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asset
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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cmd
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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control
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Dispatcher: rename in accordance to the layer
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2018-12-10 00:12:52 +01:00 |
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engine
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Global-Layer-Renaming: fix remaining textual usages and IDs in the code
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2018-12-10 00:09:56 +01:00 |
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external
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Global-Layer-Renaming: rename namespaces
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2018-11-15 23:55:13 +01:00 |
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mobject
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Timeline: start implementing some bits of the drawing code
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2019-07-14 17:53:21 +02:00 |
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play
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Library: settle long standing confusion regarding time border conditions
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2018-12-10 00:12:43 +01:00 |
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asset.cpp
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Global-Layer-Renaming: rename namespaces
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2018-11-15 23:55:13 +01:00 |
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asset.hpp
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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assetmanager.cpp
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Global-Layer-Renaming: rename namespaces
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2018-11-15 23:55:13 +01:00 |
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assetmanager.hpp
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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cmd.hpp
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Global-Layer-Renaming: rename namespaces
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2018-11-15 23:55:13 +01:00 |
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common.hpp
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Global-Layer-Renaming: fix remaining textual usages and IDs in the code
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2018-12-10 00:09:56 +01:00 |
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config-resolver.cpp
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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config-resolver.hpp
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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controllerfacade.hpp
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Global-Layer-Renaming: transform header include guards
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2018-11-15 23:52:02 +01:00 |
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DIR_INFO
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Global-Layer-Renaming: rearrange directories
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2018-11-15 23:28:03 +01:00 |
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facade.cpp
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Dispatcher: rename in accordance to the layer
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2018-12-10 00:12:52 +01:00 |
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facade.hpp
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Global-Layer-Renaming: rename namespaces
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2018-11-15 23:55:13 +01:00 |
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state.hpp
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |
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streamtype.cpp
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Global-Layer-Renaming: rename namespaces
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2018-11-15 23:55:13 +01:00 |
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streamtype.hpp
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Global-Layer-Renaming: adjust namespace qualification
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2018-11-15 23:59:23 +01:00 |