LUMIERA.clone/doc/technical/code/c++11.txt
Ichthyostega faf62cf8af DOC: start a page with C++11 notes (here: about type conversion)
note down some results found out during the C++11 transition.
There is now a clear distinction between automatic type conversion
and the ability to construct a new instance
2014-08-13 03:08:00 +02:00

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Transition to C++11
===================
_this page is a notepad for topics and issues related to the new C++ standard_
.the state of affairs
In Lumiera, we used a contemporary coding style right from start -- whenever the actual
language and compiler support wasn't ready for what we consider _state of the craft_, we
amended deficiencies by rolling our own helper facilities, with a little help from Boost.
Thus there was no urge for us to adopt the new language standard; we could simply wait for
the compiler support to mature. In spring 2014, finally, we were able to switch our codebase
to C++11 with minimal effort. Following this switch, we're now able to reap the benefits of
this approach; we may now gradually replace our sometimes clunky helpers and workarounds
with the smooth syntax of the ``new language'' -- without being forced to learn or adopt
an entirely new coding style, since that style isn't exactly new for us.
Conceptual Changes
------------------
At some places we'll have to face modest conceptual changes though.
Automatic Type Conversions
~~~~~~~~~~~~~~~~~~~~~~~~~~
The notion of a type conversion is more precise and streamlined now. With the new standard,
we have to distinguish between
. type relations, like being the same type (e.g. in case of a template instantiation) or a subtype.
. the ability to convert to a target type
. the ability to construct an instance of the target type
The conversion really requires help from the source type to be performed automatically: it needs
to expose an explicit conversion operator. This is now clearly distinguished from the construction
of a new value, instance or copy with the target type. This _ability to construct_ is a way weaker
condition than the _ability to convert_, since construction never happens out of the blue. Rather
it happens in a situation, where the _usage context_ prompts to create a new value with the target
type. For example, we invoke a function with value arguments of the new type, but provide a value
or reference of the source type.
Please recall, C++ always had, and still has that characteristic ``fixation'' on the act
of copying things. Maybe, 20 years ago that was an oddity -- yet today this approach is highly
adequate, given the increasing parallelism of modern hardware. If in doubt, we should always
prefer to work on a private copy. Pointers aren't as ``inherently efficient'' as they were
20 years ago.
[source,c++]
--------------------------------------------------------------------------
#include <type_traits>
#include <functional>
#include <iostream>
using std::function;
using std::string;
using std::cout;
using std::endl;
uint
funny (char c)
{
return c;
}
using Funky = function<uint(char)>; // <1>
int
main (int, char**)
{
Funky fun(funny); // <2>
Funky empty; // <3>
cout << "ASCII 'A' = " << fun('A');
cout << " defined: " << bool(fun) // <4>
<< " undefd; " << bool(empty)
<< " bool-convertible: " << std::is_convertible<Funky, bool>::value // <5>
<< " can build bool: " << std::is_constructible<bool,Funky>::value // <6>
<< " bool from string: " << std::is_constructible<bool,string>::value; // <7>
--------------------------------------------------------------------------
<1> a new-style type definition (type alias)
<2> a function object can be _constructed_ from `funny`, which is a reference
to the C++ language function entity
<3> a default constructed function object is in unbound (invalid) state
<4> we can explicitly _convert_ any function object to `bool` by _constructing_ a Bool value.
This is idiomatic C usage to check for the validity of an object. In this case, the _bound_
function object yields `true`, while the _unbound_ function object yields `false`
<5> but the function object is _not automatically convertible_ to bool
<6> yet it is possible to _construct_ a `bool` from a funktor (we just did that)
<7> while it is not possible to _construct_ a bool from a string (we'd need to interpret and
parse the string, which mustn't be confused with a conversion)
This example prints the following output::
ASCII 'A' = 65 defined: 1 undefd; 0 bool-convertible: 0 can build bool: 1 bool from string: 0