* ...by defining a parameter-functor to »drop off« a given value * ...also add a static sanity check to reject unsuitable parameter-functor \\ (e.g. for a processing-functor with different or even no parameters) |
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| .. | ||
| asset | ||
| control | ||
| engine | ||
| fixture | ||
| mobject | ||
| play | ||
| render-segment-test.cpp | ||