LUMIERA.clone/src/proc/control/command-mutation.hpp

214 lines
6.4 KiB
C++

/*
COMMAND-MUTATION.hpp - functor encapsulating the actual operation of proc-Command
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file command-mutation.hpp
** Core of a Proc-Layer command: functor containing the actual operation to be executed.
** Each command holds two of these functors: one representing the actual operation
** and one to undo the effect of this operation. The latter involves the capturing
** and storing of a "memento" value behind the scenes. But towards Command, the
** Mutation acts as interface to conceal these details, as well as the actual
** type and parameters of the functions to be invoked. Thus, Mutation's
** public interface just consists of a function call operator \c void() .
**
** \par Lifecycle
** Mutation objects are to be created based on a concrete function object, which then
** gets embedded into a type erasure container, thus disposing the specific type information.
** Moreover, building on this lib::OpaqueHolder yields a fixed size storage for Mutation objects,
** allowing them to be embedded immediately within the Command instance.
**
** Later on, any command needs to be made ready for execution by binding it to a specific
** execution environment, which especially includes the target objects to be mutated by the
** command. This procedure includes "closing" the Mutation (and UNDO) functor(s) with the
** actual function arguments. These arguments are stored embedded within an ArgumentHolder,
** which thereby acts as closure. Besides, the ArgumentHolder also has to accommodate for
** storage holding the captured UNDO state (memento). Thus, internally the ArgumentHolder
** has to keep track of the actual types, thus allowing to re-construct the concrete
** function signature when closing the Mutation.
**
** @see Command
** @see ProcDispatcher
** @see MementoTie binding memento state
**
*/
#ifndef CONTROL_COMMAND_MUTATION_H
#define CONTROL_COMMAND_MUTATION_H
//#include "pre.hpp"
#include "lib/error.hpp"
#include "lib/bool-checkable.hpp"
#include "proc/control/command-closure.hpp"
#include "proc/control/memento-tie.hpp"
#include <iostream>
#include <string>
namespace control {
using std::ostream;
using std::string;
/**
* Unspecific command functor for implementing Proc-Layer Command.
* To be created from an tr1::function object, which later on
* can be \link #close closed \endlink with a set of actual
* function arguments. The concrete type of the function
* and the arguments is concealed (erased) on the interface,
* while the unclosed/closed - state of the functor can be
* checked by bool() conversion.
*/
class Mutation
: public lib::BoolCheckable<Mutation>
{
CmdFunctor func_;
CmdClosure* clo_;
public:
template<typename SIG>
Mutation (function<SIG> const& func)
: func_(func),
clo_(0)
{ }
virtual ~Mutation() {}
virtual Mutation&
close (CmdClosure& cmdClosure)
{
REQUIRE (!clo_, "Lifecycle error: already closed over the arguments");
REQUIRE (func_, "Param error: not bound to a valid function");
func_ = cmdClosure.closeArguments(func_);
clo_ = &cmdClosure;
return *this;
}
void
operator() ()
{
if (!clo_)
throw lumiera::error::State ("Lifecycle error: function arguments not yet provided",
LUMIERA_ERROR_UNBOUND_ARGUMENTS);
invoke (func_);
}
/** diagnostics */
operator string() const
{
return isValid()? "Mutation("+string (*clo_)+")"
: "Mutation(untied)";
}
virtual bool
isValid () const
{
return func_ && clo_;
}
private:
void
invoke (CmdFunctor & closedFunction)
{
closedFunction.getFun<void()>() ();
}
};
inline ostream& operator<< (ostream& os, Mutation const& muta) { return os << string(muta); }
/**
* Specialised version of the command Mutation functor,
* used to implement the UNDO functionality. The operation
* executed when invoking this functor is the UNDO operation
* of the respective command; additionally we need another
* functor to capture the state to be restored on UNDO.
* Both functors are wired up internally to cooperate
* and store the state (memento), which is implemented
* by the specifically typed MementoTie object passed
* in on construction. All these specific details
* are concealed on the interface
*/
class UndoMutation
: public Mutation
{
Mutation captureMemento_;
public:
template<typename SIG, typename MEM>
UndoMutation (MementoTie<SIG,MEM> & mementoHolder)
: Mutation (mementoHolder.tieUndoFunc())
, captureMemento_(mementoHolder.tieCaptureFunc())
{ }
virtual Mutation&
close (CmdClosure& cmdClosure)
{
Mutation::close(cmdClosure);
captureMemento_.close(cmdClosure);
return *this;
}
Mutation&
captureState ()
{
if (!Mutation::isValid())
throw lumiera::error::State ("need to bind function arguments prior to capturing undo state",
LUMIERA_ERROR_UNBOUND_ARGUMENTS);
captureMemento_();
return *this;
}
private:
virtual bool
isValid () const
{
return Mutation::isValid() && captureMemento_;
}
};
} // namespace control
#endif