LUMIERA.clone/src/lib/scoped-collection.hpp
Ichthyostega c65c5f812b Library: put the new type rebinding trait into general use
Obsoletes and replaces the ad-hoc written type rebindings from
iter-adapter and friends. The new scheme is more consistent and does
less magic, which necessitates an additional remove_pointer<IT> within
the iterator adaptors. Rationale is, "pointer" is treated now just as
a primitive type without additional magic or unwrapping, since it is
impossible to tell generically if the pointer or the pointee was
meant to be the "value"
2017-12-02 02:51:51 +01:00

483 lines
16 KiB
C++

/*
SCOPED-COLLECTION.hpp - managing a fixed collection of noncopyable polymorphic objects
Copyright (C) Lumiera.org
2012, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file scoped-collection.hpp
** Managing a collection of noncopyable polymorphic objects in compact storage.
** This helper supports the frequently encountered situation where a service
** implementation internally manages a collection of implementation related
** sub-components with reference semantics. Typically, those objects are
** being used polymorphically, and often they are also added step by step.
** The storage holding all those child objects is allocated in one chunk
** and never adjusted.
**
** \par usage patterns
** The common ground for all usage of this container is to hold some elements
** with exclusive ownership; when the enclosing container goes out of scope,
** all the dtors of the embedded objects will be invoked. Frequently this
** side effect is the reason for using the container: we want to own some
** resource handles to be available exactly as long as the managing object
** needs and accesses them.
**
** There are two different usage patterns for populating a ScopedCollection
** - the "stack style" usage creates an empty container (using the one arg
** ctor just to specify the maximum size). The storage to hold up to this
** number of objects is (heap) allocated right away, but no objects are
** created. Later on, individual objects are "pushed" into the collection
** by invoking #emplaceElement() to create a new element of the default
** type `I`) or #emplace<Type>(args) to create some subtype. This way,
** the container is being filled successively.
** - the "RAII style" usage strives to create all of the content objects
** right away, immediately after the memory allocation. This usage pattern
** avoids any kind of "lifecycle state". Either the container comes up sane
** and fully populated, or the ctor call fails and any already created
** objects are discarded.
** @note intentionally there is no operation to discard individual objects,
** all you can do is to #clear() the whole container.
** @note the container can hold instances of a subclass of the type defined
** by the template parameter `I`. But you need to ensure in this case
** that the defined buffer size for each element (2nt template parameter)
** is sufficient to hold any of these subclass instances. This condition
** is protected by a static assertion (compilation failure).
** @warning when using subclasses, a virtual dtor is mandatory
** @warning deliberately \em not threadsafe
**
** @see ScopedCollection_test
** @see scoped-ptrvect.hpp quite similar, but using individual heap pointers
*/
#ifndef LIB_SCOPED_COLLECTION_H
#define LIB_SCOPED_COLLECTION_H
#include "lib/error.hpp"
#include "lib/iter-adapter.hpp"
#include <boost/noncopyable.hpp>
#include <type_traits>
namespace lib {
namespace error = lumiera::error;
using error::LUMIERA_ERROR_CAPACITY;
using error::LUMIERA_ERROR_INDEX_BOUNDS;
/**
* A fixed collection of noncopyable polymorphic objects.
*
* All child objects reside in a common chunk of storage
* and are owned and managed by this collection holder.
* Array style access and iteration is provided.
* @tparam I the nominal Base/Interface class for a family of types
* @tparam siz maximum storage required for the targets to be held inline
*/
template
< class I
, size_t siz = sizeof(I)
>
class ScopedCollection
: boost::noncopyable
{
public:
/**
* Storage Frame to hold one Child object.
* The storage will be an heap allocated
* array of such Wrapper objects.
