this bit of Sed magic relies on the fact that we happen to write
the almost correct class name of a test into the header comment.
HOWTO:
for F in $(find tests -type f \( -name '*.cpp' \) -exec egrep -q '§§TODO§§' {} \; -print);
do sed -r -i -e'
2 {h;x;s/\s+(.+)\(Test\).*$/\\ref \1_test/;x};
/§§TODO§§/ {s/§§TODO§§//;G;s/\n//}'
$F;
done
110 lines
3.4 KiB
C++
110 lines
3.4 KiB
C++
/*
|
|
DummyPlayConnection(Test) - create and verify a simplified test render engine setup
|
|
|
|
Copyright (C) Lumiera.org
|
|
2012, Hermann Vosseler <Ichthyostega@web.de>
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of
|
|
the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
* *****************************************************/
|
|
|
|
/** @file dummy-play-connection-test.cpp
|
|
** unit test \ref DummyPlayConnection_test
|
|
*/
|
|
|
|
|
|
#include "lib/test/run.hpp"
|
|
|
|
#include "proc/play/dummy-play-connection.hpp"
|
|
//#include "proc/engine/buffhandle.hpp"
|
|
//#include "proc/engine/testframe.hpp"
|
|
#include "include/play-facade.h"
|
|
#include "lib/time/control.hpp"
|
|
|
|
|
|
|
|
namespace proc {
|
|
namespace play {
|
|
namespace test {
|
|
|
|
namespace time = lib::time;
|
|
|
|
using proc::engine::BuffHandle;
|
|
//using proc::engine::test::testData;
|
|
//using proc::engine::test::TestFrame;
|
|
|
|
using lumiera::Play;
|
|
|
|
typedef time::Control<time::Duration> DurationControl;
|
|
|
|
typedef DummyPlayConnection<PlayTestFrames_Strategy> DummyPlayer;
|
|
|
|
|
|
/***************************************************************//**
|
|
* @test verify the OutputSlot interface and base implementation
|
|
* by performing full data exchange cycle. This is a
|
|
* kind of "dry run" for documentation purposes,
|
|
* both the actual OutputSlot implementation
|
|
* as the client using this slot are Mocks.
|
|
*/
|
|
class DummyPlayConnection_test : public Test
|
|
{
|
|
virtual void
|
|
run (Arg)
|
|
{
|
|
verify_simulatedPlayback();
|
|
}
|
|
|
|
|
|
void
|
|
verify_simulatedPlayback()
|
|
{
|
|
DummyPlayer dummy;
|
|
CHECK (!dummy.isWired());
|
|
|
|
Play::Controller player
|
|
= Play::facade().perform ( dummy.provide_testModelPorts()
|
|
, dummy.provide_testOutputSlot());
|
|
CHECK ( dummy.isWired());
|
|
|
|
DurationControl playDuration;
|
|
player.controlDuration (playDuration);
|
|
|
|
// configure the controller to playback only for a fixed time duration
|
|
playDuration (dummy.getPlannedTestDuration());
|
|
|
|
CHECK (!player.is_playing());
|
|
|
|
player.play(true); // hit the start button
|
|
CHECK (player.is_playing());
|
|
|
|
dummy.waitUntilDue(); // test helper: block waiting until planned test should be done
|
|
|
|
CHECK (!player.is_playing()); // should have returned to pause, since we've set a fixed playback duration
|
|
CHECK (dummy.isWired());
|
|
|
|
player.close();
|
|
CHECK (!dummy.isWired());
|
|
CHECK (dummy.gotCorrectOutput());
|
|
}
|
|
};
|
|
|
|
|
|
/** Register this test class... */
|
|
LAUNCHER (DummyPlayConnection_test, "unit player");
|
|
|
|
|
|
|
|
}}} // namespace proc::play::test
|