @param list is root node of the list to be queried
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* @param n is number of element to find
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* @return |n|-th element of list
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*/
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SLIST_FUNC (
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SList slist_get_nth( SList list, unsigned int n ),
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while ( n-- > 0 ) {
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list = slist_next( list );
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}
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return list;
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);
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/**
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* Get the nth element of a list with a stop node.
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*
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* @param list is root node of the list to be queried
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* @param n is number of element to find
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* @param stop is node which will abort the iteration
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* @return |n|-th element of list or NULL if `stop` node has been reached
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*/
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SLIST_FUNC (
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SList slist_get_nth_stop( SList list, unsigned int n, const_SList stop ),
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while ( n-- > 0 ) {
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list = slist_next( list );
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if ( list == stop ) {
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return NULL;
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}
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}
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return list;
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);
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/**
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* Sort a list.
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*
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* This is iterative version of bottom-up merge sort for (L1/L2) linked-list:
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* + there's no recursion
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* + there's no extra stackspace allocation (only a few bytes for locals)
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* Such implementation should be optimal and fast enough.
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*
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* Maybe this function is too big for inlining (though I don't think so), so
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* maybe somebody can make it smaller without losing perfomance? ;)
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*
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* @param list is root node of a list to be sorted
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* @param cmp is compare function of 2 SList items
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* @return list
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*/
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typedef int ( *slist_cmpfn )( const_SList a, const_SList b );
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SLIST_FUNC (
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SList slist_sort( SList list, slist_cmpfn cmp ),
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if ( ! slist_is_single( list ) ) {
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unsigned int length = slist_count( list );
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// `max_size` is a half of minimum power of 2, greater of equal to `length`
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// ( 2 * max_size = 2^k ) >= length
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// We need `max_size` value for proper binary division of a list for sorting.
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unsigned long long max_size = 1;
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while ( ( max_size << 1 ) < length ) {
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max_size <<= 1;
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}
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// The main idea of bottom-up merge sort is sequential merging of each pair
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// of sequences of { 1, .. 2^k, .. max_size } length. That's all. :)
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for ( unsigned int size = 1; size <= max_size; size <<= 1 ) {
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// On each iteration:
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// * `result` points to the current node of global (merged/sorted) list.
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// thus, we can holds all nodes are linked.
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// * `left` and `right` points to begin of (sub)lists for merging.
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SList result = list;
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SList left = list -> next;
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SList right;
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// Process each pairs of sequences of size=2^k length.
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for ( unsigned int position = 0; position < length; position += size + size ) {
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right = slist_get_nth_stop( left, size, list );
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unsigned int size_left = size;
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unsigned int size_right = right == NULL ? 0 : size;
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// Here we have 2 sublists of `size_left` and `size_right` sizes.
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// Implementation of `merge` function is next three loops.
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while ( ( size_left > 0 ) && ( size_right > 0 ) ) {
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if ( cmp( left, right ) <= 0 ) {
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result -> next = left;
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left = left -> next;
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if ( left == list ) {
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size_left = 0;
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} else {
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size_left--;
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}
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} else {
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result -> next = right;
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right = right -> next;
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if ( right == list ) {
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size_right = 0;
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} else {
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size_right--;
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}
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}
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|
||
result = result -> next;
|
||
|
||
}
|
||
|
||
while ( size_left > 0 ) {
|
||
result -> next = left;
|
||
result = left;
|
||
|
||
left = left -> next;
|
||
if ( left == list ) {
|
||
break;
|
||
}
|
||
size_left--;
|
||
}
|
||
|
||
while ( size_right > 0 ) {
|
||
result -> next = right;
|
||
result = right;
|
||
|
||
right = right -> next;
|
||
if ( right == list ) {
|
||
break;
|
||
}
|
||
size_right--;
|
||
}
|
||
|
||
// go to begin of next pair of sequences
|
||
|
||
left = right;
|
||
|
||
}
|
||
|
||
// here `result` points to the last node of a list.
|
||
// we wanna keep cyclic list.
|
||
|
||
result -> next = list;
|
||
|
||
}
|
||
|
||
}
|
||
return list;
|
||
)
|
||
|
||
/**
|
||
* Find the first occurence of an element in a list.
|
||
* Does not change the order of a list.
|
||
*
|
||
* @param list is root node of a list to be searched
|
||
* @param pattern is template for the element being searched
|
||
* @param cmp is compare function of 2 SList items
|
||
* @return pointer to the found SList element or NULL if nothing found
|
||
*/
|
||
|
||
SLIST_FUNC (
|
||
SList slist_find( const_SList list, const_SList pattern, slist_cmpfn cmp ),
|
||
SLIST_FOREACH( list, node ) {
|
||
if ( cmp( node, pattern ) == 0 ) {
|
||
return node;
|
||
}
|
||
}
|
||
return NULL;
|
||
)
|
||
|
||
/**
|
||
* Find the first occurence of an element in an unsorted list.
|
||
*
|
||
* Searches the list until it finds the searched element and moves it then to
|
||
* the head. Useful if the order of the list is not required and few elements
|
||
* are frequently searched.
|
||
*
|
||
* @param list is root node of a list to be searched
|
||
* @param pattern is template for the element being searched
|
||
* @param cmp is compare function of 2 SList items
|
||
* @return pointer to the found SList element (head) or NULL if nothing found
|
||
*/
|
||
|
||
SLIST_FUNC (
|
||
SList slist_ufind( SList list, const_SList pattern, slist_cmpfn cmp ),
|
||
SLIST_FOREACH( list, node ) {
|
||
if ( cmp( node, pattern ) == 0 ) {
|
||
slist_insert_head( list, node );
|
||
return node;
|
||
}
|
||
}
|
||
return NULL;
|
||
)
|
||
|
||
/**
|
||
* Find the first occurence of an element in a sorted list.
|
||
*
|
||
* Searches the list until it finds the searched element, exits searching when
|
||
* found an element biggier than the searched one.
|
||
*
|
||
* @param list is root node of a list to be searched
|
||
* @param pattern is template for the element being searched
|
||
* @param cmp is compare function of 2 SList items
|
||
* @return pointer to the found SList element (head) or NULL if nothing found
|
||
*/
|
||
|
||
SLIST_FUNC (
|
||
SList slist_sfind( const_SList list, const_SList pattern, slist_cmpfn cmp ),
|
||
SLIST_FOREACH( list, node ) {
|
||
|
||
int result = cmp( node, pattern );
|
||
|
||
if ( result == 0 ) {
|
||
return node;
|
||
} else if ( result > 0 ) {
|
||
break;
|
||
}
|
||
|
||
}
|
||
return NULL;
|
||
)
|
||
|
||
#endif /* SLIST_H */
|