* @note doesn't manage the Child
*/
class ElementHolder
: boost::noncopyable
{
mutable char buf_[siz];
public:
I&
accessObj() const
{
return reinterpret_cast<I&> (buf_);
}
void
destroy()
{
accessObj().~I();
}
/** place object of type TY, forwarding ctor arguments */
template<class TY, typename...ARGS>
TY&
create (ARGS&& ...args)
{
static_assert ( (std::is_same<I,TY>::value
||std::is_base_of<I,TY>::value)
&& sizeof(TY) <= siz,
"ElementHolder buffer to small");
return *new(&buf_) TY (std::forward<ARGS> (args)...);
}
};
~ScopedCollection ()
{
clear();
}
explicit
ScopedCollection (size_t maxElements)
: level_(0)
, capacity_(maxElements)
, elements_(new ElementHolder[maxElements])
{ }
/** creating a ScopedCollection in RAII-style:
* The embedded elements will be created immediately.
* Ctor fails in case of any error during element creation.
* @param builder functor to be invoked for each "slot".
* It gets an ElementHolder& as parameter, and should
* use this to create an object of some I-subclass
*/
template<class CTOR>
ScopedCollection (size_t maxElements, CTOR builder)
: level_(0)
, capacity_(maxElements)
, elements_(new ElementHolder[maxElements])
{
populate_by (builder);
}
/** variation of RAII-style: using a builder function,
* which is a member of some object. This supports the
* typical usage situation, where a manager object builds
* a ScopedCollection of some components
* @param builder member function used to create the elements
* @param instance the owning class instance, on which the
* builder member function will be invoked ("this").
*/
template<class TY>
ScopedCollection (size_t maxElements, void (TY::*builder) (ElementHolder&), TY * const instance)
: level_(0)
, capacity_(maxElements)
, elements_(new ElementHolder[maxElements])
{
populate_by (builder,instance);
}
/* == some pre-defined Builders == */
class FillAll; ///< fills the ScopedCollection with default constructed I-instances
template<typename TY>
class FillWith; ///< fills the ScopedCollection with default constructed TY-instances
template<typename IT>
class PullFrom; ///< fills by copy-constructing values pulled from the iterator IT
template<typename IT>
static PullFrom<IT>
pull (IT iter) ///< convenience shortcut to pull from any given Lumiera Forward Iterator
{
return PullFrom<IT> (iter);
}
void
clear()
{
REQUIRE (level_ <= capacity_, "Storage corrupted");
while (level_)
{
--level_;
try {
elements_[level_].destroy();
}
ERROR_LOG_AND_IGNORE (progress, "Clean-up of element in ScopedCollection")
}
}
/** init all elements default constructed */
void
populate()
try {
while (level_ < capacity_)
{
elements_[level_].template create<I>();
++level_;
}
}
catch(...)
{
WARN (progress, "Failure while populating ScopedCollection. "
"All elements will be discarded");
clear();
throw;
}
/** init all elements at once,
* invoking a builder functor for each.
* @param builder to create the individual elements
* this functor is responsible to invoke the appropriate
* ElementHolder#create function, which places a new element
* into the storage frame passed as parameter.
*/
template<class CTOR>
void
populate_by (CTOR builder)
try {
while (level_ < capacity_)
{
ElementHolder& storageFrame (elements_[level_]);
builder (storageFrame);
++level_;
} }
catch(...)
{
WARN (progress, "Failure while populating ScopedCollection. "
"All elements will be discarded");
clear();
throw;
}
/** variation of element initialisation,
* invoking a member function of some manager object
* for each collection element to be created.
*/
template<class TY>
void
populate_by (void (TY::*builder) (ElementHolder&), TY * const instance)
try {
while (level_ < capacity_)
{
ElementHolder& storageFrame (elements_[level_]);
(instance->*builder) (storageFrame);
++level_;
} }
catch(...)
