LUMIERA.clone/src/proc/mobject/session/mobjectfactory.hpp

92 lines
2.5 KiB
C++

/*
MOBJECTFACTORY.hpp - creating concrete MObject subclass instances
Copyright (C) Lumiera.org
2008, 2010, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file mobjectfactory.hpp
** Core factory to generate media objects for use in the Session model.
** @todo stalled effort towards a session implementation from 2008
** @todo 2016 likely to stay, but expect some extensive rework.
** In fact I am quite unhappy with the shape of this code
*/
#ifndef PROC_MOBJECT_SESSION_MOBJECTFACTORY_H
#define PROC_MOBJECT_SESSION_MOBJECTFACTORY_H
#include "proc/mobject/mobject.hpp"
#include "lib/idi/entry-id.hpp"
#include "lib/symbol.hpp"
namespace lumiera {
namespace query {
class DefsManager;
}}
namespace proc {
namespace asset {
class Clip;
class Media;
class Effect;
class Sequence;
typedef lib::P<Sequence> PSequence;
}
namespace mobject {
namespace session {
class Root;
class Clip;
class Fork;
class Effect;
class Label;
class Binding;
class MObjectFactory
{
/** custom deleter function allowing
* Placement to take ownership of MObjct instances
*/
static void deleterFunc (MObject* o) { delete o; }
public:
Placement<Root> operator() (lumiera::query::DefsManager&);
Placement<Clip> operator() (asset::Clip const&, asset::Media const&);
Placement<Clip> operator() (asset::Clip const&, vector<asset::Media const*>);
Placement<Fork> operator() (lib::idi::EntryID<Fork> const&);
Placement<Effect> operator() (asset::Effect const&);
Placement<Label> operator() (lib::Symbol);
Placement<Binding>operator() (asset::PSequence const&);
////////////////////////////////////////////////////////////////////////////////TICKET #414
};
}}} // namespace proc::mobject::session
#endif