It turns out that the real (not mocked) implementation of JobTicket creation is already required now for this planned (mock)Dispatcher setup; moreover, this real implementation turns out to be almost identical to the mock implementation written recently -- just nested structure of prerequiste JobTickets need to be changed into a similar structur of ExitNodes -- as an aside: rearrange various tests to be more in-line with the envisioned architecture of playback and engine |
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| .. | ||
| asset | ||
| control | ||
| engine | ||
| fixture | ||
| mobject | ||
| play | ||
| render-segment-test.cpp | ||