{
WARN (progress, "Failure while populating ScopedCollection. "
"All elements will be discarded");
clear();
throw;
}
/** push a new element of default type
* to the end of this container
* @note EX_STRONG */
I&
emplaceElement()
{
return emplace<I>();
}
/**
* push new entry at the end of this container
* and build object of type TY in place there
*/
template<class TY, typename...ARGS>
TY&
emplace (ARGS&& ...args)
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>(std::forward<ARGS> (args)...);
++level_;
return newElm;
}
/* === Element access and iteration === */
I&
operator[] (size_t index) const
{
if (index < level_)
return elements_[index].accessObj();
throw error::Logic ("Attempt to access not (yet) existing object in ScopedCollection"
, LUMIERA_ERROR_INDEX_BOUNDS);
}
using iterator = IterAdapter< I *, const ScopedCollection *>;
using const_iterator = IterAdapter<const I *, const ScopedCollection *>;
iterator begin() { return iterator (this, _access_begin()); }
const_iterator begin() const { return const_iterator (this, _access_begin()); }
iterator end () { return iterator(); }
const_iterator end () const { return const_iterator(); }
size_t size () const { return level_; }
size_t capacity () const { return capacity_; }
bool empty () const { return 0 == level_; }
private:
/* ==== Storage: heap allocated array of element buffers ==== */
typedef std::unique_ptr<ElementHolder[]> ElementStorage;
size_t level_;
size_t capacity_;
ElementStorage elements_;
void
__ensureSufficientCapacity()
{
if (level_ >= capacity_)
throw error::State ("ScopedCollection exceeding the initially defined capacity"
, LUMIERA_ERROR_CAPACITY);
}
/* ==== internal callback API for the iterator ==== */
/** Iteration-logic: switch to next position
* @note assuming here that the start address of the embedded object
* coincides with the start of an array element (ElementHolder)
*/
friend void
iterNext (const ScopedCollection*, I* & pos)
{
ElementHolder* & storageLocation = reinterpret_cast<ElementHolder* &> (pos);
++storageLocation;
}
friend void
iterNext (const ScopedCollection*, const I* & pos)
{
const ElementHolder* & storageLocation = reinterpret_cast<const ElementHolder* &> (pos);
++storageLocation;
}
/** Iteration-logic: detect iteration end. */
template<typename POS>
friend bool
checkPoint (const ScopedCollection* src, POS & pos)
{
REQUIRE (src);
if ((pos) && (pos < src->_access_end()))
return true;
else
{
pos = 0;
return false;
} }
I* _access_begin() const { return & elements_[0].accessObj(); }
I* _access_end() const { return & elements_[level_].accessObj(); }
};
/* === Supplement: pre-defined element builders === */
/** \par usage
* Pass an instance of this builder functor as 2nd parameter
* to ScopedCollections's ctor. (an anonymous instance is OK).
* Using this variant of the ctor switches the collection to RAII-style:
* It will immediately try to create all the embedded objects, invoking this
* builder functor for each "slot" to hold such an embedded object. Actually,
* this "slot" is an ElementHolder instance, which provides functions for
* placement-creating objects into this embedded buffer.
*/
template<class I, size_t siz>
class ScopedCollection<I,siz>::FillAll
{
public:
void
operator() (typename ScopedCollection<I,siz>::ElementHolder& storage)
{
storage.template create<I>();
}
};
template<class I, size_t siz>
template<typename TY>
class ScopedCollection<I,siz>::FillWith
{
public:
void
operator() (typename ScopedCollection<I,siz>::ElementHolder& storage)
{
storage.template create<TY>();
}
};
/** \par usage
* This variant allows to "pull" elements from an iterator.
* Actually, the collection will try to create each element right away,
* by invoking the copy ctor and passing the value yielded by the iterator.
* @note anything in accordance to the Lumera Forward Iterator pattern is OK.
* This rules out just passing a plain STL iterator (because these can't
* tell for themselves when they're exhausted). Use an suitable iter-adapter
* instead, e.g. by invoking lib::iter_stl::eachElm(stl_container)
*/
template<class I, size_t siz>
template<typename IT>
class ScopedCollection<I,siz>::PullFrom
{
IT iter_;
typedef typename meta::TypeBinding<IT>::value_type ElementType;
public:
PullFrom (IT source)
: iter_(source)
{ }
void
operator() (typename ScopedCollection<I,siz>::ElementHolder& storage)
{
storage.template create<ElementType> (*iter_);
++iter_;
}
};
} // namespace lib
#endif