LUMIERA.clone/tests/lib/subsystem-runner-test.cpp
2009-02-01 01:01:44 +01:00

435 lines
14 KiB
C++

/*
SubsystemRunner(Test) - validate starting and stopping of dependent subsystems
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
#include "common/subsys.hpp"
#include "common/subsystem-runner.hpp"
#include "common/option.hpp"
#include "include/symbol.hpp"
#include "backend/thread-wrapper.hpp"
#include "lib/error.hpp"
#include "lib/query.hpp"
#include "lib/util.hpp"
#include "lib/sync.hpp"
#include <tr1/functional>
#include <iostream>
using std::cout;
using std::tr1::bind;
using util::isnil;
using util::cStr;
using test::Test;
using lib::Sync;
using lib::RecursiveLock_Waitable;
using backend::Thread;
namespace lumiera {
namespace test {
namespace { // private test classes and data...
using query::extractID;
/** limit for the randomly selected duration of
* subsystem's running phase (milliseconds) */
const uint MAX_RUNNING_TIME_ms = 80;
const uint MIN_RUNNING_TIME_ms = 10;
/** the "running" subsystem checks for a
* shutdown request every XX milliseconds */
const uint TICK_DURATION_ms = 5;
/** dummy options just to be ignored */
util::Cmdline dummyArgs ("");
lumiera::Option dummyOpt (dummyArgs);
/** marker for simulated failure exceptions */
LUMIERA_ERROR_DEFINE( TEST, "simulated failure.");
/**
* A simulated "Lumiera Subsystem".
* It is capable of starting a separate thread,
* which may terminate regularly after a random
* time, or may fail in various ways.
* The behaviour is controlled by a number of
* definitions, given at construction in
* logic predicate notation.
*/
class MockSys
: public lumiera::Subsys,
public Sync<RecursiveLock_Waitable>
{
Literal id_;
Literal spec_;
volatile bool isUp_;
volatile bool didRun_;
volatile bool termRequest_;
int running_duration_;
bool
shouldStart (lumiera::Option&)
{
Literal startSpec (extractID ("start",spec_));
return "true" ==startSpec
|| "fail" ==startSpec
|| "throw"==startSpec;
}
bool
start (lumiera::Option&, Subsys::SigTerm termination)
{
REQUIRE (!isUp_, "attempt to start %s twice!", cStr(*this));
Lock guard (this);
Literal startSpec (extractID ("start",spec_));
ASSERT (!isnil (startSpec));
if ("true"==startSpec) //----simulate successful subsystem start
{
Thread (id_, bind (&MockSys::run, this, termination)); /////TODO: the thread description should be rather "Test: "+string(*this), but this requires to implement the class Literal as planned
isUp_ = true;
}
else
if ("fail"==startSpec) //----not starting, incorrectly reporting success
return true;
else
if ("throw"==startSpec) //---starting flounders
throw error::Fatal("simulated failure to start the subsystem", LUMIERA_ERROR_TEST);
return isUp_;
}
void
triggerShutdown () throw()
{
// note: *not* locking here...
termRequest_ = true;
INFO (test, "triggerShutdown() --> %s....", cStr(*this));
}
bool
checkRunningState () throw()
{
// note: *not* locking here...
return isUp_;
}
void
run (Subsys::SigTerm termination) ///< simulates a "running" subsystem
{
Literal runSpec (extractID ("run",spec_));
ASSERT (!isnil (runSpec));
if ("false"!=runSpec) //----actually enter running state for some time
{
didRun_ = true;
running_duration_ = MIN_RUNNING_TIME_ms;
running_duration_ += (rand() % (MAX_RUNNING_TIME_ms - MIN_RUNNING_TIME_ms));
INFO (test, "thread %s now running....", cStr(*this));
Lock wait_blocking (this, &MockSys::tick);
}
Error problemIndicator("simulated Problem killing a subsystem",LUMIERA_ERROR_TEST);
lumiera_error(); // reset error state....
// Note: in real life this actually
// would be an catched exception!
string problemReport (problemIndicator.what());
{
Lock guard (this);
isUp_ = false;
}
INFO (test, "thread %s terminates.", cStr(*this));
termination ("true"==runSpec? 0 : &problemReport);
}
bool
tick () ///< simulates async termination, either on request or by timing
{
Lock sync(this);
if (!sync.isTimedWait())
{
sync.setTimeout(TICK_DURATION_ms);
running_duration_ += TICK_DURATION_ms;
}
running_duration_ -= TICK_DURATION_ms;
return termRequest_ || running_duration_ <= 0;
}
public:
MockSys(Literal id, Literal spec)
: id_(id),
spec_(spec),
isUp_(false),
didRun_(false),
termRequest_(false),
running_duration_(0)
{ }
~MockSys() { }
operator string () const { return "MockSys(\""+id_+"\")"; }
friend inline ostream&
operator<< (ostream& os, MockSys const& mosi) { return os << string(mosi); }
bool didRun () const { return didRun_; }
};
} // (End) test classes and data....
/**************************************************************************
* @test managing start and stop of several dependent "subsystems"
* under various conditions. Using mock-subsystems, which actually
* spawn a thread and finish by themselves and generally behave sane.
* For each such MockSys, we can define a behaviour pattern, e.g.
* weather the start succeeds and if the run terminates with error.
