wegen/FrOSCon26/examples/demo-uring.cpp

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/*
demo-uring.cpp - async file IO with io_uring
Copyright (C)
2026, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or modify it
  under the terms of the GNU GPL version 2+ See the LICENSE file for details.
* ************************************************************************/
#include "commons.hpp"
#include "egl-display.hpp"
#include "gtk-uring-app.hpp"
#include <iostream>
#include <memory>
#include <thread>
#include <atomic>
#include <fcntl.h>
#include <liburing.h>
using std::unique_ptr;
using std::make_unique;
using std::chrono::operator ""ms;
//-----------------hard-coded-config--
const size_t RING_SIZ = 5;
const string RAW_VIDEO_INPUT_FILE = "demovideo.raw";
const uint VIDEO_WIDTH = 320;
const uint VIDEO_HEIGHT = 240;
const size_t START_FRAME = 0;
const size_t MAX_LOOP_FRAME = 30 * 25;
auto calcSrcFrame = [](size_t runningNr){ return START_FRAME + runningNr % MAX_LOOP_FRAME; };
//-----------------hard-coded-config--
class UringVideoPlayer
: NonCopyable
{
using VideoDisplay = EglDisplay<uint8_t, VIDEO_WIDTH,VIDEO_HEIGHT>;
using Buffer = VideoDisplay::Buffer;
enum BuffState { FREE, READ, SHOW };
using AtomicBuffState = std::atomic<BuffState>;
using BufferAlloc = unique_ptr<Buffer[]>;
using BuffStateAlloc = unique_ptr<AtomicBuffState[]>;
/**
* Connector to the VideoDisplay for dispatching video data.
* @note inherits from Glib::Dispatcher -> signal frame readiness
* @remark the callback functions allow the VideoDisplay to interact
* with the buffer data and state in a threadsafe manner
*/
class BufferDispatcher
: public VideoDisplay::PixelFeed
{
Buffer* retrieveFrame() override;
void completedFrame() override;
UringVideoPlayer& player_;
public:
BufferDispatcher (UringVideoPlayer& player)
: player_{player}
{ }
};
size_t nextRead_{0};
size_t nextShow_{0};
BufferAlloc buffer_{};
BuffStateAlloc buffState_{};
std::atomic_bool playing_{false};
BufferDispatcher dispatchFrame_;
VideoDisplay videoDisplayer_;
std::thread proactorThread_;
public:
UringVideoPlayer (Gtk::Window& appWindow)
: dispatchFrame_{*this}
, videoDisplayer_{appWindow, dispatchFrame_}
, proactorThread_{[this]{ playVideo(); }}
{ }
void terminate();
private:
void playVideo();
void addNextReadSubmissions (io_uring&, int inputFD);
};
/**
* Logic of the »Proactor Thread«:
* - maintain the working buffers
* - open the raw video file to retrieve data
* - establish an IO_URING connection for reading
* - periodic processing to fill and hand-off buffers
*/
void
UringVideoPlayer::playVideo()
{
/* ===== initial setup ===== */
int inputFD = open (RAW_VIDEO_INPUT_FILE.c_str(), O_RDONLY);
if (inputFD < 0)
__FAIL ("open file \""+RAW_VIDEO_INPUT_FILE+"\"");
// Allocate several data buffers (used as ring)
buffer_ = make_unique<Buffer[]> (RING_SIZ);
buffState_ = make_unique<AtomicBuffState[]> (RING_SIZ);
// initialise uRing Kernel interface
io_uring uRing;
io_uring_queue_init (RING_SIZ+1, &uRing, /*flags*/ 0 ); // Note: one additional »slot« for the timer event(s)
// Setup periodic frame beat, firing infinitely
const auto TICK_TAG = UINT64_MAX; // special marker for timer events (different from possible frame numbers)
auto timespec = asKernelTimespec (40ms); // 40ms ≈ 25fps
io_uring_sqe* timerSubmission = io_uring_get_sqe (&uRing);
io_uring_prep_timeout (timerSubmission, &timespec, /*no count limit*/ 0, IORING_TIMEOUT_MULTISHOT);
io_uring_sqe_set_data64(timerSubmission, TICK_TAG);
addNextReadSubmissions (uRing, inputFD);
io_uring_submit (&uRing);
/* ===== proactor-loop ===== */
close (inputFD);
}
/**
* Instruct the next read operations,
* using all free buffer slots ahead.
*/
void
UringVideoPlayer::addNextReadSubmissions (io_uring& uRing, int inputFD)
{
assert (0 < inputFD);
const size_t BUFFSIZ = sizeof(Buffer);
while (buffState_[nextRead_ % RING_SIZ] == FREE)
{
size_t srcOffset = calcSrcFrame (nextRead_);
io_uring_sqe* readSubmission = io_uring_get_sqe (&uRing);
io_uring_prep_read (readSubmission
,inputFD
,& buffer_[nextRead_ % RING_SIZ]
,BUFFSIZ
,BUFFSIZ * srcOffset
);
io_uring_sqe_set_data64 (readSubmission, nextRead_);
++nextRead_;
}
}
UringVideoPlayer::Buffer*
UringVideoPlayer::BufferDispatcher::retrieveFrame()
{
///////OOO threadsafe hand-over of current frame data
}
void
UringVideoPlayer::BufferDispatcher::completedFrame()
{
///////OOO mark end of buffer access
}
void
UringVideoPlayer::terminate()
{
playing_.store (false, std::memory_order_release);
proactorThread_.join();
videoDisplayer_.cleanUp();
}
unique_ptr<UringVideoPlayer>
launchPlayer (Gtk::Window& appWindow)
{
appWindow.resize (VIDEO_WIDTH, VIDEO_HEIGHT);
return std::make_unique<UringVideoPlayer> (appWindow);
}
int
main (int, const char*[])
{
return GtkUringApp<UringVideoPlayer>{"io-uring-demo"}
.onClick (launchPlayer)
.onClose ([](auto& player){ player.terminate();})
.run();
}