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193 lines
7.3 KiB
C++
193 lines
7.3 KiB
C++
/*
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CreateAsset(Test) - constructing and registering Assets
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Copyright (C) CinelerraCV
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2007, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "common/test/run.hpp"
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#include "common/util.hpp"
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#include "proc/assetmanager.hpp"
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#include "proc/asset/media.hpp"
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#include "proc/asset/proc.hpp"
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#include "proc/asset/assetdiagnostics.hpp"
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using util::isnil;
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using std::string;
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namespace asset
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{
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namespace test
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{
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/***********************************************************************
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* @test creating new Assets and registering them with the AssetManager.
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* @see proc_interface::AssetManager#reg
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*/
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class CreateAsset_test : public Test
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{
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virtual void run(Arg arg)
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{
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createMedia();
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factoryVariants();
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if (!isnil (arg))
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dumpAssetManager();
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TRACE (assetmem, "leaving CreateAsset_test::run()");
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}
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typedef shared_ptr<asset::Media> PM;
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/** @test Creating and automatically registering Asset instances.
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* Re-Retrieving the newly created objects from AssetManager.
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* Checking AssetManager access functions, esp. getting
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* different kinds of Assets by ID, querying with the
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* wrong Category and querying unknown IDs.
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*/
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void createMedia()
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{
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Category cat(VIDEO,"bin1");
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Asset::Ident key("Name-1", cat, "ichthyo", 5);
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PM mm1 = asset::Media::create(key,"testfile.mov");
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PM mm2 = asset::Media::create("testfile1.mov", cat);
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PM mm3 = asset::Media::create("testfile2.mov", VIDEO);
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// Assets have been registered and can be retrieved by ID
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AssetManager& aMang = AssetManager::instance();
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ASSERT (aMang.getAsset (mm1->getID()) == mm1);
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ASSERT (aMang.getAsset (mm2->getID()) == mm2);
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ASSERT (aMang.getAsset (mm3->getID()) == mm3);
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ASSERT (aMang.getAsset (mm1->getID()) != mm2);
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PAsset aa1 = aMang.getAsset (ID<Asset>(mm1->getID())); // note we get an Asset ref
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ASSERT (aa1 == mm1);
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PM mX1 = aMang.getAsset (mm1->getID()); // ..and now we get a Media ref
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ASSERT (mX1 == mm1);
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ASSERT (mX1 == aa1);
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ASSERT (aMang.known (mm1->getID()));
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ASSERT (aMang.known (mm2->getID()));
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ASSERT (aMang.known (mm3->getID()));
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ASSERT ( !aMang.known (mm3->getID(), Category(AUDIO))); // not found within AUDIO-Category
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try
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{ // can't be found if specifying wrong Asset kind....
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aMang.getAsset (ID<asset::Proc>(mm1->getID()));
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NOTREACHED;
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}
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catch (cinelerra::error::Invalid& xxx) {ASSERT (xxx.getID()==CINELERRA_ERROR_WRONG_ASSET_KIND);}
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try
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{ // try accessing nonexistant ID
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aMang.getAsset (ID<Asset> (1234567890));
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NOTREACHED;
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}
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catch (cinelerra::error::Invalid& xxx) {ASSERT (xxx.getID()==CINELERRA_ERROR_UNKNOWN_ASSET_ID);}
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cinelerra_error (); // reset errorflag
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// checking the Ident-Fields
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ASSERT (mm1->ident.name == "Name-1");
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ASSERT (mm2->ident.name == "testfile1");
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ASSERT (mm3->ident.name == "testfile2");
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ASSERT (cat == Category (VIDEO,"bin1"));
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ASSERT (mm1->ident.category == Category (VIDEO,"bin1"));
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ASSERT (mm2->ident.category == Category (VIDEO,"bin1"));
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ASSERT (mm3->ident.category == Category (VIDEO ));
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ASSERT (mm1->ident.org == "ichthyo");
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ASSERT (mm2->ident.org == "cin3");
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ASSERT (mm3->ident.org == "cin3");
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ASSERT (mm1->ident.version == 5);
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ASSERT (mm2->ident.version == 1);
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ASSERT (mm3->ident.version == 1);
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ASSERT (mm1->getFilename() == "testfile.mov");
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ASSERT (mm2->getFilename() == "testfile1.mov");
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ASSERT (mm3->getFilename() == "testfile2.mov");
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TRACE (assetmem, "leaving test method scope");
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}
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/** @test different variants of calling the MediaFactory,
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* with focus on the behaviour of the basic Asset
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* creation machinery. Covers filling out Asset's
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* datafields, amending missing pieces of information.
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*/
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void factoryVariants()
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{
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PM candi;
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Asset::Ident key1("Au-1", Category(AUDIO), "ichthyo", 5);
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candi = asset::Media::create(key1);
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ASSERT ( checkProperties (candi, key1, ""));
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candi = asset::Media::create(key1, string("testfile.wav"));
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ASSERT ( checkProperties (candi, key1, "testfile.wav"));
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Asset::Ident key2("", Category(AUDIO), "ichthyo", 5);
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candi = asset::Media::create(key2, string("testfile2.wav"));
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ASSERT ( checkProperties (candi, key2, "testfile2.wav"));
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ASSERT (key2.name == "testfile2"); // name filled in automatically
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candi = asset::Media::create(string("testfile3.wav"), Category(AUDIO));
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ASSERT ( checkProperties (candi, Asset::Ident("testfile3", Category(AUDIO), "cin3", 1)
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, "testfile3.wav"));
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candi = asset::Media::create("some/path/testfile4.wav", Category(AUDIO));
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ASSERT ( checkProperties (candi, Asset::Ident("testfile4", Category(AUDIO), "cin3", 1)
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, "some/path/testfile4.wav"));
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candi = asset::Media::create("", Category(AUDIO,"sub/bin"));
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ASSERT ( checkProperties (candi, Asset::Ident("nil", Category(AUDIO,"sub/bin"), "cin3", 1)
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, ""));
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candi = asset::Media::create("", AUDIO);
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ASSERT ( checkProperties (candi, Asset::Ident("nil", Category(AUDIO), "cin3", 1)
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, ""));
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}
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bool checkProperties (PM object, Asset::Ident identity, string filename)
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{
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return identity == object->ident
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&& filename == object->getFilename();
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}
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};
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/** Register this test class... */
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LAUNCHER (CreateAsset_test, "unit asset");
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} // namespace test
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} // namespace asset
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