LUMIERA.clone/tests/gui
Ichthyostega 22f50b1b00 ElementAccess: streamline error cases
My understanding is that in the standard use case, we precisely know what to expect
and just go ahead and perform the conversion. Thus it is pointless to introduce
fine grained distinctions. When the access fails, this always indicates some broken
application logic, and just raises an error.
2018-04-13 03:29:08 +02:00
..
ctrl ElementAccess: streamline error cases 2018-04-13 03:29:08 +02:00
interact ElementAccess: initial brainstorming about the interface mechanics 2018-04-07 02:28:29 +02:00
test ElementAccess: (WIP) unsuccessful attempt to solve the typing problem 2018-04-09 01:14:12 +02:00
abstract-tangible-test.cpp Modernise Unknown Exception handler and Exception messages 2018-04-02 01:48:51 +02:00
bus-term-test.cpp Library: replace boost::noncopyable by our own library solution 2018-03-24 05:35:13 +01:00
gen-node-location-query.hpp ElementAccess: initial brainstorming about the interface mechanics 2018-04-07 02:28:29 +02:00
README enable special unit-tests to link against the gui 2014-10-18 04:27:07 +02:00
session-structure-mapping-test.cpp DockAccess: analysis continued... 2017-09-08 03:53:52 +02:00
test-gui-test.cpp Doxygen: magically insert a reference to the test class 2017-02-22 03:17:18 +01:00

GUI backbone tests

The tests in this subtree are a bit special: they cover the generic and
backbone internals of the Lumiera GTK GUI. They are linked against the
complete GUI-module (gui plugin), and thus may use all related ABIs.

Yet these tests are *deliberately* compiled without any GTK, GTKmm or SigC
includes. This effectively rules out the use, even indirectly, of any GTK
widgets and APIs -- forcing the covered GUI backbone entities to stay
clean and generic at API level.

This is a decision done on purpose. The concrete GUI framework technology
shall be treated as an implementation detail. There is no point in writing
tests which click buttons in the GUI -- better delegate any significant
logic or functionality to GUI agnostic components. GUI is meant to be
a presentation layer and must not develop intelligence on its own.