The old implementation of `DiagnosticOutputSlot` is now disabled and will be re-written from scratch, and no longer tangled to `BufferProvider` - `OutputManager` remains in Steam-Layer for now - the `Timings` and `OutputSlot` are now a self-contained
127 lines
3.3 KiB
C++
127 lines
3.3 KiB
C++
/*
|
||
Timings(Test) - document and verify basic frame step timings
|
||
|
||
Copyright (C)
|
||
2012, Hermann Vosseler <Ichthyostega@web.de>
|
||
|
||
**Lumiera** is free software; you can redistribute it and/or modify it
|
||
under the terms of the GNU General Public License as published by the
|
||
Free Software Foundation; either version 2 of the License, or (at your
|
||
option) any later version. See the file COPYING for further details.
|
||
|
||
* *****************************************************************/
|
||
|
||
/** @file dispatcher-interface-test.cpp
|
||
** unit test \ref Timings_test
|
||
**
|
||
** @warning as of 5/2023 planning-chunk generation is reworked ///////////////////////////////////////////TICKET #1301 : factor out RenderDrive
|
||
*/
|
||
|
||
|
||
#include "test/run.hpp"
|
||
#include "test/test-helper.hpp"
|
||
|
||
#include "vault/out/timings.hpp"
|
||
#include "lib/time/timevalue.hpp"
|
||
//#include "lib/time/timequant.hpp"
|
||
//#include "lib/format-cout.hpp"
|
||
//#include "lib/util-coll.hpp"
|
||
#include "lib/util.hpp"
|
||
|
||
//#include <functional>
|
||
//#include <vector>
|
||
|
||
using test::Test;
|
||
using util::isnil;
|
||
//using std::vector;
|
||
//using std::function;
|
||
|
||
|
||
namespace vault {
|
||
namespace out {
|
||
namespace test {
|
||
|
||
using lib::time::FSecs;
|
||
using lib::time::FrameCnt;
|
||
using lib::time::FrameRate;
|
||
using lib::time::Duration;
|
||
using lib::time::Offset;
|
||
using lib::time::Time;
|
||
|
||
namespace { // Test fixture...
|
||
|
||
/* == test parameters == */
|
||
|
||
uint const START_FRAME (10);
|
||
|
||
|
||
|
||
FSecs
|
||
randTicks()
|
||
{
|
||
return FSecs{1 + rani(600), 1 + rani(600)};
|
||
}
|
||
|
||
} // (End) Test fixture
|
||
|
||
|
||
|
||
|
||
/***************************************************************//**
|
||
* @test document and verify frame timing calculations, which are
|
||
* used in the Player / engine::Dispatcher, to translate a CalcStream
|
||
* into individual node jobs.
|
||
* @see TimingConstraints_test
|
||
*/
|
||
class Timings_test : public Test
|
||
{
|
||
|
||
virtual void
|
||
run (Arg)
|
||
{
|
||
seedRand();
|
||
verify_simpleFrameStep();
|
||
verify_next_startPoint();
|
||
}
|
||
|
||
|
||
/** @test perform the basic dispatch step
|
||
* and verify the generated frame coordinates
|
||
*/
|
||
void
|
||
verify_simpleFrameStep()
|
||
{
|
||
Timings timings (FrameRate::PAL);
|
||
CHECK (timings.getOrigin() == Time::ZERO);
|
||
|
||
ENSURE (START_FRAME == 10);
|
||
CHECK (timings.getFrameStartAt(START_FRAME) == Time::ZERO + Duration(10, FrameRate::PAL));
|
||
CHECK (timings.getFrameStartAt(START_FRAME+1) == Time::ZERO + Duration(11, FrameRate::PAL));
|
||
}
|
||
|
||
|
||
/** @test detect boundaries of frame planning chunks for arbitrary chunk duration.
|
||
*/
|
||
void
|
||
verify_next_startPoint()
|
||
{
|
||
Timings timings (FrameRate::PAL);
|
||
Time refPoint{randTicks()};
|
||
|
||
FrameCnt startFrame = timings.getBreakPointAfter (refPoint);
|
||
Time frameStart = timings.getFrameStartAt(startFrame);
|
||
|
||
Duration frameDuration (1, FrameRate::PAL);
|
||
|
||
CHECK (frameStart >= refPoint);
|
||
CHECK (frameStart < refPoint + frameDuration);
|
||
}
|
||
};
|
||
|
||
|
||
/** Register this test class... */
|
||
LAUNCHER (Timings_test, "unit engine");
|
||
|
||
|
||
|
||
}}} // namespace vault::out::test
|