92 lines
2.5 KiB
C++
92 lines
2.5 KiB
C++
/*
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MOBJECTFACTORY.hpp - creating concrete MObject subclass instances
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Copyright (C) Lumiera.org
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2008, 2010, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file mobjectfactory.hpp
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** Core factory to generate media objects for use in the Session model.
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** @todo stalled effort towards a session implementation from 2008
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** @todo 2016 likely to stay, but expect some extensive rework.
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** In fact I am quite unhappy with the shape of this code
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*/
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#ifndef PROC_MOBJECT_SESSION_MOBJECTFACTORY_H
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#define PROC_MOBJECT_SESSION_MOBJECTFACTORY_H
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#include "proc/mobject/mobject.hpp"
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#include "lib/idi/entry-id.hpp"
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#include "lib/symbol.hpp"
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namespace lumiera {
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namespace query {
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class DefsManager;
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}}
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namespace proc {
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namespace asset {
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class Clip;
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class Media;
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class Effect;
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class Sequence;
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typedef lib::P<Sequence> PSequence;
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}
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namespace mobject {
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namespace session {
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class Root;
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class Clip;
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class Fork;
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class Effect;
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class Label;
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class Binding;
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class MObjectFactory
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{
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/** custom deleter function allowing
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* Placement to take ownership of MObjct instances
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*/
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static void deleterFunc (MObject* o) { delete o; }
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public:
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Placement<Root> operator() (lumiera::query::DefsManager&);
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Placement<Clip> operator() (asset::Clip const&, asset::Media const&);
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Placement<Clip> operator() (asset::Clip const&, vector<asset::Media const*>);
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Placement<Fork> operator() (lib::idi::EntryID<Fork> const&);
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Placement<Effect> operator() (asset::Effect const&);
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Placement<Label> operator() (lib::Symbol);
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Placement<Binding>operator() (asset::PSequence const&);
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////////////////////////////////////////////////////////////////////////////////TICKET #414
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};
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}}} // namespace proc::mobject::session
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#endif
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