*
* @see lumiera::Subsys
* @see lumiera::SubsystemRunner
* @see lumiera::AppState
* @see main.cpp
*/
class SubsystemRunner_test : public Test
{
virtual void
run (Arg)
{
singleSubsys_complete_cycle();
singleSubsys_start_failure();
singleSubsys_emegency_exit();
dependentSubsys_complete_cycle();
dependentSubsys_start_failure();
}
void
singleSubsys_complete_cycle()
{
cout << "-----singleSubsys_complete_cycle-----\n";
MockSys unit ("one", "start(true), run(true).");
SubsystemRunner runner(dummyOpt);
REQUIRE (!unit.isRunning());
REQUIRE (!unit.didRun());
runner.maybeRun (unit);
bool emergency = runner.wait();
ASSERT (!emergency);
ASSERT (!unit.isRunning());
ASSERT (unit.didRun());
}
void
singleSubsys_start_failure()
{
cout << "-----singleSubsys_start_failure-----\n";
MockSys unit1 ("U1", "start(false), run(false).");
MockSys unit2 ("U2", "start(throw), run(false).");
MockSys unit3 ("U3", "start(fail), run(false)."); // simulates incorrect behaviour
MockSys unit4 ("U4", "start(true), run(false).");
SubsystemRunner runner(dummyOpt);
runner.maybeRun (unit1); // this one doesn't start at all, which isn't considered an error
try
{
runner.maybeRun (unit2);
NOTREACHED;
}
catch (lumiera::Error&)
{
ASSERT (lumiera_error() == LUMIERA_ERROR_TEST);
}
try
{
runner.maybeRun (unit3);
NOTREACHED;
}
catch (lumiera::Error&)
{
ASSERT (lumiera_error() == error::LUMIERA_ERROR_LOGIC); // incorrect behaviour trapped
}
try
{
runner.maybeRun (unit4);
}
catch (lumiera::Error&)
{
ASSERT (lumiera_error() == error::LUMIERA_ERROR_LOGIC); // detected that the subsystem didn't come up
} // (due to the way the test subsystem is written,
// this may not always be detected, because there
// is a short time window where isUp_==true )
runner.wait();
ASSERT (!unit1.isRunning());
ASSERT (!unit2.isRunning());
ASSERT (!unit3.isRunning());
ASSERT (!unit4.isRunning());
ASSERT (!unit1.didRun());
ASSERT (!unit2.didRun());
ASSERT (!unit3.didRun());
ASSERT (!unit4.didRun());
}
void
singleSubsys_emegency_exit()
{
cout << "-----singleSubsys_emegency_exit-----\n";
MockSys unit ("one", "start(true), run(fail).");
SubsystemRunner runner(dummyOpt);
runner.maybeRun (unit);
bool emergency = runner.wait();
ASSERT (emergency); // emergency state got propagated
ASSERT (!unit.isRunning());
ASSERT (unit.didRun());
}
void
dependentSubsys_complete_cycle()
{
cout << "-----dependentSubsys_complete_cycle-----\n";
MockSys unit1 ("U1", "start(true), run(true).");
MockSys unit2 ("U2", "start(true), run(true).");
MockSys unit3 ("U3", "start(true), run(true).");
MockSys unit4 ("U4", "start(true), run(true).");
unit2.depends (unit1);
unit4.depends (unit3);
unit4.depends (unit1);
unit3.depends (unit2);
SubsystemRunner runner(dummyOpt);
runner.maybeRun (unit4);
ASSERT (unit1.isRunning());
ASSERT (unit2.isRunning());
ASSERT (unit3.isRunning());
ASSERT (unit4.isRunning());
bool emergency = runner.wait();
ASSERT (!emergency);
ASSERT (!unit1.isRunning());
ASSERT (!unit2.isRunning());
ASSERT (!unit3.isRunning());
ASSERT (!unit4.isRunning());
ASSERT (unit1.didRun());
ASSERT (unit2.didRun());
ASSERT (unit3.didRun());
ASSERT (unit4.didRun());
}
void
dependentSubsys_start_failure()
{
cout << "-----dependentSubsys_start_failure-----\n";
MockSys unit1 ("U1", "start(true), run(true).");
MockSys unit2 ("U2", "start(true), run(true).");
MockSys unit3 ("U3", "start(false),run(false)."); // note
MockSys unit4 ("U4", "start(true), run(true).");
unit2.depends (unit1);
unit4.depends (unit3);
unit4.depends (unit1);
unit3.depends (unit2);
SubsystemRunner runner(dummyOpt);
try
{
runner.maybeRun (unit4);
NOTREACHED;
}
catch (lumiera::Error&)
{
ASSERT (lumiera_error() == error::LUMIERA_ERROR_LOGIC); // failure to bring up prerequisites is detected
}
ASSERT ( unit1.isRunning());
ASSERT ( unit2.isRunning());
ASSERT (!unit3.isRunning());
// shutdown has been triggered for unit4, but may require some time
bool emergency = runner.wait();
ASSERT (!emergency); // no problems with the subsystems actually running...
ASSERT (!unit1.isRunning());
ASSERT (!unit2.isRunning());
ASSERT (!unit3.isRunning());
ASSERT (!unit4.isRunning());
ASSERT ( unit1.didRun());
ASSERT ( unit2.didRun());
ASSERT (!unit3.didRun());
// can't say for sure if unit4 actually did run
}
};
/** Register this test class... */
LAUNCHER (SubsystemRunner_test, "function common");
} // namespace test
} // namespace lumiera