Compare commits
4 commits
6c1cc02c6b
...
dc2983e99a
| Author | SHA1 | Date | |
|---|---|---|---|
| dc2983e99a | |||
| 968501a111 | |||
| 03a2adcd45 | |||
| 8d09771337 |
3 changed files with 9 additions and 11 deletions
Binary file not shown.
|
|
@ -5,15 +5,12 @@ IO_URING and Video Output Example Code
|
|||
:date: 8/2026
|
||||
|
||||
|
||||
This directory contains a example code to demonstrate reading data blocks
|
||||
This directory contains example code to demonstrate reading data blocks
|
||||
continuously using the io_uring kernel interface. The loaded data is then
|
||||
fed to a video display pipeline based on OpenGL / EGL
|
||||
|
||||
[red yellow-background]#Publish on Lumiera.org#
|
||||
////
|
||||
TIP: This demo code has been published on
|
||||
link:https://lumiera.org/research/videoDisplay/index.html[Lumiera.org]
|
||||
////
|
||||
link:https://www.lumiera.org/research/ioUring/index.html[Lumiera.org]
|
||||
|
||||
|
||||
Building the code
|
||||
|
|
@ -39,9 +36,9 @@ TIP: The `-j4` option tells make to use 4 cores concurrently to speed up the bui
|
|||
Use at least GCC-14
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
[red yellow-background]#TODO: still relevant?#
|
||||
Some older C++ compilers seem to have problems with a `constexpr` function used in 'commons.hpp'.
|
||||
Either comment out the line with the static assertion, or use at least GCC-14, which can be
|
||||
configured for CMake with
|
||||
Some older C++ compilers seem to have problems with `constexpr` functions;
|
||||
to circumvent such problems, you might want to use at least GCC-14,
|
||||
which can be configured for CMake with
|
||||
|
||||
-----
|
||||
cmake -S examples -B build -DCMAKE_CXX_COMPILER=g++-14
|
||||
|
|
|
|||
|
|
@ -183,9 +183,10 @@ EglDisplay<PIX,WIDTH,HEIGHT>::openDisplay (Gtk::Window& appWindow)
|
|||
|
||||
// use lib-GLEW to manage OpenGL extensions (notably GL Shader Language)
|
||||
GLenum glewErr = glewInit();
|
||||
if (GLEW_OK != glewErr)
|
||||
__FAIL ("could not bind OpenGL extensions through lib-GLEW:\n"
|
||||
+string{reinterpret_cast<const char*> (glewGetErrorString(glewErr))});
|
||||
////////////////////////////////////////////////////////////////////////////////////TODO for some reason I get glewErr == 4 ("unknown error"), but it works non the less
|
||||
//if (GLEW_OK != glewErr)
|
||||
// __FAIL ("could not bind OpenGL extensions through lib-GLEW:\n"
|
||||
// +string{reinterpret_cast<const char*> (glewGetErrorString(glewErr))});
|
||||
|
||||
|
||||
auto compileShader = [](GLenum kind, string code)
|
||||
|
|
|
|||
Loading…
Reference in a new issue