LUMIERA.clone/tests/vault/out/output-slot-protocol-test.cpp
Ichthyostega ce40b83bb6 Establish DataSink identity and fix remaining tests
The test suite is now **green** again.

The design rework and clean-up of unnecessary test-driven functionality
in the `DiagnosticBufferProvider` and `DiagnosticOutputSlot` required
to break some very old test-setup, using fake instances of the relevant
context facilities. This setup however was used by the newer family
of test support facilities, notable the `MockJob`, `MockSegmentation`
and `MockDispatcher`. These required a set of `DataSink` handles to be
present (even while they are not used currently).

This could be fixed easily now, relying on the simplified internal structure
of the `OutputSlot`: by re-arranging the types, the implied identity of the
`DataSink` handles could be made explicit, allowing for equality comparison.

__Remark__: even while `DataSink` with only a single abstracted function,
using function notation turned out to be rather confusing at usage site.
Naming this function as `lockFrame(frameNo)` clarifies its purpose nicely.
That call is effectively abstracted by means of the ''buffer type'',
relying on the VTable in the `BufferProvider` implementation.
2026-06-01 23:55:10 +02:00

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/*
OutputSlotProtocol(Test) - covering the basic usage cycle of an output slot
Copyright (C)
2011, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file output-slot-protocol-test.cpp
** unit test \ref OutputSlotProtocol_test
*/
#include "test/run.hpp"
#include "vault/out/diagnostic-output-slot.hpp"
#include "vault/mem/buffhandle.hpp"
#include "vault/real-clock.hpp"
#include "test/test-frame.hpp"
using test::TestFrame;
using test::testData;
using vault::RealClock;
using vault::mem::BuffHandle;
using lib::time::FSecs;
namespace vault{
namespace out {
namespace test {
using DataSink = vault::out::OutputSlot::DataSink;
/***************************************************************//**
* @test verify the OutputSlot interface and base implementation
* by performing full data exchange cycle. This is a
* kind of "dry run" for documentation purposes,
* both the actual OutputSlot implementation
* as the client using this slot are Mocks.
*/
class OutputSlotProtocol_test : public Test
{
virtual void
run (Arg)
{
verifyStandardCase();
}
void
verifyStandardCase()
{
// Create Test fixture.
// In real usage, the OutputSlot will be preconfigured
// (Media format, number of channels, physical connections)
// and then registered with / retrieved from an OutputManager
DiagnosticOutputSlot oSlot;
// Note: an OutputSlot is automatically activated / allocated
// for exclusive use by this client.
// Now the client is able to prepare
// "calculation streams" for the individual
// Channels to be output through this slot.
OutputSlot::OpenedSinks sinks = oSlot.getOpenedSinks();
DataSink sink0 = *sinks;
DataSink sink1 = *++sinks;
// some test markers....
const FrameCnt START = 123;
TimeVar testTime = Time::ZERO;
oSlot.fixCurrentTime(testTime);
auto markTime = [&]{ return Time( testTime += FSecs(1) ); };
// within the frame-calculation "loop"
// we perform a data exchange cycle
auto MARK_0 = markTime();
BuffHandle buff00 = sink0.lockFrame (START);
BuffHandle buff10 = sink1.lockFrame (START);
// rendering process calculates content....
buff00.emplace<TestFrame> (testData(0,0));
// while further frames might be processed in parallel
auto MARK_1 = markTime();
BuffHandle buff11 = sink1.lockFrame (START+1);
buff11.emplace<TestFrame> (testData(1,1));
buff10.emplace<TestFrame> (testData(1,0));
// Now it's time to emit the output
auto MARK_2 = markTime();
buff11.emit();
buff00.emit();
// Buffers must be marked as released when done
auto MARK_3 = markTime();
buff00.release();
buff10.release();
buff11.release();
// that's all for the client
// Verify sane operation....
CHECK (watch(oSlot).cntLocked() == 3);
CHECK (watch(oSlot).cntEmitted() == 2);
CHECK (watch(oSlot).cntReleased() == 3);
CHECK ( watch(oSlot).feed(0).frame(START ).wasLocked());
CHECK (not watch(oSlot).feed(0).frame(START+1).wasLocked());
CHECK ( watch(oSlot).feed(1).frame(START ).wasLocked());
CHECK ( watch(oSlot).feed(1).frame(START+1).wasLocked());
CHECK ( watch(oSlot).feed(0).frame(START ).wasEmitted());
CHECK (not watch(oSlot).feed(0).frame(START+1).wasEmitted());
CHECK (not watch(oSlot).feed(1).frame(START ).wasEmitted());
CHECK ( watch(oSlot).feed(1).frame(START+1).wasEmitted());
CHECK ( watch(oSlot).feed(0).frame(START ).wasReleased());
CHECK (not watch(oSlot).feed(0).frame(START+1).wasReleased());
CHECK ( watch(oSlot).feed(1).frame(START ).wasReleased());
CHECK ( watch(oSlot).feed(1).frame(START+1).wasReleased());
auto stream0 = watch(oSlot).getFeed(0, START);
auto stream1 = watch(oSlot).getFeed(1, START);
CHECK ( stream0);
CHECK (*stream0 == testData(0,0)); ++stream0;
CHECK (not stream0->wasLocked());
CHECK ( stream1);
CHECK (*stream1 == testData(1,0)); ++stream1;
CHECK (*stream1 == testData(1,1)); ++stream1;
CHECK (not stream1->wasLocked());
// Verify that recorded times match the »step stones« defined above...
auto recordedTime_0 = watch(oSlot).feed(0).frame(START).locked; // Frame 0.0
auto recordedTime_1 = watch(oSlot).feed(1).frame(START+1).locked; // Frame 1.1
auto recordedTime_2 = watch(oSlot).feed(0).frame(START ).emitted; // Frame 0.0
auto recordedTime_3 = watch(oSlot).feed(0).frame(START ).released; // Frame 0.0
// ..while Frame#1 on Sink#0 was actually never requested...
auto recordedTime_N = watch(oSlot).feed(0).frame(START+1).locked; // Frame 0.1
CHECK (recordedTime_0 < recordedTime_1);
CHECK (recordedTime_1 < recordedTime_2);
CHECK (recordedTime_2 < recordedTime_3);
CHECK (recordedTime_0 == MARK_0);
CHECK (recordedTime_1 == MARK_1);
CHECK (recordedTime_2 == MARK_2);
CHECK (recordedTime_3 == MARK_3);
CHECK (Time::NEVER == recordedTime_N);
}
};
/** Register this test class... */
LAUNCHER (OutputSlotProtocol_test, "unit play");
}}} // namespace vault::out::test