LUMIERA.clone/research/try.cpp
Ichthyostega ff6234829a ElementBox: investigate ctor syntax possibilites
Basically we want to create ElementBoxWidgets according to a
preconfigured layout scheme, yet we'll need to pass some additional
qualifiers and optional features, and these need to be checked
and used in accordance with the chosen flavour...

Investigating a possible solution based on additional ctor parameters,
which are given as "algebraic terms", and actually wrap a functor
to manipulate a builder configuration record
2022-08-28 01:02:10 +02:00

144 lines
4.7 KiB
C++

/* try.cpp - for trying out some language features....
* scons will create the binary bin/try
*
*/
// 8/07 - how to control NOBUG??
// execute with NOBUG_LOG='ttt:TRACE' bin/try
// 1/08 - working out a static initialisation problem for Visitor (Tag creation)
// 1/08 - check 64bit longs
// 4/08 - comparison operators on shared_ptr<Asset>
// 4/08 - conversions on the value_type used for boost::any
// 5/08 - how to guard a downcasting access, so it is compiled in only if the involved types are convertible
// 7/08 - combining partial specialisation and subclasses
// 10/8 - abusing the STL containers to hold noncopyable values
// 6/09 - investigating how to build a mixin template providing an operator bool()
// 12/9 - tracking down a strange "warning: type qualifiers ignored on function return type"
// 1/10 - can we determine at compile time the presence of a certain function (for duck-typing)?
// 4/10 - pretty printing STL containers with python enabled GDB?
// 1/11 - exploring numeric limits
// 1/11 - integer floor and wrap operation(s)
// 1/11 - how to fetch the path of the own executable -- at least under Linux?
// 10/11 - simple demo using a pointer and a struct
// 11/11 - using the boost random number generator(s)
// 12/11 - how to detect if string conversion is possible?
// 1/12 - is partial application of member functions possible?
// 5/14 - c++11 transition: detect empty function object
// 7/14 - c++11 transition: std hash function vs. boost hash
// 9/14 - variadic templates and perfect forwarding
// 11/14 - pointer to member functions and name mangling
// 8/15 - Segfault when loading into GDB (on Debian/Jessie 64bit
// 8/15 - generalising the Variant::Visitor
// 1/16 - generic to-string conversion for ostream
// 1/16 - build tuple from runtime-typed variant container
// 3/17 - generic function signature traits, including support for Lambdas
// 9/17 - manipulate variadic templates to treat varargs in several chunks
// 11/17 - metaprogramming to detect the presence of extension points
// 11/17 - detect generic lambda
// 12/17 - investigate SFINAE failure. Reason was indirect use while in template instantiation
// 03/18 - Dependency Injection / Singleton initialisation / double checked locking
// 04/18 - investigate construction of static template members
// 08/18 - Segfault when compiling some regular expressions for EventLog search
// 10/18 - investigate insidious reinterpret cast
// 12/18 - investigate the trinomial random number algorithm from the C standard lib
// 04/19 - forwarding tuple element(s) to function invocation
// 06/19 - use a statefull counting filter in a treeExplorer pipeline
// 03/20 - investigate type deduction bug with PtrDerefIter
// 01/21 - look for ways to detect the presence of an (possibly inherited) getID() function
// 08/22 - techniques to supply additional feature selectors to a constructor call
/** @file try.cpp
* Investigate techniques to supply additional descriptive ctor arguments in a type safe way.
*/
typedef unsigned int uint;
#include "lib/format-cout.hpp"
#include "lib/test/test-helper.hpp"
#include "lib/util.hpp"
//#include <utility>
#include <functional>
#include <string>
using std::string;
#define SHOW_TYPE(_TY_) \
cout << "typeof( " << STRINGIFY(_TY_) << " )= " << lib::meta::typeStr<_TY_>() <<endl;
#define SHOW_EXPR(_XX_) \
cout << "Probe " << STRINGIFY(_XX_) << " ? = " << _XX_ <<endl;
class Feat
{
string prop_{""};
using Manipulator = std::function<Feat(Feat)>;
struct Qualifier
: Manipulator
{
using Manipulator::Manipulator;
};
friend Qualifier bla();
friend Qualifier blubb(string);
public:
operator string () const
{
return "Feat{"+prop_+"}";
}
Feat() = default;
template<class... QS>
Feat(Qualifier qual, QS... qs)
: Feat{qual(Feat{qs...})}
{ }
};
Feat::Qualifier
bla()
{
return Feat::Qualifier{[](Feat feat)
{
feat.prop_ = "bla";
return feat;
}};
}
Feat::Qualifier
blubb(string murks)
{
return Feat::Qualifier{[=](Feat feat)
{
feat.prop_ += ".blubb("+murks+")";
return feat;
}};
}
int
main (int, char**)
{
Feat f0;
SHOW_EXPR(f0);
Feat f1(bla());
SHOW_EXPR(f1);
Feat f2(blubb("Ψ"));
SHOW_EXPR(f2);
Feat f3(bla(),blubb("")); // Note: evaluated from right to left, bla() overwrites prop
SHOW_EXPR(f3);
Feat f4(blubb("💡"), bla());
SHOW_EXPR(f4);
cout << "\n.gulp.\n";
return 0;
}