The solution implemented thus far turns out to be not sufficient for ''over-aligned-data'', as the raw-allocator can not perform the ''magic work'' because we're exposing only `std::byte` data.
236 lines
7.3 KiB
C++
236 lines
7.3 KiB
C++
/*
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SEVERAL.hpp - abstraction providing a limited fixed number of elements
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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2024, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file several.hpp
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** Abstraction interface: array-like random access by subscript.
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**
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** # Design
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**
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** This is a data structure abstraction suitable for performance critical code.
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** It is used pervasively in the backbone of the Lumiera »Render Node Network«.
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** - usage is clear and concise, allowing to hide implementation details
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** - adaption and optimisation for various usage patterns is possible
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** - suitably fast read access with a limited amount of indirections
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** \par why not `std::vector`?
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** The most prevalent STL container _almost_ fulfils the above mentioned criteria,
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** and thus served as a blueprint for design and implementations. Some drawbacks
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** however prevent its direct use for this purpose. Notably, `std::vector` leaks
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** implementation details of the contained data and generally exposes way too much
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** operations; it is not possible to abstract away the concrete element type.
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** Moreover, using `vector` with a custom allocator is surprisingly complicated,
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** requires to embody the concrete allocator type into the container type and
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** requires to store an additional back-link whenever the allocator is not
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** a _monostate._ The intended use case calls for a large number of small
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** collection elements, which are repeatedly bulk- allocated and deallocated.
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**
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** The lib::Several container is a smart front-end and exposes array-style
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** random access through references to a interface type. It can only be created
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** and populated through a builder, and is immutable during lifetime, while it
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** can hold non-const element data. The actual implementation data types and the
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** employed allocator framework are _not exposed in the front-end's type signature._
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** The container is single-ownership (move-asignable); some additional metadata
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** and the data storage reside within an `ArrayBucket<I>`, managed by the allocator.
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** In its simplest form, this storage is heap allocated and automatically deleted.
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**
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** @warning WIP-WIP in rework 6/2025
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** @see several-builder.hpp
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*/
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#ifndef LIB_SEVERAL_H
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#define LIB_SEVERAL_H
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#include "lib/nocopy.hpp"
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#include "lib/iter-index.hpp"
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#include <cstddef>
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#include <functional>
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namespace lib {
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namespace {// Storage implementation details
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template<class I, class E =I, size_t space = sizeof(I)>
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struct ArrayBucket
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{
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ArrayBucket (size_t bytes, size_t elmSize = sizeof(I))
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: cnt{0}
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, spread{elmSize}
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, buffSiz{bytes}
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, deleter{nullptr}
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{ }
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using Deleter = std::function<void(ArrayBucket*)>;
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size_t cnt;
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size_t spread;
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size_t buffSiz;
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Deleter deleter;
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/** mark start of the storage area */
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alignas(E)
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std::byte storage[space];
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static size_t
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requiredStorage (size_t cnt, size_t spread =1)
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{
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return sizeof(ArrayBucket) - sizeof(storage)
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+ cnt * spread;
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}
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/** perform unchecked access into the storage area
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* @note typically reaching behind the nominal end of this object
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*/
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I&
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subscript (size_t idx)
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{
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std::byte* elm = storage;
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size_t off = idx * spread;
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elm += off;
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ENSURE (storage <= elm and elm < storage+buffSiz);
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return * std::launder (reinterpret_cast<I*> (elm));
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}
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void
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destroy()
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{
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if (deleter)
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deleter (this);
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}
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};
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}//(End)implementation details
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/************************************************//**
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* Abstraction: Fixed array of elements.
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* Typically the return type is an interface,
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* and the Implementation wraps some datastructure
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* holding subclasses.
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* @warning in rework 5/2025
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*/
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template<class I>
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class Several
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: util::MoveAssign
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{
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protected:
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using Bucket = ArrayBucket<I>*;
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Bucket data_{nullptr};
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Several() =default; ///< may only be created through SeveralBuilder
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public:
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~Several() noexcept
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try { if (data_) data_->destroy(); }
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ERROR_LOG_AND_IGNORE (progress, "clean-up Several data")
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/// Move-Assignment allowed...
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Several (Several&& rr)
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{
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std::swap (data_, rr.data_);
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}
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Several& operator= (Several&& rr)
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{
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std::swap (data_, rr.data_);
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return *this;
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}
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size_t
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size() const
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{
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return data_? data_->cnt : 0;
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}
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bool
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empty() const
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{
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return not data_;
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}
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I&
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operator[] (size_t idx)
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{
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REQUIRE (data_);
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return data_->subscript (idx);
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}
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I const&
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operator[] (size_t idx) const
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{
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return const_cast<Several&>(*this).operator[] (idx);
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}
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I& front() { return operator[] (0); }
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I& back() { return operator[] (data_? data_->cnt-1 : 0); }
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using iterator = lib::IterIndex<Several>;
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using const_iterator = lib::IterIndex<const Several>;
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iterator begin() { return iterator{*this}; }
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iterator end() { return iterator{}; }
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const_iterator begin() const { return const_iterator{*this};}
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const_iterator end() const { return const_iterator{}; }
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friend auto begin (Several& svl) { return svl.begin();}
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friend auto end (Several& svl) { return svl.end(); }
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friend auto begin (Several const& svl) { return svl.begin();}
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friend auto end (Several const& svl) { return svl.end(); }
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protected:
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size_t
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spread() const
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{
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return data_? data_->spread : sizeof(I);
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}
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size_t
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storageBuffSiz() const
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{
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return data_? data_->buffSiz : 0;
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}
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bool
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hasReserve (size_t requiredSize, size_t newElms =1) const
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{
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if (requiredSize < spread())
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requiredSize = spread();
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size_t extraSize{requiredSize * newElms};
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if (requiredSize > spread())
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extraSize += (requiredSize - spread())*size();
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return data_
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and data_->buffSiz >= size()*spread() + extraSize;
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}
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private:
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};
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} // namespace lib
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#endif
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