LUMIERA.clone/src/proc
2011-12-18 02:02:55 +01:00
..
asset implement diagnostic OutputSlot simple frame tracking 2011-12-09 01:03:02 +01:00
control clean up lib/meta namespaces 2011-12-03 03:15:59 +01:00
engine WIP refactor building of the active render feeds 2011-12-17 04:45:42 +01:00
external cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
mobject clean up lib/meta namespaces 2011-12-03 03:15:59 +01:00
play refactor to simplify generating a PlayProcess 2011-12-18 02:02:55 +01:00
asset.cpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
asset.hpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
assetmanager.cpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
assetmanager.hpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
common.hpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
controllerfacade.cpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
controllerfacade.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
DIR_INFO Lumiera renaming -- build system 2008-03-10 05:07:21 +01:00
facade.cpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
facade.hpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
Makefile.am WIP: autotools catchup, make it build again 2011-04-28 13:14:29 +02:00
state.cpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
state.hpp cleanup: rectify Proc-Layer namespaces (II) 2011-12-02 17:50:44 +01:00
streamtype.cpp cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
streamtype.hpp cleanup: rectify Proc-Layer namespaces (II) 2011-12-02 17:50:44 +01:00