using our util::_Fmt front-end helps to reduce the code size, since all usages rely on a single inclusion of boost::format including boost::format via header can cause quite some code bloat NOTE: partial solution, still some further includes to reorganise
76 lines
1.4 KiB
Text
76 lines
1.4 KiB
Text
TESTING "Component Test Suite: Asset Manager" ./test-suite --group=asset
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TEST "AssetCategory_test" AssetCategory_test <<END
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out: Category: AUDIO
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out: Category: VIDEO/bin1$
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out: Category: VIDEO/bin1/subbin
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out: Category: EFFECT/some_kind
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return: 0
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END
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PLANNED "BasicPipe_test" BasicPipe_test <<END
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END
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PLANNED "CompoundMedia_test" CompoundMedia_test <<END
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END
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TEST "CreateAsset_test" CreateAsset_test <<END
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return: 0
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END
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PLANNED "DeleteAsset_test" DeleteAsset_test <<END
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END
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TEST "DependentAssets_test" DependentAssets_test <<END
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return: 0
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END
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TEST "plain entry-ID" EntryID_test <<END
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out: ID<..proc.asset.+Dummy.>-..proc.asset.+Dummy.\.001
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out: ID<..proc.asset.+Dummy.>-strange
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out: ID<..proc.asset.+Dummy.>-..proc.asset.+Dummy.\.002
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out: ID<track>-track\.001
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out: ID<track>-track\.002
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out: ID<track>-special
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out: sizeof\( ..proc.asset.+EntryID.+mobject.+session.+Track.+ \) =
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out: sizeof\( ..proc.asset.+BareEntryID. \) =
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return: 0
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END
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PLANNED "ID to type association" TypedID_test <<END
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return: 0
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END
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TEST "IdentityOfAssets_test" IdentityOfAssets_test <<END
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return: 0
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END
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TEST "MakeClip_test" MakeClip_test <<END
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return: 0
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END
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PLANNED "MediaStructureQuery_test" MediaStructureQuery_test <<END
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END
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TEST "OrderingOfAssets_test" OrderingOfAssets_test <<END
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return: 0
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END
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TEST "Simple TimeGrid" TimeGridBasics_test <<END
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out-lit: simple PAL Grid: (STRUCT/time-scales:lumi.grid(25FPS_0) v1)
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return: 0
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END
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