LUMIERA.clone/doc/devel/uml/class138757.html

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<title>Class ProcPatt</title>
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<div class = "title">Class ProcPatt</div>
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<p>special type of structural Asset representing information how to build some part of the render engine's processing nodes network.<br /></p><p>Declaration :</p><ul><li>C++ : class ProcPatt : public <a href="class136965.html#refclass136965"><b>Struct</b></a> </li></ul><p>Artifact : <a href="index.html#refartifact137989"><b>procpatt</b></a></p><div class="sub">
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<table><tr><td><div class="element">Relation <b>instructions (&lt;directional composition&gt;)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : # instructions : <a href="class139013.html#refclass139013"><b>BuildInstruct</b></a>, multiplicity : 1..*</li><li>C++ : protected: const vector&lt;<a href="class139013.html#refclass139013"><b>BuildInstruct</b></a>&gt; instructions</li></ul><p>Stereotype: vector</p>
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<p>All public operations : <a href="class136453.html#refoperation132997"><b>enable</b></a> , <a href="class136453.html#refoperation132229"><b>getDependant</b></a> , <a href="class136453.html#refoperation132101"><b>getParents</b></a> , <a href="class136453.html#refoperation132869"><b>isActive</b></a> </p>
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