lumiera_/src/lib/opaque-holder.hpp

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/*
OPAQUE-HOLDER.hpp - buffer holding an object inline while hiding the concrete type
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file opaque-holder.hpp
** Helper allowing type erasure while holding the actual object inline.
** Controlling the actual storage of objects usually binds us to commit
** to a specific type, thus ruling out polymorphism. But sometimes, when
** we are able to control the maximum storage for a family of classes, we
** can escape this dilemma by using the type erasure pattern combined with
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** an inline buffer holding an object of the concrete subclass. Typically,
** this situation arises when dealing with functor objects.
**
** This template helps building custom objects and wrappers based on this
** pattern: it provides an buffer for the target objects and controls access
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** through a two-layer capsule; while the outer container exposes a neutral
** interface, the inner container keeps track of the actual type by means
** of a vtable. OpaqueHolder can be empty; but re-accessing the concrete
** object requires knowledge of the actual type, similar to boost::any
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** (but contrary to OpaqueHolder the latter uses heap storage).
**
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** Using this approach is bound to specific stipulations regarding the
** properties of the contained object and the kind of access needed.
** When, to the contrary, the contained types are \em not related
** and you need to re-discover their concrete type, then maybe
** a visitor or variant record might be a better solution.
**
** @see opaque-holder-test.cpp
** @see function-erasure.hpp usage example
** @see variant.hpp
*/
#ifndef LIB_OPAQUE_HOLDER_H
#define LIB_OPAQUE_HOLDER_H
#include "lib/error.hpp"
#include "lib/bool-checkable.hpp"
#include "lib/access-casted.hpp"
#include "lib/util.hpp"
namespace lib {
using lumiera::error::LUMIERA_ERROR_WRONG_TYPE;
using util::isSameObject;
using util::unConst;
namespace { // implementation helpers...
using boost::disable_if;
using boost::is_convertible;
bool
validitySelfCheck (bool boolConvertible)
{
return boolConvertible;
}
template<typename X>
typename disable_if< is_convertible<X,bool>,
bool >::type
validitySelfCheck (X const&)
{
return true; // just pass if this type doesn't provide a validity check...
}
}
/**
* Inline buffer holding and owning an object while concealing the
* concrete type. Access to the contained object is similar to a
* smart-pointer, but the object isn't heap allocated. OpaqueHolder
* may be created empty, which can be checked by a bool test.
* The whole compound is copyable if and only if the contained object
* is copyable.
*
* For using OpaqueHolder, several \b assumptions need to be fulfilled
* - any instance placed into OpaqueHolder is below the specified maximum size
* - the caller cares for thread safety. No concurrent get calls while in mutation!
*/
template
< class BA ///< the nominal Base/Interface class for a family of types
, size_t siz = sizeof(BA) ///< maximum storage required for the targets to be held inline
>
class OpaqueHolder
: public BoolCheckable<OpaqueHolder<BA,siz> >
{
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/** Inner capsule managing the contained object (interface) */
struct Buffer
{
char content_[siz];
void* ptr() { return &content_; }
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virtual ~Buffer() {}
virtual bool isValid() const { return false; }
virtual bool empty() const { return true; }
virtual void
clone (void* targetStorage) const
{
new(targetStorage) Buffer();
}
virtual BA&
get() const
{
throw lumiera::error::Logic ("get() called on empty Buffer");
}
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};
/** concrete subclass managing a specific kind of contained object.
* @note invariant: content_ always contains a valid SUB object */
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template<typename SUB>
struct Buff : Buffer
{
SUB&
get() const ///< core operation: target is contained within the inline buffer
{
return *reinterpret_cast<SUB*> (unConst(this)->ptr());
}
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~Buff()
{
get().~SUB();
}
explicit
Buff (SUB const& obj)
{
REQUIRE (siz >= sizeof(SUB));
new(Buffer::ptr()) SUB (obj);
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}
Buff (Buff const& oBuff)
{
new(Buffer::ptr()) SUB (oBuff.get());
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}
Buff&
operator= (Buff const& ref) ///< not used currently
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{
if (&ref != this)
get() = ref.get();
return *this;
}
void
clone (void* targetStorage) const
{
new(targetStorage) Buff(this->get());
}
bool
empty() const
{
return false;
}
bool
isValid() const
{
return validitySelfCheck (get());
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}
};
enum{ BUFFSIZE = sizeof(Buffer) };
/** embedded buffer actually holding the concrete Buff object,
* which in turn holds and manages the target object.
* @note Invariant: always contains a valid Buffer subclass */
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char storage_[BUFFSIZE];
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/* === internal interface for managing the storage === */
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Buffer&
buff()
{
return *reinterpret_cast<Buffer*> (&storage_);
}
const Buffer&
buff() const
{
return *reinterpret_cast<const Buffer *> (&storage_);
}
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void killBuffer()
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{
buff().~Buffer();
}
void make_emptyBuff()
{
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new(&storage_) Buffer();
}
template<class SUB>
void place_inBuff (SUB const& obj)
{
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new(&storage_) Buff<SUB> (obj);
}
void clone_inBuff (OpaqueHolder const& ref)
{
ref.buff().clone (storage_);
}
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public:
~OpaqueHolder()
{
killBuffer();
}
void
clear ()
{
killBuffer();
make_emptyBuff();
}
OpaqueHolder()
{
make_emptyBuff();
}
template<class SUB>
OpaqueHolder(SUB const& obj)
{
place_inBuff (obj);
}
OpaqueHolder (OpaqueHolder const& ref)
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{
clone_inBuff (ref);
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}
OpaqueHolder&
operator= (OpaqueHolder const& ref)
{
if (!isSameObject (*this, ref))
{
killBuffer();
try
{
clone_inBuff (ref);
}
catch (...)
{
make_emptyBuff();
throw;
}
}
return *this;
}
template<class SUB>
OpaqueHolder&
operator= (SUB const& newContent)
{
if ( !empty()
&& !isSameObject (buff().get(), newContent)
)
{
killBuffer();
try
{
place_inBuff (newContent);
}
catch (...)
{
make_emptyBuff();
throw;
}
}
return *this;
}
/* === smart-ptr style access === */
BA&
operator* () const
{
ASSERT (!empty());
return buff().get();
}
BA*
operator-> () const
{
ASSERT (!empty());
return &(buff().get());
}
template<class SUB>
SUB& get() const
{
typedef const Buffer* Iface;
typedef const Buff<SUB> * Actual;
Iface interface = &buff();
Actual actual = dynamic_cast<Actual> (interface);
if (actual)
return actual->get();
// second try: maybe we can perform a
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// dynamic downcast or direct conversion to the
// actual target type. But we need to exclude a
// brute force static cast (which might slice or reinterpret)
if (!util::use_static_downcast<BA*,SUB*>::value)
{
BA* asBase = &(buff().get());
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SUB* content = util::AccessCasted<SUB*>::access (asBase);
if (content)
return *content;
}
throw lumiera::error::Logic ("Attempt to access OpaqueHolder's contents "
"specifying incompatible target type"
, LUMIERA_ERROR_WRONG_TYPE
);
}
bool
empty() const
{
return buff().empty();
}
bool
isValid() const
{
return buff().isValid();
}
};
} // namespace lib
#endif